Name | Type | Description | Notes |
---|---|---|---|
Time | time.Time | ||
Value | float32 |
func NewPointValue(time time.Time, value float32, ) *PointValue
NewPointValue instantiates a new PointValue object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewPointValueWithDefaults() *PointValue
NewPointValueWithDefaults instantiates a new PointValue object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *PointValue) GetTime() time.Time
GetTime returns the Time field if non-nil, zero value otherwise.
func (o *PointValue) GetTimeOk() (*time.Time, bool)
GetTimeOk returns a tuple with the Time field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *PointValue) SetTime(v time.Time)
SetTime sets Time field to given value.
func (o *PointValue) GetValue() float32
GetValue returns the Value field if non-nil, zero value otherwise.
func (o *PointValue) GetValueOk() (*float32, bool)
GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *PointValue) SetValue(v float32)
SetValue sets Value field to given value.