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intersect.go
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/
intersect.go
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package intersect
import (
"reflect"
"sort"
)
// Simple has complexity: O(n^2)
func Simple(a interface{}, b interface{}) []interface{} {
set := make([]interface{}, 0)
av := reflect.ValueOf(a)
for i := 0; i < av.Len(); i++ {
el := av.Index(i).Interface()
if contains(b, el) {
set = append(set, el)
}
}
return set
}
// Sorted has complexity: O(n * log(n)), a needs to be sorted
func Sorted(a interface{}, b interface{}) []interface{} {
set := make([]interface{}, 0)
av := reflect.ValueOf(a)
bv := reflect.ValueOf(b)
for i := 0; i < av.Len(); i++ {
el := av.Index(i).Interface()
idx := sort.Search(bv.Len(), func(i int) bool {
return bv.Index(i).Interface() == el
})
if idx < bv.Len() && bv.Index(idx).Interface() == el {
set = append(set, el)
}
}
return set
}
// Hash has complexity: O(n * x) where x is a factor of hash function efficiency (between 1 and 2)
func Hash(a interface{}, b interface{}) []interface{} {
set := make([]interface{}, 0)
hash := make(map[interface{}]bool)
av := reflect.ValueOf(a)
bv := reflect.ValueOf(b)
for i := 0; i < av.Len(); i++ {
el := av.Index(i).Interface()
hash[el] = true
}
for i := 0; i < bv.Len(); i++ {
el := bv.Index(i).Interface()
if _, found := hash[el]; found {
set = append(set, el)
}
}
return set
}
func contains(a interface{}, e interface{}) bool {
v := reflect.ValueOf(a)
for i := 0; i < v.Len(); i++ {
if v.Index(i).Interface() == e {
return true
}
}
return false
}