WebGL implementation of the ray tracer described in Peter Shirley's raytracing in one weekend book.
The code of the ray tracer is found in frag.glsl. vert.glsl creates a full screen triangle and fullscreenTri.js does the initial WebGL setup.
WebGL implementation of the ray tracer described in Peter Shirley's raytracing in one weekend book.
The code of the ray tracer is found in frag.glsl. vert.glsl creates a full screen triangle and fullscreenTri.js does the initial WebGL setup.