A toy spectral renderer.
- Spectral stochastic MIS (Continuous Multiple Importance Sampling, ACM Trans. Graph. (SIGGRAPH), 2020)
- Spectral upsampling (A Low-Dimensional Function Space for Efficient Spectral Upsampling, In Computer Graphics Forum (Proceedings of Eurographics 2019))
- Material
- Diffuse
- Glass (With Dispersion)
- Mirror
- Blackbody emission
- Optix 7.1.0
- CUDA 10.0 or later
Just build with default setting.
Run
toy_exe <the_scene.toml>
There is a tool obj2ma
for importing .obj
file as .ma
file which can be read by this renderer.