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simulator for 2017 zachtronics puzzle game "opus magnum"
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ianh/omsim
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to use, try make run-tests && ./run-tests to run some tests, or make omsim && ./omsim <path to .puzzle> <path to .solution> to simulate a particular solution. also, make libverify.so builds a shared library with an API designed for bots to use (see verifier.h for documentation). the following aren't implemented yet: - "spooky action at a distance" via conduit cloning - "quantum bonds" the following issues are known: - track reset is different from the game in certain situations (see test/not-working-yet/overlapping-track-reset) these lists should get shorter over time. feel free to file github issues for any other bugs you find! thanks to: - grimy for documentation on sub-cycle ordering (at https://github.com/Grimy/om_overlap/blob/master/README.md) - luna for documentation on collision detection (at https://gist.github.com/l-Luna/22a2595755f11d2acf0409f755cea9bb) - jinyou for the solution archive (at http://jinyou.byethost5.com/) - rebix and brothermojo for transcribing the in-game puzzles into .puzzle files (see test/solutions folder) - kotritrona for the puzzle editor (at https://kotritrona.github.io/opusmagnum-puzzle-editor/ompuzzle.html) - f43nd1r for omsp, which was helpful for understanding solution/puzzle files (at https://github.com/F43nd1r/omsp) - syx for gathering data on production cabinet geometry
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simulator for 2017 zachtronics puzzle game "opus magnum"