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Minimal viable support for int8 on the block pointer path #1155
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Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
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Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
third_party/intel/lib/TritonIntelGPUTransforms/MatchTargetSize.cpp
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lgtm
Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
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Other than the lit test, LGTM.
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Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
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LGTM after adding a lit test and addressing code review comments pending
third_party/intel/lib/TritonIntelGPUTransforms/MatchTargetSize.cpp
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Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
@etiotto @Dewei-Wang-sh Are you ok with this landing as well? |
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Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
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LGTM. Added a minor nit.
Signed-off-by: Julian Oppermann <julian.oppermann@codeplay.com>
Adds an int8-variant to the block-pointer tutorial, and implements int8-support in the
MatchTargetSize
pass.