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Deletion_from_Circular_Linked_List.cpp
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Deletion_from_Circular_Linked_List.cpp
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#include <bits/stdc++.h>
using namespace std;
class Node
{
public:
int data;
Node* next;
};
void push(Node** head_ref , int data)
{
Node* ptr1 = new Node();
ptr1->data = data;
ptr1->next = *head_ref;
if(*head_ref != NULL)
{
Node* temp = *head_ref;
while (temp->next != *head_ref)
temp = temp->next;
temp->next = ptr1;
}
else
ptr1->next = ptr1;
*head_ref = ptr1;
}
void printList(Node* head)
{
Node* temp = head;
if (head != NULL)
{
do
{
cout<<temp->data<<" ";
temp = temp->next;
}
while (temp != head);
}
cout<<endl;
}
void deleteNode(Node** head , int key)
{
if(*(head) == NULL)
return;
// only one node in the list
else if((*head)->data == key && (*head)->next == (*head))
{
free (*head);
(*head) == NULL;
return;
}
// first node is the node to be deleted
else if((*head)->data == key)
{
struct Node *temp = *head;
while(temp->next != (*head)->next)
temp = temp->next;
struct Node *del = (*head);
(*head) = (*head)->next;
temp->next = (*head);
free (del);
// Or simply:
// temp->next=(*head)->next;
// free(*head);
// *head = temp->next;
return;
}
else
{
struct Node *temp = *head;
while(temp->next->data != key)
temp = temp->next;
struct Node *del = temp->next;
temp->next = del->next;
free (del);
return;
}
}
int main()
{
Node* head = NULL;
push(&head, 2);
push(&head, 5);
push(&head, 7);
push(&head, 8);
push(&head, 10);
cout<<" List Before Deletion : ";
printList(head);
deleteNode(&head , 7);
cout<<"List After Deletion : ";
printList(head);
return 0;
}