Name | Type | Description | Notes |
---|---|---|---|
Firewall | Pointer to string | [optional] | |
Gateway | Pointer to string | [optional] | |
Name | Pointer to string | [optional] |
func NewNetworkingProjectNetworkUpdate() *NetworkingProjectNetworkUpdate
NewNetworkingProjectNetworkUpdate instantiates a new NetworkingProjectNetworkUpdate object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewNetworkingProjectNetworkUpdateWithDefaults() *NetworkingProjectNetworkUpdate
NewNetworkingProjectNetworkUpdateWithDefaults instantiates a new NetworkingProjectNetworkUpdate object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *NetworkingProjectNetworkUpdate) GetFirewall() string
GetFirewall returns the Firewall field if non-nil, zero value otherwise.
func (o *NetworkingProjectNetworkUpdate) GetFirewallOk() (*string, bool)
GetFirewallOk returns a tuple with the Firewall field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NetworkingProjectNetworkUpdate) SetFirewall(v string)
SetFirewall sets Firewall field to given value.
func (o *NetworkingProjectNetworkUpdate) HasFirewall() bool
HasFirewall returns a boolean if a field has been set.
func (o *NetworkingProjectNetworkUpdate) GetGateway() string
GetGateway returns the Gateway field if non-nil, zero value otherwise.
func (o *NetworkingProjectNetworkUpdate) GetGatewayOk() (*string, bool)
GetGatewayOk returns a tuple with the Gateway field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NetworkingProjectNetworkUpdate) SetGateway(v string)
SetGateway sets Gateway field to given value.
func (o *NetworkingProjectNetworkUpdate) HasGateway() bool
HasGateway returns a boolean if a field has been set.
func (o *NetworkingProjectNetworkUpdate) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *NetworkingProjectNetworkUpdate) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NetworkingProjectNetworkUpdate) SetName(v string)
SetName sets Name field to given value.
func (o *NetworkingProjectNetworkUpdate) HasName() bool
HasName returns a boolean if a field has been set.