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model_agent_credential.go
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model_agent_credential.go
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/*
HyperOne
HyperOne API
API version: 0.1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
"time"
)
// AgentCredential struct for AgentCredential
type AgentCredential struct {
CreatedBy *string `json:"createdBy,omitempty"`
CreatedOn *time.Time `json:"createdOn,omitempty"`
Fingerprint *string `json:"fingerprint,omitempty"`
Id *string `json:"id,omitempty"`
Name string `json:"name"`
Token *string `json:"token,omitempty"`
Type string `json:"type"`
Value string `json:"value"`
}
// NewAgentCredential instantiates a new AgentCredential object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAgentCredential(name string, type_ string, value string) *AgentCredential {
this := AgentCredential{}
this.Name = name
this.Type = type_
this.Value = value
return &this
}
// NewAgentCredentialWithDefaults instantiates a new AgentCredential object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAgentCredentialWithDefaults() *AgentCredential {
this := AgentCredential{}
return &this
}
// GetCreatedBy returns the CreatedBy field value if set, zero value otherwise.
func (o *AgentCredential) GetCreatedBy() string {
if o == nil || o.CreatedBy == nil {
var ret string
return ret
}
return *o.CreatedBy
}
// GetCreatedByOk returns a tuple with the CreatedBy field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AgentCredential) GetCreatedByOk() (*string, bool) {
if o == nil || o.CreatedBy == nil {
return nil, false
}
return o.CreatedBy, true
}
// HasCreatedBy returns a boolean if a field has been set.
func (o *AgentCredential) HasCreatedBy() bool {
if o != nil && o.CreatedBy != nil {
return true
}
return false
}
// SetCreatedBy gets a reference to the given string and assigns it to the CreatedBy field.
func (o *AgentCredential) SetCreatedBy(v string) {
o.CreatedBy = &v
}
// GetCreatedOn returns the CreatedOn field value if set, zero value otherwise.
func (o *AgentCredential) GetCreatedOn() time.Time {
if o == nil || o.CreatedOn == nil {
var ret time.Time
return ret
}
return *o.CreatedOn
}
// GetCreatedOnOk returns a tuple with the CreatedOn field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AgentCredential) GetCreatedOnOk() (*time.Time, bool) {
if o == nil || o.CreatedOn == nil {
return nil, false
}
return o.CreatedOn, true
}
// HasCreatedOn returns a boolean if a field has been set.
func (o *AgentCredential) HasCreatedOn() bool {
if o != nil && o.CreatedOn != nil {
return true
}
return false
}
// SetCreatedOn gets a reference to the given time.Time and assigns it to the CreatedOn field.
func (o *AgentCredential) SetCreatedOn(v time.Time) {
o.CreatedOn = &v
}
// GetFingerprint returns the Fingerprint field value if set, zero value otherwise.
func (o *AgentCredential) GetFingerprint() string {
if o == nil || o.Fingerprint == nil {
var ret string
return ret
}
return *o.Fingerprint
}
// GetFingerprintOk returns a tuple with the Fingerprint field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AgentCredential) GetFingerprintOk() (*string, bool) {
if o == nil || o.Fingerprint == nil {
return nil, false
}
return o.Fingerprint, true
}
// HasFingerprint returns a boolean if a field has been set.
func (o *AgentCredential) HasFingerprint() bool {
if o != nil && o.Fingerprint != nil {
return true
}
return false
}
// SetFingerprint gets a reference to the given string and assigns it to the Fingerprint field.
func (o *AgentCredential) SetFingerprint(v string) {
o.Fingerprint = &v
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *AgentCredential) GetId() string {
if o == nil || o.Id == nil {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AgentCredential) GetIdOk() (*string, bool) {
if o == nil || o.Id == nil {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *AgentCredential) HasId() bool {
if o != nil && o.Id != nil {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *AgentCredential) SetId(v string) {
o.Id = &v
}
// GetName returns the Name field value
func (o *AgentCredential) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *AgentCredential) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *AgentCredential) SetName(v string) {
o.Name = v
}
// GetToken returns the Token field value if set, zero value otherwise.
func (o *AgentCredential) GetToken() string {
if o == nil || o.Token == nil {
var ret string
return ret
}
return *o.Token
}
// GetTokenOk returns a tuple with the Token field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AgentCredential) GetTokenOk() (*string, bool) {
if o == nil || o.Token == nil {
return nil, false
}
return o.Token, true
}
// HasToken returns a boolean if a field has been set.
func (o *AgentCredential) HasToken() bool {
if o != nil && o.Token != nil {
return true
}
return false
}
// SetToken gets a reference to the given string and assigns it to the Token field.
func (o *AgentCredential) SetToken(v string) {
o.Token = &v
}
// GetType returns the Type field value
func (o *AgentCredential) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *AgentCredential) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *AgentCredential) SetType(v string) {
o.Type = v
}
// GetValue returns the Value field value
func (o *AgentCredential) GetValue() string {
if o == nil {
var ret string
return ret
}
return o.Value
}
// GetValueOk returns a tuple with the Value field value
// and a boolean to check if the value has been set.
func (o *AgentCredential) GetValueOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Value, true
}
// SetValue sets field value
func (o *AgentCredential) SetValue(v string) {
o.Value = v
}
func (o AgentCredential) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.CreatedBy != nil {
toSerialize["createdBy"] = o.CreatedBy
}
if o.CreatedOn != nil {
toSerialize["createdOn"] = o.CreatedOn
}
if o.Fingerprint != nil {
toSerialize["fingerprint"] = o.Fingerprint
}
if o.Id != nil {
toSerialize["id"] = o.Id
}
if true {
toSerialize["name"] = o.Name
}
if o.Token != nil {
toSerialize["token"] = o.Token
}
if true {
toSerialize["type"] = o.Type
}
if true {
toSerialize["value"] = o.Value
}
return json.Marshal(toSerialize)
}
type NullableAgentCredential struct {
value *AgentCredential
isSet bool
}
func (v NullableAgentCredential) Get() *AgentCredential {
return v.value
}
func (v *NullableAgentCredential) Set(val *AgentCredential) {
v.value = val
v.isSet = true
}
func (v NullableAgentCredential) IsSet() bool {
return v.isSet
}
func (v *NullableAgentCredential) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAgentCredential(val *AgentCredential) *NullableAgentCredential {
return &NullableAgentCredential{value: val, isSet: true}
}
func (v NullableAgentCredential) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAgentCredential) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}