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Sprite Transparency #207

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GoogleCodeExporter opened this issue Mar 15, 2015 · 2 comments
Open

Sprite Transparency #207

GoogleCodeExporter opened this issue Mar 15, 2015 · 2 comments

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@GoogleCodeExporter
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Hello, I'd like to request the possibility to configure the sprite 
transparency. I tried to search for this but did not find it. It would be 
usefull to change the transparency of trees instead of just remove them from 
the map. 

Thanks

Original issue reported on code.google.com by josh.mf...@gmail.com on 15 Jun 2010 at 8:57

@GoogleCodeExporter
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This is not an easy change, and is not a big priority for the API. If you do 
implement it, feel free to contribute it back.

Original comment by ian320 on 9 Jul 2010 at 11:21

  • Changed state: Accepted
  • Added labels: Type-Enhancement, Priority-Low
  • Removed labels: Type-Defect, Priority-Medium

@GoogleCodeExporter
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hello.

have a problem with class "Player.health". it's catching max healt.
Can help make a class for catch health?

e-mail: joaniotrade@gmail.com

Original comment by jotr...@gmail.com on 1 May 2011 at 5:26

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