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IGraphics.layout
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<FileVersion major="1" minor="0" />
<ActiveTarget name="Debug" />
<File name="rendering.h" open="1" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="753" topLine="22" />
</Cursor>
</File>
<File name="gameplay.h" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="284" topLine="59" />
</Cursor>
</File>
<File name="level_design.h" open="1" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="2193" topLine="0" />
</Cursor>
</File>
<File name="perks.h" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="789" topLine="21" />
</Cursor>
</File>
<File name="dxball.cpp" open="1" top="1" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="29932" topLine="9" />
</Cursor>
<Folding>
<Collapse line="22" />
<Collapse line="26" />
<Collapse line="35" />
<Collapse line="40" />
<Collapse line="45" />
<Collapse line="47" />
<Collapse line="113" />
<Collapse line="118" />
<Collapse line="188" />
<Collapse line="193" />
<Collapse line="253" />
<Collapse line="330" />
<Collapse line="421" />
<Collapse line="446" />
<Collapse line="503" />
<Collapse line="517" />
<Collapse line="529" />
<Collapse line="602" />
<Collapse line="625" />
<Collapse line="633" />
<Collapse line="650" />
<Collapse line="710" />
<Collapse line="802" />
</Folding>
</File>
</CodeBlocks_layout_file>