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DOTES AND BOXES.layout
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DOTES AND BOXES.layout
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<FileVersion major="1" minor="0" />
<ActiveTarget name="Debug" />
<File name="scannum.h" open="1" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="0" />
</Cursor>
</File>
<File name="computerturn.h" open="1" top="1" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="3" topLine="60" />
</Cursor>
</File>
<File name="color.h" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="8" />
</Cursor>
</File>
<File name="check_boxes.h" open="1" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="0" />
</Cursor>
</File>
<File name="player info.h" open="1" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="189" topLine="0" />
</Cursor>
</File>
<File name="undo.h" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="3667" topLine="61" />
</Cursor>
</File>
<File name="printgame.h" open="1" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="601" topLine="13" />
</Cursor>
</File>
<File name="main.c" open="1" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0">
<Cursor>
<Cursor1 position="1406" topLine="0" />
</Cursor>
</File>
<File name="gamefunction.h" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0">
<Cursor>
<Cursor1 position="3319" topLine="143" />
</Cursor>
</File>
</CodeBlocks_layout_file>