DEVELOPER: huhx0015
VR Nanodegree - Project 1: Your First VR App: A basic Unity application for Google Cardboard VR in which users can view a basic VR environment and change some settings to alter some of the scene environments.
This project is a chance for you to have some fun playing around with the Unity Editor and practice getting what you build in Unity onto your smartphone.
The goal is to create a simple mobile VR App for Google Cardboard that is customized by you and is something cool that you can show off to your friends and family!
In the most recent portion of the Nanodegree, you learned how to get a Unity app onto your smartphone to view with Google Cardboard. That process is very critical for testing, since with VR you really do need to view an experience in a headset to understand what is going on. So, we want you be intimately familiar with the process and solve any hiccups that may arise on getting it on to your phone. We also want you to have some fun, which is why we also included some customization options.
- How to navigate around Unity
- How to customize a preexisting experience in Unity
- How to get a project from Unity to Android or iOS
Link: https://review.udacity.com/#!/rubrics/296/view
- Change the Hello World text to include the Student's name and Instructions
- Position Hello World Text object appropriately in the World
- Change the functionality of the bottom 3 buttons to be 3 distinct functions other than SwitchShape.
- Change the text of each button to reflect the function of the button
- Screenshot of Unity app running on phone
- Successful build of the app (apk file for Android and XCode project for iOS)
- All the player settings are correctly modified in order to build to device
Copyright 2017 Michael Huh
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
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