feat: rename marketplace asset details view title #41
Annotations
25 warnings
Test sample game 🧪
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Test sample game 🧪
No cdata in stack trace for test case: Immutable.Passport.PassportImplTests.Relogin_Success
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Build for Android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for Android
Unity.Tutorials.Core.Editor.BuildStartedCriterion must be instantiated using the ScriptableObject.CreateInstance method instead of new BuildStartedCriterion.
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Build for Android
Unity.Tutorials.Core.Editor.BuildStartedCriterion must be instantiated using the ScriptableObject.CreateInstance method instead of new BuildStartedCriterion.
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Build for Android
Errors during XML parse:
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Build for Android
Additionally, the fallback loader failed to parse the XML.
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Build for Android
Assets/Shared/Scripts/UI/UnlockedSkinScreen.cs(139,63): warning CS0618: 'GameObject.active' is obsolete: 'GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
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Build for Android
Assets/Shared/Scripts/UI/Shop/ShopListObject.cs(41,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
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Build for Android
Assets/Shared/Scripts/UI/Shop/ShopListObject.cs(35,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build for Android
Assets/Shared/Scripts/UI/Shop/PackDetailsView.cs(40,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build for Android
Assets/Shared/Scripts/UI/Shop/PackDetailsView.cs(67,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build for Android
Assets/Shared/Scripts/UI/AttributeView.cs(15,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build for StandaloneWindows64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
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Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Build".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Artifacts
Produced during runtime
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Build
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786 MB |
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