Super Mario Galaxy 64 is fangame/mod based on the SM64 PC port and adds features and mechanics from Super Mario Galaxy 1&2 to Super Mario 64! This project is a fork of Render96ex (Branche: tester_rt64alpha).
- To build SuperMarioGalaxy64 WITH RTX, use the command "make RENDER_API=RT64 EXTERNAL_DATA=1 TEXTURE_FIX=1 WINDOWS_CONSOLE=1" to compile the game.
- To build SuperMarioGalaxy64 WITHOUT RTX, use the command "make EXTERNAL_DATA=1 TEXTURE_FIX=1 WINDOWS_CONSOLE=1" to compile the game.
- After compiling you need to enable the Dynos-Model-Pack "SuperMarioGalaxy64Pack" ingame (You also need to disable all other Dynos-Model-Packs).
- Check the Render96 wiki out on how to build and some developer notes.
- Open the options menu from the ingame pause menu than navigate to "Game" and set "Disable Billboards" to "Enabled".
- If you encounter issues or have questions, please contact us on Discord!
- iZePlayz: GitHub, Youtube, Discord: izeplayz
- ExcellentGamer: GitHub, Youtube, Discord: excellentgamer
- Render96-HD-Texture-Pack by pokeheadroom: Render96-HD-Texture-Pack
- HQ-Sounds by MapMappening: HQ-Sounds