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org.lwjgl.opengl.OpenGLException: Invalid value (1281)
at org.lwjgl.opengl.Util.checkGLError(Util.java:59)
at org.lwjgl.opengl.WindowsContextImplementation.setSwapInterval(WindowsContextImplementation.java:113)
at org.lwjgl.opengl.ContextGL.setSwapInterval(ContextGL.java:232)
at org.lwjgl.opengl.DrawableGL.setSwapInterval(DrawableGL.java:86)
at org.lwjgl.opengl.Display.setSwapInterval(Display.java:1129)
at org.lwjgl.opengl.Display.setVSyncEnabled(Display.java:1142)
at org.newdawn.slick.GameContainer.setVSync(GameContainer.java:846)
at itdelatrisu.opsu.options.Options$GameOption$12.selectItem(Options.java:432)
at itdelatrisu.opsu.options.OptionsOverlay$1.itemSelected(OptionsOverlay.java:1413)
at itdelatrisu.opsu.ui.DropdownMenu.mousePressed(DropdownMenu.java:357)
at org.newdawn.slick.Input.poll(Input.java:1241)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:680)
at itdelatrisu.opsu.Container.gameLoop(Container.java:136)
at itdelatrisu.opsu.Container.start(Container.java:80)
at itdelatrisu.opsu.Opsu.main(Opsu.java:203)
The text was updated successfully, but these errors were encountered:
Version: 0.16.1
Build date: 2018-06-03 19:24
OS: Windows 10 (amd64)
JRE: 1.8.0_321
OpenGL version: 4.6.0 NVIDIA 391.35 (NVIDIA Corporation)
Stack trace:
The text was updated successfully, but these errors were encountered: