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model_connect.go
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model_connect.go
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/*
HyperOne
HyperOne API
API version: 0.1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// Connect struct for Connect
type Connect struct {
Id string `json:"id"`
Name string `json:"name"`
Type string `json:"type"`
}
// NewConnect instantiates a new Connect object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewConnect(id string, name string, type_ string) *Connect {
this := Connect{}
this.Id = id
this.Name = name
this.Type = type_
return &this
}
// NewConnectWithDefaults instantiates a new Connect object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewConnectWithDefaults() *Connect {
this := Connect{}
return &this
}
// GetId returns the Id field value
func (o *Connect) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *Connect) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *Connect) SetId(v string) {
o.Id = v
}
// GetName returns the Name field value
func (o *Connect) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *Connect) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *Connect) SetName(v string) {
o.Name = v
}
// GetType returns the Type field value
func (o *Connect) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *Connect) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *Connect) SetType(v string) {
o.Type = v
}
func (o Connect) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["id"] = o.Id
}
if true {
toSerialize["name"] = o.Name
}
if true {
toSerialize["type"] = o.Type
}
return json.Marshal(toSerialize)
}
type NullableConnect struct {
value *Connect
isSet bool
}
func (v NullableConnect) Get() *Connect {
return v.value
}
func (v *NullableConnect) Set(val *Connect) {
v.value = val
v.isSet = true
}
func (v NullableConnect) IsSet() bool {
return v.isSet
}
func (v *NullableConnect) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableConnect(val *Connect) *NullableConnect {
return &NullableConnect{value: val, isSet: true}
}
func (v NullableConnect) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableConnect) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}