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Releases: hydren/carse

0.4.8 alpha

05 Jan 21:35
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0.4.8 alpha Pre-release
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Added the first race modes, race ending triggers and laps/progression logic. General UI improvements on all screens. Some bug fixes.

0.4.5 alpha

06 Oct 18:31
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0.4.5 alpha Pre-release
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First release with experimental makefiles. From the 0.4.1 tag, there was a lot of refactoring and improvements.

The game now is quite customizable. It accepts custom cars and courses, but documentation is currently scarce.

Screenshots:

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To build it from the sources, its recommended to use the carse-x.x.x-source.tar.gz package instead of the one generated automatically by GitHub. It's easier and already has the submodule's source included.

0.4.0 alpha

21 Dec 15:36
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0.4.0 alpha Pre-release
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First binary release with implementation of a pseudo-3D gameplay style. With this version, the project departs from the previous top-down gameplay (version 0.3.0 and older).

The previous top-down gameplay test is within the source code, but it's not being used, nor is under development anymore.

0.3.0

25 Nov 04:10
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0.3.0 Pre-release
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Added sound/music/text test. Using fgeal as library layer. Fixes.

0.3.x denotes versions that started to use fgeal.