-
Notifications
You must be signed in to change notification settings - Fork 4
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Matvey Sivachinski
authored and
Matvey Sivachinski
committed
Feb 5, 2024
1 parent
a723216
commit a47b7c3
Showing
42 changed files
with
849 additions
and
49 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file added
BIN
+1.82 KB
...otypes/game-shadows-of-surveillance/characters/Pink Man/Double Jump (32x32).png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
34 changes: 34 additions & 0 deletions
34
prototypes/game-shadows-of-surveillance/characters/Pink Man/Double Jump (32x32).png.import
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,34 @@ | ||
[remap] | ||
|
||
importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://b8yv3molmyxfb" | ||
path="res://.godot/imported/Double Jump (32x32).png-f9c754cad5fdc07a50cad7c14c4ea11c.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
|
||
[deps] | ||
|
||
source_file="res://prototypes/game-shadows-of-surveillance/characters/Pink Man/Double Jump (32x32).png" | ||
dest_files=["res://.godot/imported/Double Jump (32x32).png-f9c754cad5fdc07a50cad7c14c4ea11c.ctex"] | ||
|
||
[params] | ||
|
||
compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 |
Binary file added
BIN
+677 Bytes
prototypes/game-shadows-of-surveillance/characters/Pink Man/Fall (32x32).png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
34 changes: 34 additions & 0 deletions
34
prototypes/game-shadows-of-surveillance/characters/Pink Man/Fall (32x32).png.import
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,34 @@ | ||
[remap] | ||
|
||
importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://dslkgcje724ld" | ||
path="res://.godot/imported/Fall (32x32).png-dd94e3f9e148313a000034c2430cd27a.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
|
||
[deps] | ||
|
||
source_file="res://prototypes/game-shadows-of-surveillance/characters/Pink Man/Fall (32x32).png" | ||
dest_files=["res://.godot/imported/Fall (32x32).png-dd94e3f9e148313a000034c2430cd27a.ctex"] | ||
|
||
[params] | ||
|
||
compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 |
Binary file added
BIN
+1.59 KB
prototypes/game-shadows-of-surveillance/characters/Pink Man/Hit (32x32).png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
34 changes: 34 additions & 0 deletions
34
prototypes/game-shadows-of-surveillance/characters/Pink Man/Hit (32x32).png.import
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,34 @@ | ||
[remap] | ||
|
||
importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://c2bl3q150bx1t" | ||
path="res://.godot/imported/Hit (32x32).png-c61e5da5c9192dadeb3b4755cae32a27.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
|
||
[deps] | ||
|
||
source_file="res://prototypes/game-shadows-of-surveillance/characters/Pink Man/Hit (32x32).png" | ||
dest_files=["res://.godot/imported/Hit (32x32).png-c61e5da5c9192dadeb3b4755cae32a27.ctex"] | ||
|
||
[params] | ||
|
||
compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 |
Binary file added
BIN
+1.39 KB
prototypes/game-shadows-of-surveillance/characters/Pink Man/Idle (32x32).png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
34 changes: 34 additions & 0 deletions
34
prototypes/game-shadows-of-surveillance/characters/Pink Man/Idle (32x32).png.import
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,34 @@ | ||
[remap] | ||
|
||
importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://dx884i5e2o8ql" | ||
path="res://.godot/imported/Idle (32x32).png-45efc1a7a294480c6b2834a58656718e.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
|
||
[deps] | ||
|
||
source_file="res://prototypes/game-shadows-of-surveillance/characters/Pink Man/Idle (32x32).png" | ||
dest_files=["res://.godot/imported/Idle (32x32).png-45efc1a7a294480c6b2834a58656718e.ctex"] | ||
|
||
[params] | ||
|
||
compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 |
Binary file added
BIN
+769 Bytes
prototypes/game-shadows-of-surveillance/characters/Pink Man/Jump (32x32).png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
34 changes: 34 additions & 0 deletions
34
prototypes/game-shadows-of-surveillance/characters/Pink Man/Jump (32x32).png.import
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,34 @@ | ||
[remap] | ||
|
||
importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://uslhwqbdovi1" | ||
path="res://.godot/imported/Jump (32x32).png-ada1d7faf49f934eaa12ecf6f44e732e.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
|
||
[deps] | ||
|
||
source_file="res://prototypes/game-shadows-of-surveillance/characters/Pink Man/Jump (32x32).png" | ||
dest_files=["res://.godot/imported/Jump (32x32).png-ada1d7faf49f934eaa12ecf6f44e732e.ctex"] | ||
|
||
[params] | ||
|
||
compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 |
Binary file added
BIN
+2.1 KB
prototypes/game-shadows-of-surveillance/characters/Pink Man/Run (32x32).png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
34 changes: 34 additions & 0 deletions
34
prototypes/game-shadows-of-surveillance/characters/Pink Man/Run (32x32).png.import
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,34 @@ | ||
[remap] | ||
|
||
importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://cg51l4o67emhb" | ||
path="res://.godot/imported/Run (32x32).png-296b368a9b666ea910c0c35d9f7d8852.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
|
||
[deps] | ||
|
||
source_file="res://prototypes/game-shadows-of-surveillance/characters/Pink Man/Run (32x32).png" | ||
dest_files=["res://.godot/imported/Run (32x32).png-296b368a9b666ea910c0c35d9f7d8852.ctex"] | ||
|
||
[params] | ||
|
||
compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 |
Binary file added
BIN
+902 Bytes
prototypes/game-shadows-of-surveillance/characters/Pink Man/Wall Jump (32x32).png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
34 changes: 34 additions & 0 deletions
34
prototypes/game-shadows-of-surveillance/characters/Pink Man/Wall Jump (32x32).png.import
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,34 @@ | ||
[remap] | ||
|
||
importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://cmfu34nhl06te" | ||
path="res://.godot/imported/Wall Jump (32x32).png-d5061836552c1a05e8b84a05e8126919.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
|
||
[deps] | ||
|
||
source_file="res://prototypes/game-shadows-of-surveillance/characters/Pink Man/Wall Jump (32x32).png" | ||
dest_files=["res://.godot/imported/Wall Jump (32x32).png-d5061836552c1a05e8b84a05e8126919.ctex"] | ||
|
||
[params] | ||
|
||
compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 |
Oops, something went wrong.