- Fix for the chat messages
- When a player disconects/crashes, and joins again
- The player did not get the messages again.
- fix when forwarding to a new map, new info was not send in chat.
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Complete rewrite of the mod, it had some nasty isues with disabled vehicles stuff
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code clean up.
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combined all TDM modes in a single file
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Combined Rush and squad rush in a single file
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Added a modded "infinate vehicle mod", that only kicks in on Keku's Heli Superiority.
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Fix on some map ticket loaders
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Added the option to turn off the console spam messages also, see config.lua for that
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option to turn off the chatmessages, Console spam and the check for updates, use a true/false statement in the config.lua
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Added chatmessages that spams gamemode,levelname and ticket count (on spawn onetime only)
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Rebuild for the latest Keku all game mode and map mod
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This version has 7 playercount check.
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0 to 4 players
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5 to 12 players
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13 to 24 players
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25 to 32 players
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33 to 48 players
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49 to 64 players
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65 to 128 players
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Edit Tickets_config.lua if you want your own ticket ratio settings
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the following loaders have the option to enable or disable vehicles
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to make it more "infantry frienly"
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On some maps there are on default no vehicles, or limited only !
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Squad Rush on server default has NO vehicles
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Loader_CQL.lua
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Loader_CQS.lua
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Loader_CTF.lua
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Loader_Rush.lua
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Loader_TDM.lua on default has vehicles disabled, INC Squad deathmatch
- 1: Do not run any mod or procon plugin that also can change tickers/flags
- 2: Do not manualy adjust the ticket/flag ratio, this mod wil overwrite it anyways.
- 3: Break it, mod it, tweak it.
- 4: Yes the code terrible, but i was already a pro spaghetti coder before you even was born