- Introduction
- Installation
- Creating
- Set The Data
- Data Modes
- Virtual Bookmarks
- IHexVirtColors
- Methods
Expand
- BkmAdd
- BkmClearAll
- BkmGetByID
- BkmGetByIndex
- BkmGetCount
- BkmHitTest
- BkmRemoveByID
- BkmSetVirtual
- ClearData
- Create
- CreateDialogCtrl
- Destroy
- ExecuteCmd
- GetCacheSize
- GetCapacity
- GetCaretPos
- GetColors
- GetData
- GetDataMode
- GetDataSize
- GetEncoding
- GetFontSize
- GetGroupMode
- GetMenuHandle
- GetPagesCount
- GetPagePos
- GetPageSize
- GetSelection
- GetWindowHandle
- GoToOffset
- HasSelection
- HitTest
- IsCmdAvail
- IsCreated
- IsDataSet
- IsMutable
- IsOffsetAsHex
- IsOffsetVisible
- ModifyData
- Redraw
- SetCapacity
- SetCaretPos
- SetColors
- SetConfig
- SetData
- SetEncoding
- SetFont
- SetFontSize
- SetGroupMode
- SetMutable
- SetOffsetMode
- SetPageSize
- SetSelection
- SetWheelRatio
- Structures
- Enums
- Notification Messages
- Exported Functions
- Positioning and Sizing
- Appearance
- Licensing
HexCtrl is a very featured Hex viewer/editor control written with C++/MFC library.
It's implemented as a pure abstract interface and therefore can be used in your app even if you don't use MFC directly. It's written with /std:c++17 standart in Visual Studio 2019, under the Windows 10.
- View and edit data up to 16EB (exabyte)
- Work in three different data modes: Memory, Message, Virtual
- Fully featured Bookmarks Manager
- Fully featured Search and Replace
- Changeable encoding for the text area
- Many options to Copy/Paste to/from clipboard
- Undo/Redo
- Modify data with Filling and many predefined Operations options
- Ability to visually divide data into pages
- Print whole document/pages range/selection
- Set individual colors for the data chunks with
IHexVirtColors
interface - Cutomizable colors, look and appearance
- Assignable keyboard shortcuts via external config file
- Written with /std:c++17 standard conformance
The HexCtrl can be used in two different ways:
- Building from the sources as a part of your project
- Using as a .dll.
The building process is quite simple:
- Copy HexCtrl folder into your project's directory.
- Add all files from the HexCtrl folder into your project, except for
HexCtrl/dep/rapidjson/rapidjson-amalgam.h (header-only lib). - Add
#include "HexCtrl/HexCtrl.h"
where you suppose to use the HexCtrl. - Declare HexCtrl's namespace:
using namespace HEXCTRL;
- Declare
IHexCtrlPtr
member variable:IHexCtrlPtr myHex { CreateHexCtrl() };
- Create control instance.
If you want to build HexCtrl from the sources in non MFC app you will have to:
- Add support for Use MFC in a Shared DLL in your project settings.
- Uncomment the line
//#define HEXCTRL_MANUAL_MFC_INIT
inHexCtrl.h
header file.
To use HexCtrl as the .dll do the following:
- Copy HexCtrl.h and HexCtrlDefs.h files into your project's folder.
- Copy HexCtrl.lib file into your project's folder, so that linker can see it.
- Put HexCtrl.dll file next to your .exe file.
- Add the following line where you suppose to use the control:
#define HEXCTRL_SHARED_DLL //You can alternatively uncomment this line in HexCtrl.h.
#include "HexCtrl.h"`
- Declare
IHexCtrlPtr
member variable:IHexCtrlPtr myHex { CreateHexCtrl() };
- Create control instance.
To build HexCtrl.dll and HexCtrl.lib use the DLL Project/DLL Project.vcxproj Visual Studio project file.
HexCtrl's .dll is built with MFC Static Linking. So even if you are to use it in your own MFC project, even with different MFC version, there should not be any interferences
Building HexCtrl with MFC Shared DLL turned out to be a little tricky. Even with the help of AFX_MANAGE_STATE(AfxGetStaticModuleState())
macro there always were MFC debug assertions, which origins quite hard to comprehend.
IHexCtrlPtr
is, in fact, a pointer to a IHexCtrl
pure abstract base class, wrapped either in std::unique_ptr
or std::shared_ptr
. You can choose whatever is best for your needs by define or undefine/comment-out the HEXCTRL_IHEXCTRLPTR_UNIQUEPTR
macro in HexCtrl.h.
By default HEXCTRL_IHEXCTRLPTR_UNIQUEPTR
is defined, thus IHexCtrlPtr
is an alias for std::unique_ptr<IHexCtrl>
.
This wrapper is used mainly for convenience, so you don't have to bother about object lifetime, it will be destroyed automatically.
That's why there is a call to the factory function CreateHexCtrl()
- to properly initialize a pointer.
If you, for some reason, need a raw interface pointer, you can directly call CreateRawHexCtrl
function, which returns IHexCtrl
interface pointer, but in this case you will need to call Destroy
method manually afterwards, to destroy IHexCtrl
object.
HexCtrl uses its own namespace HEXCTRL
.
So it's up to you, whether to use namespace prefix before declarations:
HEXCTRL::
or to define namespace globally, in the source file's beginning:
using namespace HEXCTRL;
Create
is the first method you call to create HexCtrl instance. It takes HEXCREATESTRUCT
reference as an argument.
You can choose whether control will behave as a child or independent popup window, by setting enCreateMode
member of this struct to EHexCreateMode::CREATE_CHILD
or EHexCreateMode::CREATE_POPUP
respectively.
HEXCREATESTRUCT hcs;
hcs.enCreateMode = EHexCreateMode::CREATE_POPUP;
hcs.hwndParent = m_hWnd;
m_myHex->Create(hcs);
For all available options see HEXCREATESTRUCT
description.
To use HexCtrl within Dialog you can, of course, create it with the Classic Approach, call Create
method and provide all the necessary information.
But there is another option you can use:
- Put Custom Control from the Toolbox in Visual Studio dialog designer into your dialog template and make it desirable size.
- Go to the Properties of that control and in the Class field, within the Misc section, type: HexCtrl.
Give the control appropriate ID of your choise (IDC_MY_HEX in this example).
Also, here you can set the control's Dynamic Layout properties, so that control behaves appropriately when dialog is being resized.
- Declare
IHexCtrlPtr
member varable within your dialog class:
IHexCtrlPtr m_myHex { CreateHexCtrl() };
- Call
CreateDialogCtrl
method from your dialog'sOnInitDialog
method.
BOOL CMyDialog::OnInitDialog()
{
CDialogEx::OnInitDialog();
m_myHex->CreateDialogCtrl(IDC_MY_HEX, m_hWnd);
}
To set a data to display in the HexCtrl use SetData
method.
The code below shows how to construct IHexCtrlPtr
object and display first 0x1FF
bytes of the current app's memory:
IHexCtrlPtr myHex { CreateHexCtrl() };
HEXCREATESTRUCT hcs;
hcs.hwndParent = m_hWnd;
hcs.rect = {0, 0, 600, 400}; //Window rect.
myHex->Create(hcs);
HEXDATASTRUCT hds;
hds.pData = (unsigned char*)GetModuleHandle(0);
hds.ullDataSize = 0x1FF;
myHex->SetData(hds);
The next example displays std::string
's text as hex:
std::string str = "My string";
HEXDATASTRUCT hds;
hds.pData = (unsigned char*)str.data();
hds.ullDataSize = str.size();
myHex->SetData(hds);
Besides the standard classical mode, when HexCtrl just holds a pointer to some array of bytes in memory, it also has additional advanced modes it can be running in.
These modes can be quite useful for instance in cases where you need to display a very large amount of data that can't fit in memory all at once.
These modes are ruled over through the enDataMode
member of HEXDATASTRUCT
.
It's the default data mode the control works in.
The enDataMode
member of the HEXDATASTRUCT
is set to DATA_MEMORY
, and pData
just points to bytes in memory.
If enDataMode
member of HEXDATASTRUCT
is set to DATA_MSG
, the control works in, so called, Message Window mode.
What it means is that when control is about to display data, it will first ask for this data from the HEXDATASTRUCT::hwndMsg
window, in the form of WM_NOTIFY Windows' message. This is pretty much the same as the standard MFC List Control works when created with LVS_OWNERDATA
flag.
By default the HEXDATASTRUCT::hwndMsg
is equal to the control's parent window.
To properly handle this mode, you must process WM_NOTIFY
messages in hwndMsg
window as follows:
BOOL CMyWnd::OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult)
{
PHEXNOTIFYSTRUCT pHexNtfy = (PHEXNOTIFYSTRUCT)lParam;
if (pHexNtfy->hdr.idFrom == IDC_MY_HEX)
{
switch (pHexNtfy->hdr.code)
{
case HEXCTRL_MSG_GETDATA:
/**************************************************************************
* pHexNtfy->stSpan at this moment shows offset and size of the data
* that HexCtrl requests. You have to provide pointer to it.
***************************************************************************
pHexNtfy->pData = /*Set this pointer to an actual data*/;
break;
}
}
}
lParam
will hold a pointer to the HEXNOTIFYSTRUCT
structure.
The first member of this structure is a standard Windows' NMHDR struct, it will have its code
member equal to HEXCTRL_MSG_GETDATA
, indicating that HexCtrl's byte request has arrived.
The ullIndex
member of the structure is an index of the byte to be displayed. And the pData
is the pointer to an actual byte that you have to set in response.
If enDataMode
member of HEXDATASTRUCT
is set to DATA_VIRTUAL
then all the data routine will be done through HEXDATASTRUCT::pHexVirtual
pointer.
This pointer is of IHexVirtData
class type, which is a pure abstract base class.
You have to derive your own class from it and implement all its public methods:
class IHexVirtData
{
public:
[[nodiscard]] virtual std::byte* GetData(const HEXSPANSTRUCT&) = 0; //Data index and size to get.
virtual void SetData(std::byte*, const HEXSPANSTRUCT&) = 0; //Routine to modify data, if HEXDATASTRUCT::fMutable == true.
};
Then provide a pointer to created object of this derived class prior to call to SetData
method in form of HEXDATASTRUCT::pHexVirtData = &yourDerivedObject
.
HexCtrl has innate functional to work with any amount of bookmarked regions. These regions can be assigned with individual background and text color and description.
But if you have some big and complicated data logic and want to handle all these regions yourself, you can do it.
virtuvoid SetData(std::byte*, const HEXSPANSTRUCT&) = 0; //Routine to modify data, if HEXDATASTRUCT::fMutable == true.
To enable virtual bookmarks call the BkmSetVirtual
method.
The main method of the IHexVirtBkm
interface is HitTest
. It takes byte's offset and returns pointer to HEXBKMSTRUCT
if there is a bookmark withing this byte, or nullptr
otherwise.
class IHexVirtBkm
{
public:
virtual ULONGLONG Add(const HEXBKMSTRUCT& stBookmark) = 0; //Add new bookmark, return new bookmark's ID.
virtual void ClearAll() = 0; //Clear all bookmarks.
[[nodiscard]] virtual ULONGLONG GetCount() = 0; //Get total bookmarks count.
[[nodiscard]] virtual auto GetByID(ULONGLONG ullID)->HEXBKMSTRUCT* = 0; //Bookmark by ID.
[[nodiscard]] virtual auto GetByIndex(ULONGLONG ullIndex)->HEXBKMSTRUCT* = 0; //Bookmark by index (in inner list).
[[nodiscard]] virtual auto HitTest(ULONGLONG ullOffset)->HEXBKMSTRUCT* = 0; //Has given offset the bookmark?
virtual void RemoveByID(ULONGLONG ullID) = 0; //Remove bookmark by given ID (returned by Add()).
};
This interface is used to set custom bk/text colors for the given data offset.
To provide the color a pointer to the valid HEXCOLOR
structure must be returned from the IHexVirtColors::GetColor
method. If nullptr
is returned the default colors will be used.
In order to use this interface the HEXDATASTRUCT::pHexVirtColors
member must be set to the valid class inherited from this interface, prior to calling SetData
method.
class IHexVirtColors
{
public:
[[nodiscard]] virtual PHEXCOLOR GetColor(ULONGLONG ullOffset) = 0;
};
The HexCtrl has plenty of methods that you can use to customize its appearance, and to manage its behaviour.
ULONGLONG BkmAdd(const HEXBKMSTRUCT& hbs, bool fRedraw = false)
Adds new bookmark to the control. Uses HEXBKMSTRUCT
as an argument. Returns created bookmark's id.
HEXBKMSTRUCT hbs;
hbs.vecSpan.emplace_back(HEXSPANSTRUCT { 0x1, 10 });
hbs.clrBk = RGB(0, 255, 0);
hbs.clrText = RGB(255, 255, 255);
hbs.wstrDesc = L"My first bookmark, with green bk and white text.";
myHex.BkmAdd(hbs);
void BkmClearAll();
Clears all bookmarks.
BkmGetByID(ULONGLONG ullID)->HEXBKMSTRUCT*;
Get bookmark by ID.
auto BkmGetByIndex(ULONGLONG ullIndex)->HEXBKMSTRUCT*;
Get bookmark by Index.
ULONGLONG BkmGetCount()const;
Get bookmarks' count.
auto BkmHitTest(ULONGLONG ullOffset)->HEXBKMSTRUCT*;
Test given offset and retrives pointer to HEXBKMSTRUCT
if it contains bookmark.
void BkmRemoveByID(ULONGLONG ullID);
Removes bookmark by the given ID.
void BkmSetVirtual(bool fEnable, IHexVirtBkm* pVirtual = nullptr);
Enables or disables bookmarks virtual mode.
void ClearData();
Clears data from the HexCtrl view, not touching data itself.
bool Create(const HEXCREATESTRUCT& hcs);
Main initialization method.
Takes HEXCREATESTRUCT
as argument. Returns true
if created successfully, false
otherwise.
bool CreateDialogCtrl(UINT uCtrlID, HWND hwndDlg);
Creates HexCtrl from Custom Control dialog's template. Takes control's id, and dialog's window handle as arguments. See Creating section for more info.
void Destroy();
Destroys the control.
You only invoke this method if you use a raw IHexCtrl
pointer obtained by the call to CreateRawHexCtrl
function. Otherwise don't use it.
Remarks
You usually don't need to call this method unless you use HexCtrl through the raw pointer obtained by CreateRawHexCtrl
factory function.
If you use HexCtrl in standard way, through the IHexCtrlPtr
pointer, obtained by CreateHexCtrl
function, this method will be called automatically.
void ExecuteCmd(EHexCmd enCmd)const;
Executes one of the predefined commands of EHexCmd
enum. All these commands are basically replicating control's inner menu.
auto GetCacheSize()const->DWORD;
Returns current cache size set in HEXDATASTRUCT
.
DWORD GetCapacity()const;
Returns current capacity.
ULONGLONG GetCaretPos()const;
Retrieves current caret position offset.
auto GetColors()const->HEXCOLORSSTRUCT;
Returns current HEXCOLORSSTRUCT
.
auto GetData(HEXSPANSTRUCT hss)const->std::byte*;
Returns a pointer to a data offset no matter what mode the control works in.
Note, that in the DATA_VIRTUAL
and DATA_MSG
modes returned data size can not exceed current cache size, and therefore may be less than the size acquired.
In the DATA_MEMORY
mode a returned pointer is just an offset from the data pointer set in the SetData
method.
auto GetDataMode()const->EHexDataMode;
Returns current data mode.
auto GetDataSize()const->ULONGLONG;
Returns currently set data size.
int GetEncoding()const;
Get code page that is currently in use.
auto GetGroupMode()const->EHexDataSize;
Retrieves current data grouping mode.
long GetFontSize()const;
Returns current font size.
HMENU GetMenuHandle()const;
Retrives the HMENU
handle of the control's context menu. You can use this handle to customize menu for your needs.
Control's internal menu uses menu ID
s in range starting from 0x8001
. So if you wish to add your own new menu, assign menu ID
starting from 0x9000
to not interfere.
When user clicks custom menu, control sends WM_NOTIFY
message to its parent window with LPARAM
pointing to HEXNOTIFYSTRUCT
with its hdr.code
member set to HEXCTRL_MSG_MENUCLICK
. ullData
field of the HEXNOTIFYSTRUCT
will be holding ID
of the menu clicked.
DWORD GetPageSize()const;
Get current count of pages set by SetPageSize
.
auto GetPagePos()->ULONGLONG const;
Get current page a cursor stays at.
DWORD GetPageSize()const;
Get current page size set by SetPageSize
.
auto GetSelection()const->std::vector<HEXSPANSTRUCT>&;
Returns std::vector
of offsets and sizes of the current selection.
HWND GetWindowHandle(EHexWnd enWnd)const
Retrieves window handle for one of the HexCtrl's windows. Takes EHexWnd
enum as an argument.
void GoToOffset(ULONGLONG ullOffset, int iRelPos = 0)
Go to a given offset. The second argument iRelPos
may take-in three different values:
-1
- offset will appear at the top line.-
0
- offset will appear at the middle. -
1
- offset will appear at the bottom line.
bool HasSelection()const;
Returns true
if HexCtrl has any bytes selected.
auto HitTest(POINT pt, bool fScreen = true)const->std::optional<HEXHITTESTSTRUCT>
Hit testing of given point in screen fScreen = true
, or client fScreen = false
coordinates. In case of success returns HEXHITTESTSTRUCT
structure.
bool IsCmdAvail(EHexCmd enCmd)const;
Returns true
if given command can be executed at the moment, false
otherwise.
bool IsCreated()const;
Shows whether HexCtrl is created or not yet.
bool IsDataSet()const;
Shows whether a data was set to HexCtrl or not
bool IsMutable()const;
Shows whether HexCtrl is currently in edit mode or not.
bool IsOffsetAsHex()const;
Is "Offset" currently represented (shown) as Hex or as Decimal. It can be changed by double clicking at offset area.
HEXVISSTRUCT IsOffsetVisible(ULONGLONG ullOffset)const;
Checks for offset visibility and returns HEXVISSTRUCT
as a result.
void ModifyData(const HEXMODIFY& hms);
Modify data in set HexCtrl. See HEXMODIFY
struct for details.
void Redraw();
Redraws the main window.
void SetCapacity(DWORD dwCapacity);
Sets the HexCtrl current capacity.
void SetCaretPos(ULONGLONG ullOffset, bool fHighLow = true, bool fRedraw = true);
Set the caret to the given offset. The fHighLow
flag shows which part of the hex chunk, low or high, a caret must be set to, it only makes sense in mutable mode.
void SetColors(const HEXCOLORSSTRUCT& clr);
Sets all the colors for the control. Takes HEXCOLORSSTRUCT
as the argument.
bool SetConfig(std::wstring_view wstrPath);
Set the path to a JSON config file with keybindings to use in HexCtrl, or L""
for default. This file is using EHexCmd
enum values as keys and strings array as values:
{
"CMD_DLG_SEARCH": [ "ctrl+f", "ctrl+h" ],
"CMD_SEARCH_NEXT": [ "f3" ],
"CMD_SEARCH_PREV": [ "shift+f3" ]
}
For default values see HexCtrl/res/keybind.json
file from the project source folder.
void SetData(const HEXDATASTRUCT& hds);
Main method to set data to display in read-only or edit modes. Takes HEXDATASTRUCT
as an argument.
void SetEncoding(int iCodePage);
Sets the code page for the HexCtrl's text area. Takes code page identifier as an argument, or -1
for default ASCII-only characters.
Note: Code page identifier must represent Single-byte Character Set. Multi-byte character sets are not currently supported.
void SetFont(const LOGFONTW* pLogFontNew);
Sets a new font for the HexCtrl. This font has to be monospaced.
void SetFontSize(UINT uiSize);
Sets a new font size to the HexCtrl.
void SetGroupMode(EHexDataSize enGroupMode);
Sets current data grouping mode. See EHexDataSize
for more info.
void SetMutable(bool fEnable);
Enables or disables mutable mode. In mutable mode all the data can be modified.
void SetOffsetMode(bool fHex);
Set offset area being shown as Hex (fHex=true
) or as Decimal (fHex=false
).
void SetPageSize(DWORD dwSize, const wchar_t* wstrName = L"Page");
Sets the size of the page to draw the divider line between. This size should be multiple to the current capacity size to take effect. The second argument sets the name to be displayed in the bottom info area of the HexCtrl ("Page", "Sector", etc...).
To remove the divider just set dwSize
to 0.
void SetSelection(const std::vector<HEXSPANSTRUCT>& vecSel, bool fRedraw = true, bool fHighlight = false);
Sets current selection or highlight in the selection, if fHighlight
is true
.
void SetWheelRatio(double dbRatio)
Sets the ratio for how much to scroll with mouse-wheel.
Below are listed all HexCtrl's structures.
Structure for bookmarks, used in BkmAdd
method.
struct HEXBKMSTRUCT
{
std::vector<HEXSPANSTRUCT> vecSpan { }; //Vector of offsets and sizes.
std::wstring wstrDesc { }; //Bookmark description.
ULONGLONG ullID { }; //Bookmark ID, assigned internally by framework.
ULONGLONG ullData { }; //User defined custom data.
COLORREF clrBk { RGB(240, 240, 0) }; //Bk color.
COLORREF clrText { RGB(0, 0, 0) }; //Text color.
};
using PHEXBKMSTRUCT = HEXBKMSTRUCT*;
The member vecSpan
is of a std::vector<HEXSPANSTRUCT>
type because a bookmark may have few non adjacent areas. For instance, when selection is made as a block, with Alt pressed.
HexCtrl custom colors.
struct HEXCOLOR
{
COLORREF clrBk { }; //Bk color.
COLORREF clrText { }; //Text color.
};
using PHEXCOLOR = HEXCOLOR*;
This structure describes all control's colors. All these colors have their default values.
struct HEXCOLORSSTRUCT
{
COLORREF clrTextHex { GetSysColor(COLOR_WINDOWTEXT) }; //Hex chunks text color.
COLORREF clrTextASCII { GetSysColor(COLOR_WINDOWTEXT) }; //ASCII text color.
COLORREF clrTextSelect { GetSysColor(COLOR_HIGHLIGHTTEXT) }; //Selected text color.
COLORREF clrTextDataInterp { RGB(250, 250, 250) }; //Data Interpreter text color.
COLORREF clrTextCaption { RGB(0, 0, 180) }; //Caption text color
COLORREF clrTextInfoRect { GetSysColor(COLOR_WINDOWTEXT) }; //Text color of the bottom "Info" rect.
COLORREF clrTextCaret { RGB(255, 255, 255) }; //Caret text color.
COLORREF clrBk { GetSysColor(COLOR_WINDOW) }; //Background color.
COLORREF clrBkSelected { GetSysColor(COLOR_HIGHLIGHT) }; //Background color of the selected Hex/ASCII.
COLORREF clrBkDataInterp { RGB(147, 58, 22) }; //Data Interpreter Bk color.
COLORREF clrBkInfoRect { GetSysColor(COLOR_BTNFACE) }; //Background color of the bottom "Info" rect.
COLORREF clrBkCaret { RGB(0, 0, 255) }; //Caret background color.
COLORREF clrBkCaretSelect { RGB(0, 0, 200) }; //Caret background color in selection.
};
The main initialization struct used for control creation.
struct HEXCREATESTRUCT
{
EHexCreateMode enCreateMode { EHexCreateMode::CREATE_CHILD }; //Creation mode of the HexCtrl window.
HEXCOLORSSTRUCT stColor { }; //All the control's colors.
HWND hwndParent { }; //Parent window pointer.
const LOGFONTW* pLogFont { }; //Font to be used instead of default, it has to be monospaced.
RECT rect { }; //Initial rect. If null, the window is screen centered.
UINT uID { }; //Control ID.
DWORD dwStyle { }; //Window styles, 0 for default.
DWORD dwExStyle { }; //Extended window styles, 0 for default.
double dbWheelRatio { 1.0 }; //Ratio for how much to scroll with mouse-wheel.
};
Main struct to set a data to display in the control.
struct HEXDATASTRUCT
{
EHexDataMode enDataMode { EHexDataMode::DATA_MEMORY }; //Working data mode.
ULONGLONG ullDataSize { }; //Size of the data to display, in bytes.
HWND hwndMsg { }; //Window for DATA_MSG mode. Parent is used by default.
IHexVirtData* pHexVirtData { }; //Pointer for DATA_VIRTUAL mode.
IHexVirtColors* pHexVirtColors { }; //Pointer for Custom Colors class.
std::byte* pData { }; //Data pointer for DATA_MEMORY mode. Not used in other modes.
DWORD dwCacheSize { 0x800000 }; //In DATA_MSG and DATA_VIRTUAL max cached size of data to fetch.
bool fMutable { false }; //Is data mutable (editable) or read-only.
bool fHighLatency { false }; //Do not redraw window until scrolling completes.
};
Structure is used in HitTest
method.
struct HEXHITTESTSTRUCT
{
ULONGLONG ullOffset { }; //Offset.
bool fIsAscii { false }; //Is cursor at ASCII part or at Hex.
};
This struct is used to represent data modification parameters.
When enModifyMode
is set to EHexModifyMode::MODIFY_DEFAULT
, bytes from pData
just replace corresponding data bytes as is.
If enModifyMode
is equal to EHexModifyMode::MODIFY_REPEAT
then block by block replacement takes place few times. For example : if SUM(vecSpan.ullSize
) = 9, ullDataSize
= 3 and enModifyMode
is set to EHexModifyMode::MODIFY_REPEAT
, bytes in memory at vecSpan.ullOffset
position are 123456789, and bytes pointed to by pData are 345, then, after modification, bytes at vecSpan.ullOffset will be 345345345.
If enModifyMode
is equal to EHexModifyMode::MODIFY_OPERATION
then enOperMode
comes into play, showing what kind of operation must be performed on data.
struct HEXMODIFY
{
EHexModifyMode enModifyMode { EHexModifyMode::MODIFY_DEFAULT }; //Modify mode.
EHexOperMode enOperMode { }; //Operation mode, used only if enModifyMode == MODIFY_OPERATION.
EHexOperSize enOperSize { }; //Operation data size.
std::byte* pData { }; //Pointer to a data to be set.
ULONGLONG ullDataSize { }; //Size of the data pData is pointing to.
std::vector<HEXSPANSTRUCT> vecSpan { }; //Vector of data offsets and sizes.
bool fBigEndian { false }; //Treat the data being modified as a big endian, used only in MODIFY_OPERATION mode.
};
This struct is used in notification purposes, to notify parent window about HexCtrl's states.
struct HEXNOTIFYSTRUCT
{
NMHDR hdr { }; //Standard Windows header. For hdr.code values see HEXCTRL_MSG_* messages.
HEXSPANSTRUCT stSpan { }; //Offset and size of the bytes.
ULONGLONG ullData { }; //Data depending on message (e.g. user defined custom menu id/cursor pos).
std::byte* pData { }; //Pointer to a data to get/send.
POINT point { }; //Mouse position for menu notifications.
};
using PHEXNOTIFYSTRUCT = HEXNOTIFYSTRUCT*;
This struct is used mostly in selection and bookmarking routines. It holds offset and size of the data region.
struct HEXSPANSTRUCT
{
ULONGLONG ullOffset { };
ULONGLONG ullSize { };
};
This struct is returned from IsOffsetVisible
method. Two members i8Vert
and i8Horz
represent vertical and horizontal visibility respectively. These members can be in three different states:
-1
— offset is higher, or at the left, of the visible area.-
1
— offset is lower, or at the right. -
0
— offset is visible.
struct HEXVISSTRUCT
{
std::int8_t i8Vert { }; //Vertical offset.
std::int8_t i8Horz { }; //Horizontal offset.
operator bool() { return i8Vert == 0 && i8Horz == 0; }; //For test simplicity: if(IsOffsetVisible()).
};
Enum of commands that can be executed within HexCtrl.
enum class EHexCmd : std::uint8_t
{
CMD_DLG_SEARCH = 0x01, CMD_SEARCH_NEXT, CMD_SEARCH_PREV,
CMD_SHOWDATA_BYTE, CMD_SHOWDATA_WORD, CMD_SHOWDATA_DWORD, CMD_SHOWDATA_QWORD,
CMD_BKM_ADD, CMD_BKM_REMOVE, CMD_BKM_NEXT, CMD_BKM_PREV, CMD_BKM_CLEARALL, CMD_DLG_BKM_MANAGER,
CMD_CLIPBOARD_COPY_HEX, CMD_CLIPBOARD_COPY_HEXLE, CMD_CLIPBOARD_COPY_HEXFMT, CMD_CLIPBOARD_COPY_TEXT,
CMD_CLIPBOARD_COPY_BASE64, CMD_CLIPBOARD_COPY_CARR, CMD_CLIPBOARD_COPY_GREPHEX, CMD_CLIPBOARD_COPY_PRNTSCRN,
CMD_CLIPBOARD_PASTE_HEX, CMD_CLIPBOARD_PASTE_TEXT,
CMD_DLG_MODIFY_OPERS, CMD_MODIFY_FILLZEROS, CMD_DLG_MODIFY_FILLDATA, CMD_MODIFY_UNDO, CMD_MODIFY_REDO,
CMD_SEL_MARKSTART, CMD_SEL_MARKEND, CMD_SEL_ALL, CMD_SEL_ADDLEFT, CMD_SEL_ADDRIGHT, CMD_SEL_ADDUP, CMD_SEL_ADDDOWN,
CMD_DLG_DATAINTERPRET, CMD_DLG_ENCODING,
CMD_APPEARANCE_FONTINC, CMD_APPEARANCE_FONTDEC, CMD_APPEARANCE_CAPACINC, CMD_APPEARANCE_CAPACDEC,
CMD_DLG_PRINT, CMD_DLG_ABOUT,
CMD_CARET_LEFT, CMD_CARET_RIGHT, CMD_CARET_UP, CMD_CARET_DOWN,
CMD_SCROLL_PAGEUP, CMD_SCROLL_PAGEDOWN, CMD_SCROLL_TOP, CMD_SCROLL_BOTTOM
};
Enum that represents mode the HexCtrl's window will be created in.
enum class EHexCreateMode : std::uint8_t
{
CREATE_CHILD, CREATE_POPUP, CREATE_CUSTOMCTRL
};
Enum
that represents current data mode HexCtrl works in. It's used as HEXDATASTRUCT
member in SetData
method.
enum class EHexDataMode : std::uint8_t
{
DATA_MEMORY, DATA_MSG, DATA_VIRTUAL
};
Data size to operate on, used in EHexModifyMode::MODIFY_OPERATION
mode. Also used to set data grouping mode, in SetGroupMode
method.
enum class EHexDataSize : std::uint8_t
{
SIZE_BYTE = 0x01, SIZE_WORD = 0x02, SIZE_DWORD = 0x04, SIZE_QWORD = 0x08
};
Enum of the data modification mode, used in HEXMODIFY
.
enum class EHexModifyMode : std::uint8_t
{
MODIFY_DEFAULT, MODIFY_REPEAT, MODIFY_OPERATION, MODIFY_RANDOM
};
Enum of the data operation mode, used in HEXMODIFY
when HEXMODIFY::enModifyMode
is set to MODIFY_OPERATION
.
enum class EHexOperMode : std::uint8_t
{
OPER_ASSIGN, OPER_OR, OPER_XOR, OPER_AND, OPER_NOT, OPER_SHL, OPER_SHR, OPER_ROTL,
OPER_ROTR, OPER_SWAP, OPER_ADD, OPER_SUBTRACT, OPER_MULTIPLY, OPER_DIVIDE,
OPER_CEILING, OPER_FLOOR
};
Enum of all HexCtrl's internal windows. This enum is used as an arg in GetWindowHandle
method to retrieve window's handle.
enum class EHexWnd : std::uint8_t
{
WND_MAIN, DLG_BKMMANAGER, DLG_DATAINTERP, DLG_FILLDATA,
DLG_OPERS, DLG_SEARCH, DLG_ENCODING, DLG_GOTO
};
During its work HexCtrl sends notification messages through WM_NOTIFY mechanism to indicate its states. These messages are sent either to HEXCREATESTRUCT::hwndParent
or to HEXDATASTRUCT::hwndMsg
window, depending on whether the latter is set.
The LPARAM
of the WM_NOTIFY
message will hold pointer to the HEXNOTIFYSTRUCT
.
Sent if bookmark is clicked. HEXNOTIFYSTRUCT::pData
will contain HEXBKMSTRUCT
pointer.
Sent when caret position has changed. HEXNOTIFYSTRUCT::ullData
will contain current caret position.
Sent when context menu is about to be displayed.
Sent to indicate that HexCtrl window is about to be destroyed.
Used in DATA_MSG
mode to acquire the data range to display.
Sent when user defined custom menu has been clicked.
HEXNOTIFYSTRUCT
ullData
member contains menu ID, while point
member contains position of the cursor, in screen coordinates, at the time of the mouse click.
Sent when selection has been made.
Sent to indicate that the data has changed.
Sent when HexCtrl's view has changed, whether on resizing or scrolling. HEXNOTIFYSTRUCT::stSpan
will contain starting offset and size of the visible data.
HexCtrl has few "C"
interface functions which it exports when built as .dll.
extern "C" HEXCTRLAPI IHexCtrl* __cdecl CreateRawHexCtrl();
Main function that creates raw IHexCtrl
interface pointer. You barely need to use this function in your code.
See the IHexCtrlPtr
section for more info.
extern "C" HEXCTRLAPI HEXCTRLINFO* __cdecl GetHexCtrlInfo();
Returns pointer to HEXCTRLINFO
, which is the HexCtrl's service information structure.
Service structure for HexCtrl's version information.
struct HEXCTRLINFO
{
const wchar_t* pwszVersion { }; //WCHAR version string.
union {
unsigned long long ullVersion { }; //ULONGLONG version number.
struct {
short wMajor;
short wMinor;
short wMaintenance;
short wRevision;
}stVersion;
};
};
To properly resize and position your HexCtrl's window you may have to handle WM_SIZE
message in its parent window, in something like this way:
void CMyWnd::OnSize(UINT nType, int cx, int cy)
{
//...
::SetWindowPos(m_myHex->GetWindowHandle(EHexWnd::WND_MAIN), this->m_hWnd, 0, 0, cx, cy, SWP_NOACTIVATE | SWP_NOZORDER);
}
To change control's font size — Ctrl+MouseWheel
To change control's capacity — Ctrl+Shift+MouseWheel
This software is available under the "MIT License modified with The Commons Clause".
Briefly: It is free for any non commercial use.
https://github.com/jovibor/HexCtrl/blob/master/LICENSE