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model_agent.go
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model_agent.go
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/*
HyperOne
HyperOne API
API version: 0.1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
"time"
)
// Agent struct for Agent
type Agent struct {
CreatedBy *string `json:"createdBy,omitempty"`
CreatedOn *time.Time `json:"createdOn,omitempty"`
Flavour *string `json:"flavour,omitempty"`
Id string `json:"id"`
ModifiedBy *string `json:"modifiedBy,omitempty"`
ModifiedOn *time.Time `json:"modifiedOn,omitempty"`
Name string `json:"name"`
Project *string `json:"project,omitempty"`
State *string `json:"state,omitempty"`
Tag []Tag `json:"tag,omitempty"`
Type *string `json:"type,omitempty"`
Uri *string `json:"uri,omitempty"`
}
// NewAgent instantiates a new Agent object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAgent(id string, name string) *Agent {
this := Agent{}
this.Id = id
this.Name = name
return &this
}
// NewAgentWithDefaults instantiates a new Agent object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAgentWithDefaults() *Agent {
this := Agent{}
return &this
}
// GetCreatedBy returns the CreatedBy field value if set, zero value otherwise.
func (o *Agent) GetCreatedBy() string {
if o == nil || o.CreatedBy == nil {
var ret string
return ret
}
return *o.CreatedBy
}
// GetCreatedByOk returns a tuple with the CreatedBy field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetCreatedByOk() (*string, bool) {
if o == nil || o.CreatedBy == nil {
return nil, false
}
return o.CreatedBy, true
}
// HasCreatedBy returns a boolean if a field has been set.
func (o *Agent) HasCreatedBy() bool {
if o != nil && o.CreatedBy != nil {
return true
}
return false
}
// SetCreatedBy gets a reference to the given string and assigns it to the CreatedBy field.
func (o *Agent) SetCreatedBy(v string) {
o.CreatedBy = &v
}
// GetCreatedOn returns the CreatedOn field value if set, zero value otherwise.
func (o *Agent) GetCreatedOn() time.Time {
if o == nil || o.CreatedOn == nil {
var ret time.Time
return ret
}
return *o.CreatedOn
}
// GetCreatedOnOk returns a tuple with the CreatedOn field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetCreatedOnOk() (*time.Time, bool) {
if o == nil || o.CreatedOn == nil {
return nil, false
}
return o.CreatedOn, true
}
// HasCreatedOn returns a boolean if a field has been set.
func (o *Agent) HasCreatedOn() bool {
if o != nil && o.CreatedOn != nil {
return true
}
return false
}
// SetCreatedOn gets a reference to the given time.Time and assigns it to the CreatedOn field.
func (o *Agent) SetCreatedOn(v time.Time) {
o.CreatedOn = &v
}
// GetFlavour returns the Flavour field value if set, zero value otherwise.
func (o *Agent) GetFlavour() string {
if o == nil || o.Flavour == nil {
var ret string
return ret
}
return *o.Flavour
}
// GetFlavourOk returns a tuple with the Flavour field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetFlavourOk() (*string, bool) {
if o == nil || o.Flavour == nil {
return nil, false
}
return o.Flavour, true
}
// HasFlavour returns a boolean if a field has been set.
func (o *Agent) HasFlavour() bool {
if o != nil && o.Flavour != nil {
return true
}
return false
}
// SetFlavour gets a reference to the given string and assigns it to the Flavour field.
func (o *Agent) SetFlavour(v string) {
o.Flavour = &v
}
// GetId returns the Id field value
func (o *Agent) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *Agent) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *Agent) SetId(v string) {
o.Id = v
}
// GetModifiedBy returns the ModifiedBy field value if set, zero value otherwise.
func (o *Agent) GetModifiedBy() string {
if o == nil || o.ModifiedBy == nil {
var ret string
return ret
}
return *o.ModifiedBy
}
// GetModifiedByOk returns a tuple with the ModifiedBy field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetModifiedByOk() (*string, bool) {
if o == nil || o.ModifiedBy == nil {
return nil, false
}
return o.ModifiedBy, true
}
// HasModifiedBy returns a boolean if a field has been set.
func (o *Agent) HasModifiedBy() bool {
if o != nil && o.ModifiedBy != nil {
return true
}
return false
}
// SetModifiedBy gets a reference to the given string and assigns it to the ModifiedBy field.
func (o *Agent) SetModifiedBy(v string) {
o.ModifiedBy = &v
}
// GetModifiedOn returns the ModifiedOn field value if set, zero value otherwise.
func (o *Agent) GetModifiedOn() time.Time {
if o == nil || o.ModifiedOn == nil {
var ret time.Time
return ret
}
return *o.ModifiedOn
}
// GetModifiedOnOk returns a tuple with the ModifiedOn field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetModifiedOnOk() (*time.Time, bool) {
if o == nil || o.ModifiedOn == nil {
return nil, false
}
return o.ModifiedOn, true
}
// HasModifiedOn returns a boolean if a field has been set.
func (o *Agent) HasModifiedOn() bool {
if o != nil && o.ModifiedOn != nil {
return true
}
return false
}
// SetModifiedOn gets a reference to the given time.Time and assigns it to the ModifiedOn field.
func (o *Agent) SetModifiedOn(v time.Time) {
o.ModifiedOn = &v
}
// GetName returns the Name field value
func (o *Agent) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *Agent) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *Agent) SetName(v string) {
o.Name = v
}
// GetProject returns the Project field value if set, zero value otherwise.
func (o *Agent) GetProject() string {
if o == nil || o.Project == nil {
var ret string
return ret
}
return *o.Project
}
// GetProjectOk returns a tuple with the Project field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetProjectOk() (*string, bool) {
if o == nil || o.Project == nil {
return nil, false
}
return o.Project, true
}
// HasProject returns a boolean if a field has been set.
func (o *Agent) HasProject() bool {
if o != nil && o.Project != nil {
return true
}
return false
}
// SetProject gets a reference to the given string and assigns it to the Project field.
func (o *Agent) SetProject(v string) {
o.Project = &v
}
// GetState returns the State field value if set, zero value otherwise.
func (o *Agent) GetState() string {
if o == nil || o.State == nil {
var ret string
return ret
}
return *o.State
}
// GetStateOk returns a tuple with the State field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetStateOk() (*string, bool) {
if o == nil || o.State == nil {
return nil, false
}
return o.State, true
}
// HasState returns a boolean if a field has been set.
func (o *Agent) HasState() bool {
if o != nil && o.State != nil {
return true
}
return false
}
// SetState gets a reference to the given string and assigns it to the State field.
func (o *Agent) SetState(v string) {
o.State = &v
}
// GetTag returns the Tag field value if set, zero value otherwise.
func (o *Agent) GetTag() []Tag {
if o == nil || o.Tag == nil {
var ret []Tag
return ret
}
return o.Tag
}
// GetTagOk returns a tuple with the Tag field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetTagOk() ([]Tag, bool) {
if o == nil || o.Tag == nil {
return nil, false
}
return o.Tag, true
}
// HasTag returns a boolean if a field has been set.
func (o *Agent) HasTag() bool {
if o != nil && o.Tag != nil {
return true
}
return false
}
// SetTag gets a reference to the given []Tag and assigns it to the Tag field.
func (o *Agent) SetTag(v []Tag) {
o.Tag = v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *Agent) GetType() string {
if o == nil || o.Type == nil {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetTypeOk() (*string, bool) {
if o == nil || o.Type == nil {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *Agent) HasType() bool {
if o != nil && o.Type != nil {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *Agent) SetType(v string) {
o.Type = &v
}
// GetUri returns the Uri field value if set, zero value otherwise.
func (o *Agent) GetUri() string {
if o == nil || o.Uri == nil {
var ret string
return ret
}
return *o.Uri
}
// GetUriOk returns a tuple with the Uri field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetUriOk() (*string, bool) {
if o == nil || o.Uri == nil {
return nil, false
}
return o.Uri, true
}
// HasUri returns a boolean if a field has been set.
func (o *Agent) HasUri() bool {
if o != nil && o.Uri != nil {
return true
}
return false
}
// SetUri gets a reference to the given string and assigns it to the Uri field.
func (o *Agent) SetUri(v string) {
o.Uri = &v
}
func (o Agent) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.CreatedBy != nil {
toSerialize["createdBy"] = o.CreatedBy
}
if o.CreatedOn != nil {
toSerialize["createdOn"] = o.CreatedOn
}
if o.Flavour != nil {
toSerialize["flavour"] = o.Flavour
}
if true {
toSerialize["id"] = o.Id
}
if o.ModifiedBy != nil {
toSerialize["modifiedBy"] = o.ModifiedBy
}
if o.ModifiedOn != nil {
toSerialize["modifiedOn"] = o.ModifiedOn
}
if true {
toSerialize["name"] = o.Name
}
if o.Project != nil {
toSerialize["project"] = o.Project
}
if o.State != nil {
toSerialize["state"] = o.State
}
if o.Tag != nil {
toSerialize["tag"] = o.Tag
}
if o.Type != nil {
toSerialize["type"] = o.Type
}
if o.Uri != nil {
toSerialize["uri"] = o.Uri
}
return json.Marshal(toSerialize)
}
type NullableAgent struct {
value *Agent
isSet bool
}
func (v NullableAgent) Get() *Agent {
return v.value
}
func (v *NullableAgent) Set(val *Agent) {
v.value = val
v.isSet = true
}
func (v NullableAgent) IsSet() bool {
return v.isSet
}
func (v *NullableAgent) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAgent(val *Agent) *NullableAgent {
return &NullableAgent{value: val, isSet: true}
}
func (v NullableAgent) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAgent) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}