C++ network server framework, nc
and telnet
friendly.
#include "sim/sim.h"
class MyHandler : public sim::Handler
{
public:
virtual sim::HandlerState proc(const sim::Request &req, sim::Response *resp){
std::string cmd = req.msg.type();
if(cmd == "ping"){
resp->msg.add("ok");
resp->msg.add("pong");
}else{
resp->msg.add("ok");
resp->msg.add(cmd);
}
return this->resp();
}
};
int main(int argc, char **argv){
const char *ip = "127.0.0.1";
int port = 8800;
sim::Server *serv = sim::Server::listen(ip, port);
if(!serv){
log_fatal("%s", strerror(errno));
exit(0);
}
log_info("server listen on %s:%d", ip, port);
MyHandler handler;
serv->add_handler(&handler);
serv->loop();
return 0;
}