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Copy pathDetect_cycle_in_Undirected-Graph-using--BFS.cpp
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Detect_cycle_in_Undirected-Graph-using--BFS.cpp
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#include <bits/stdc++.h>
using namespace std;
class Graph
{
private:
int v;
list<int> *graph;
public:
Graph(int v)
{
this->v = v;
graph = new list<int>[v];
}
void addEdge(int e1, int e2)
{
graph[e1].push_back(e2);
graph[e2].push_back(e1);
}
bool detectCycle(int source, int parent, vector<bool> &visited)
{
queue<pair<int, int>> q;
visited[source] = true;
q.push({source, parent});
while (!q.empty())
{
int vertex = q.front().first;
int currentParent = q.front().second;
q.pop();
for (auto i : graph[vertex])
{
if (!visited[i])
{
visited[i] = true;
q.push({i, vertex});
}
else if (currentParent != i)
return true;
}
}
return false;
}
};
int main()
{
int v = 4;
Graph g(v);
g.addEdge(0, 1);
g.addEdge(0, 2);
g.addEdge(1, 2);
g.addEdge(2, 0);
g.addEdge(2, 3);
g.addEdge(3, 3);
bool flag = false;
int parent = -1;
vector<bool> visited(v, false);
for (int source = 0; source < v; source++)
if (!visited[source] && g.detectCycle(source, parent, visited))
flag = true;
if (flag)
cout << "Cycle is detected!";
else
cout << "Cycle is not found!";
return 0;
}