From d2c40231dd723dd92e79eff480518802f1919bb3 Mon Sep 17 00:00:00 2001 From: DarkShadow Date: Wed, 9 Oct 2024 02:07:26 +0300 Subject: [PATCH] Update application_guide.md --- Docs/application_guide/application_guide.md | 22 ++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/Docs/application_guide/application_guide.md b/Docs/application_guide/application_guide.md index c67f634..9a74f0a 100644 --- a/Docs/application_guide/application_guide.md +++ b/Docs/application_guide/application_guide.md @@ -2,12 +2,12 @@ This page is meant to introduce users to the software's UI. The application window is resizable, and each column section can be scaled as well to suit your viewing needs. -![Main Thumb](/wiki/tutorial-screenshots/mainThumb.png) +![Main Thumb](/Docs/tutorial-screenshots/mainThumb.png) --- ## Top Menu Bar -![ui-guide1](/wiki/application_guide/ui_1.png) +![ui-guide1](/Docs/application_guide/ui_1.png) On the top left of the application menu bar the following buttons are located: - **Open** - It opens a folder browser dialog window where you can select the folder that contains your extracted textures. @@ -21,7 +21,7 @@ On the top left of the application menu bar the following buttons are located: ## Left Column Section #### Textures Directory -![ui-guide2](/wiki/application_guide/ui_2.png) +![ui-guide2](/Docs/application_guide/ui_2.png) This section contains a simple file browser for selecting and viewing all of your texture files. - **Textures Directory** - The section title. @@ -30,13 +30,13 @@ This section contains a simple file browser for selecting and viewing all of you - **Refresh Directory Button** - Refreshes the **file browser** in case there are any changes to the folder content and the application does not update the interface. #### File Browser -![ui-guide3](/wiki/application_guide/ui_3.png) +![ui-guide3](/Docs/application_guide/ui_3.png) This section contains a simple file browser for selecting and viewing all of your texture files. - **File Browser** - A viewer of the all supported image file formats, including **PNG, JPEG, NMP, TIFF, DDS, D3DTX and JSON**. It also supports folders. #### Context Menu -![ui-guide4](/wiki/application_guide/ui_4.png) +![ui-guide4](/Docs/application_guide/ui_4.png) ##### There is also a context menu for the middle section (Right-click on this section in the application) - **Add** - Same functionality as **Add Button**. @@ -54,20 +54,20 @@ This section contains a simple file browser for selecting and viewing all of you ## Right Column Selection #### Image Preview -![ui-guide5](/wiki/application_guide/ui_5.png) +![ui-guide5](/Docs/application_guide/ui_5.png) This section contains an image viewer. It displays **PNG, JPEG, BMP, TIFF, DDS and D3DTX** files and their names. #### Conversion Section -![ui-guide6](/wiki/application_guide/ui_6.png) +![ui-guide6](/Docs/application_guide/ui_6.png) - **Convert Options** - A combo box containing all possible options of the selected image format. - **Choose Output Directory Checkbox** - A checkbox if you want to specify the path when converting. - **Conversion Type** - A combo box containing all possible conversion options. Users should stick to the **Default** option for all games **after The Walking Dead (2012)**. - **Convert Button** - Converts the texture into the chosen format. -- **[Debug Info](/wiki/application_guide/application_guide.md#debug-window)** - Shows all information regarding the texture in a new window. Works **only** on **D3DTX** and **DDS** files. +- **[Debug Info](/Docs/application_guide/application_guide.md#debug-window)** - Shows all information regarding the texture in a new window. Works **only** on **D3DTX** and **DDS** files. #### Image Properties -![ui-guide7](/wiki/application_guide/ui_7.png) +![ui-guide7](/Docs/application_guide/ui_7.png) This section contains and shows the properties of an image when it is selected from the **File Browser** in the Textures Directory section. @@ -84,7 +84,7 @@ This section contains and shows the properties of an image when it is selected f When you click on **Debug Info**, a new window will appear, containing all debug texture data. > Example: The D3DTX variant of the texture: -![ui-guide8](/wiki/application_guide/ui_8.png) +![ui-guide8](/Docs/application_guide/ui_8.png) > Example: The DDS variant of the same texture: -![ui-guide9](/wiki/application_guide/ui_9.png) +![ui-guide9](/Docs/application_guide/ui_9.png)