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sysproc.c
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sysproc.c
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#include "types.h"
#include "x86.h"
#include "defs.h"
#include "param.h"
#include "memlayout.h"
#include "mmu.h"
#include "proc.h"
int
sys_fork(void)
{
return fork();
}
int
sys_exit(void)
{
exit();
return 0; // not reached
}
int
sys_wait(void)
{
return wait();
}
int
sys_kill(void)
{
int pid;
if(argint(0, &pid) < 0)
return -1;
return kill(pid);
}
int
sys_getpid(void)
{
return proc->pid;
}
int
sys_sbrk(void)
{
int addr;
int n;
if(argint(0, &n) < 0)
return -1;
addr = proc->sz;
// Eliminate allocation from sbrk()
proc->sz += n;
/*
if(growproc(n) < 0)
return -1;
*/
return addr;
}
int
sys_sleep(void)
{
int n;
uint ticks0;
if(argint(0, &n) < 0)
return -1;
acquire(&tickslock);
ticks0 = ticks;
while(ticks - ticks0 < n){
if(proc->killed){
release(&tickslock);
return -1;
}
sleep(&ticks, &tickslock);
}
release(&tickslock);
return 0;
}
// return how many clock tick interrupts have occurred
// since start.
int
sys_uptime(void)
{
uint xticks;
acquire(&tickslock);
xticks = ticks;
release(&tickslock);
return xticks;
}
// halt system call, telling QEMU to exit.
int
sys_halt(void)
{
cprintf("calling sys_halt\n");
char *p = "Shutdown";
for( ; *p; p++)
outb(0x8900, *p);
return 0;
}
// xv6 CPU alarm
int
sys_alarm(void)
{
int ticks;
void (*handler)(void);
if(argint(0, &ticks) < 0)
return -1;
if(argptr(1, (char**)&handler, 1) < 0)
return -1;
proc->alarmticks = ticks;
proc->alarmhandler = handler;
proc->alarmsignal = ASIG_NACTIVATED;
// cprintf("handler %p\n", handler);
// handler();
return 0;
}