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feat: use zkevm api package #36

feat: use zkevm api package

feat: use zkevm api package #36

Triggered via push October 24, 2024 20:54
Status Success
Total duration 25m 44s
Billable time 22m
Artifacts 1

build-test.yml

on: push
Test sample game 🧪
9m 21s
Test sample game 🧪
Matrix: ubuntu
Matrix: windows
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25 warnings
Test sample game 🧪
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Test sample game 🧪
No cdata in stack trace for test case: Immutable.Passport.PassportImplTests.Relogin_Success
Build for Android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for Android
Unity.Tutorials.Core.Editor.BuildStartedCriterion must be instantiated using the ScriptableObject.CreateInstance method instead of new BuildStartedCriterion.
Build for Android
Unity.Tutorials.Core.Editor.BuildStartedCriterion must be instantiated using the ScriptableObject.CreateInstance method instead of new BuildStartedCriterion.
Build for Android
Errors during XML parse:
Build for Android
Additionally, the fallback loader failed to parse the XML.
Build for Android
Assets/Shared/Scripts/UI/UnlockedSkinScreen.cs(133,59): warning CS0618: 'GameObject.active' is obsolete: 'GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
Build for Android
Assets/Shared/Scripts/UI/Shop/ShopListObject.cs(41,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
Build for Android
Assets/Shared/Scripts/UI/Shop/ShopListObject.cs(35,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for Android
Assets/Shared/Scripts/UI/Shop/PackDetailsView.cs(40,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for Android
Assets/Shared/Scripts/UI/Shop/PackDetailsView.cs(67,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for Android
Assets/Shared/Scripts/UI/Shop/PackDetailsView.cs(157,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
Build for StandaloneWindows64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Build". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.

Artifacts

Produced during runtime
Name Size
Build
786 MB