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ordered_dll.h
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ordered_dll.h
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#pragma once
#include <iostream>
using std::string;
using std::ostream;
template <class T>
class OrderedDLList;
template <class T>
class DLLNode
{
public:
DLLNode(const T& val, DLLNode* next, DLLNode* prev);
T get_val() const { return val; }
DLLNode* get_next() const { return next; }
DLLNode* get_prev() const { return prev; }
private:
T val;
DLLNode* next;
DLLNode* prev;
friend class OrderedDLList<T>;
};
template <class T>
DLLNode<T>::DLLNode(const T& val, DLLNode* next, DLLNode* prev)
{
this->val = val;
this->next = next;
this->prev = prev;
}
// An ordered doubly-linked list class
template <class T>
class OrderedDLList {
public:
OrderedDLList();
OrderedDLList(const OrderedDLList<T>& other);
~OrderedDLList();
bool is_empty() const;
DLLNode<T>* head_node() const;
DLLNode<T>* tail_node() const;
void insert(const T& val);
void merge(const OrderedDLList<T>& other);
void remove_head();
void remove_tail();
bool remove(const T& val);
void clear();
bool contains(const T& val) const;
OrderedDLList& operator=(OrderedDLList other);
private:
DLLNode<T>* head;
DLLNode<T>* tail;
void add_to_head(const T& val);
void add_to_tail(const T& val);
void append(const OrderedDLList<T>& other);
};
template <class T>
OrderedDLList<T>::OrderedDLList()
{
head = nullptr;
tail = nullptr;
}
template <class T>
OrderedDLList<T>::OrderedDLList(const OrderedDLList<T>& other) {
head = nullptr;
tail = nullptr;
append(other);
}
template <class T>
OrderedDLList<T>::~OrderedDLList()
{
clear();
}
template <class T>
void OrderedDLList<T>::clear()
{
while (!is_empty())
remove_head();
}
template <class T>
bool OrderedDLList<T>::is_empty() const
{
return head == nullptr;
}
template <class T>
void OrderedDLList<T>::add_to_head(const T& val)
{
DLLNode<T>* new_node = new DLLNode<T>(val, head, nullptr);
if (head != nullptr)
head->prev = new_node;
head = new_node;
if (tail == nullptr)
tail = new_node;
}
template <class T>
void OrderedDLList<T>::add_to_tail(const T& val)
{
DLLNode<T>* new_node = new DLLNode<T>(val, nullptr, tail);
if (tail != nullptr) //If list is non-empty
tail->next = new_node;
tail = new_node;
if (head == nullptr)
head = new_node;
}
template <class T>
void OrderedDLList<T>::remove_head()
{
DLLNode<T>* del_node = head;
if (is_empty())
return;
if (head == tail) // if only one node in the list
head = tail = nullptr;
else {
head = del_node->next;
head->prev = nullptr;
}
delete del_node;
}
template <class T>
void OrderedDLList<T>::remove_tail()
{
if (is_empty())
return;
DLLNode<T>* del_node = tail;
if (head == tail) // if only one node in the list
head = tail = nullptr;
else {
tail = del_node->prev;
tail->next = nullptr;
}
delete del_node;
}
template <class T>
bool OrderedDLList<T>::remove(const T& val)
{
if (is_empty() || val < head->val || val > tail->val)
return false;
if (val == head->val) {
remove_head();
return true;
}
if (val == tail->val) {
remove_tail();
return true;
}
DLLNode<T>* curr = nullptr;
DLLNode<T>* pred = nullptr;
DLLNode<T>* succ = nullptr;
// traverse list to find the node to be deleted
for (curr = head->next; curr != nullptr; curr = curr->next) {
if (curr->val == val) {
pred = curr->prev;
succ = curr->next;
pred->next = curr->next;
succ->prev = curr->prev;
delete curr;
return true;
}
if (val < curr->val)
return false;
}
return false;
}
template <class T>
bool OrderedDLList<T>::contains(const T& val) const
{
DLLNode<T>* curr;
for (curr = head; curr != nullptr; curr = curr->next) {
if (val == curr->val)
return true;
if (val < curr->val)
return false;
}
return false;
}
template <class T>
DLLNode<T>* OrderedDLList<T>::head_node() const
{
return head;
}
template <class T>
DLLNode<T>* OrderedDLList<T>::tail_node() const
{
return tail;
}
template <class T>
void OrderedDLList<T>::append(const OrderedDLList& other)
{
DLLNode<T>* temp1 = other.head;
DLLNode<T>* temp2 = other.tail;
while (temp1 != temp2) {
add_to_tail(temp1->val);
temp1 = temp1->next;
}
if (temp1 != nullptr)
add_to_tail(temp1->val);
}
// Inserts an element into an ordered doubly-linked list.
// Steps:
// - If the list is empty, add_to_head() or add_to_tail() can be used.
// - If the value >= the tail value, use add_to_tail().
// - If the value <= the head value, use add_to_head().
// - If none of these cases are true, search for the appropriate place
// to insert in the list and preserve the order.
//
// pred curr
// V V
// +--+-------+--+ +--+-------+--+ +--+-------+--+
// | | | *|-X->| | |*-|--->| | |*-|-->
// .... | | val | | | | val | | | | val | | ....
// <--|-*| | |<-X-|* | | |<---|-*| | |
// +--+-------+--+ +--+-------+--+ +--+-------+--+
// ^ | | ^
// | V V |
// +--+-------+--+
// | | | |
// | | val | |
// | | | |
// +--+-------+--+
// ^
// |
// new_node
//
// --- Asymptotic complexity:
// * Best Case: O(1) If the value is <= head or >= tail.
// * Worst Case: O(n) If the node is to be added at the node before
// the tail.
template <class T>
void OrderedDLList<T>::insert(const T& val)
{
if (is_empty() || val <= head->val) {
add_to_head(val);
return;
}
if (val >= tail->val) {
add_to_tail(val);
return;
}
// at this point, we know that the list has at least two nodes; otherwise
// one of the three cases above would have been taken.
// Find the node before which the new node should be inserted
// and then insert.
DLLNode<T>* curr = head->next;
while (curr != nullptr) {
if (val <= curr->val) {
DLLNode<T>* pred = curr->prev;
DLLNode<T>* new_node = new DLLNode<T>(val, curr, pred);
curr->prev = new_node;
pred->next = new_node;
return;
}
curr = curr->next;
}
// The code should never reach here!
}
// Merges the ordered list "other" into the current list, which is also
// an ordered list. The other list should stay intact and the two
// lists should remain separate lists.
//
// For example:
// If the current list is 1 3 4 5 10. and the other list is: 1 2 3 6.
// After calling this function, the current list becomes: 1 1 2 3 3 4 5 6 10.
// The other list remains as is.
//
// A simple algorithm to perform this operation is to use the insert() function
// to insert every element in "other" into the current list. This algorithm
// results in an ordered merged list, which is what we want.
// The problem is that if the size of the current list is N and the size of the
// other list is M, this algorithm requires O(N*M + M^2) operations in
// the worst case.
// (Consider the following case:
// Current List = 0 0 0 0 0 0 0 .... X (where X is larger than the largest
// value in the other list)
// Other List = 1 2 3 4 5 6 7 .... M
//
// Running time = N + (N+1) + (N+2) + (N+3) + ... + (N+M-1)
// = N*M + 1 + 2 + 3 + ... + M-1 = N*M + M(M-1)/2
// = O(NM + M^2))
//
// The following algorithm is O(M+N):
// - Create a temporary empty list.
// - Create pointer ptr1 to point to the head of the current list.
// - Create pointer ptr2 to point to the head of the other list.
// - Insert the value of the smaller pointer into the temporary list
// and move the pointer forward.
// - keep repeating this until both pointers reach null.
// - If one of the pointers reaches null first, work will be done on only
// the non-null pointer.
// - Once all of the elements have been added to the temporary list:
// * clear the current list.
// * append the temporary list into the current empty list.
template <class T>
void OrderedDLList<T>::merge(const OrderedDLList<T>& other)
{
if (other.is_empty())
return;
if (is_empty()) {
append(other);
return;
}
OrderedDLList<T> new_list;
DLLNode<T> *ptr1 = this->head;
DLLNode<T> *ptr2 = other.head;
while (ptr1 != nullptr || ptr2 != nullptr) {
if (ptr2 == nullptr) {
new_list.add_to_tail(ptr1->val);
ptr1 = ptr1->next;
}
else if (ptr1 == nullptr) {
new_list.add_to_tail(ptr2->val);
ptr2 = ptr2->next;
}
else if (ptr1->val <= ptr2->val) {
new_list.add_to_tail(ptr1->val);
ptr1 = ptr1->next;
}
else {
new_list.add_to_tail(ptr2->val);
ptr2 = ptr2->next;
}
}
clear();
append(new_list);
}
// copy assignment
template <class T>
OrderedDLList<T>& OrderedDLList<T>::operator=(OrderedDLList<T> other)
{
swap(head, other.head);
swap(tail, other.tail);
return *this;
}
template<class T>
ostream& operator<<(ostream& out, const OrderedDLList<T>& list) {
out << "[";
DLLNode<T>* curr = list.head_node();
while (curr != nullptr) {
out << curr->get_val();
if (curr->get_next() != nullptr)
out << ", ";
curr = curr->get_next();
}
out << "]";
return out;
}