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Current Version: 1.1.5 Author: FrankV22YT
PlayerParticles is a plugin for Terraria servers that uses TShock to generate visual particles via projectiles. These particles can appear when a player joins the server, dies, or performs other configurable actions.
This plugin is under continuous development and will receive updates to add new features and improve functionality.
- Particle generation when a player joins or dies.
- Fully customizable settings through a JSON file.
- Compatible with TShock and designed to enhance the visual experience on servers.
- Easy configuration reload with the
/reload
command. - Lightweight and efficient for custom servers.
- Download the plugin file
PlayerParticles.dll
and place it in theServerPlugins
folder of your TShock installation. - Start the server to automatically generate the configuration file.
- Edit the configuration file
PlayerParticles.json
located in thetshock/
folder to customize effects. - Reload the plugin using
/reload
to apply the changes.
The configuration file includes the following options:
- EnableJoinParticles:
true
orfalse
- Enables or disables particles when joining. - EnableDeathParticles:
true
orfalse
- Enables or disables particles when dying. - JoinParticleIds: A list of projectile IDs to be used when joining.
- DeathParticleIds: A list of projectile IDs to be used when dying.
- You must have
"SuppressPermissionFailureNotices": true
inconfig.json
- Find projectile IDs on this WikiProjectileIDs.
- Find Items IDs on this WikiItemsIDs
*Info:
1 and 2: Projectle id
3: Item id
60: Time in miliseconds
- If you put more than what the particle admits, it will not support it and will be eliminated with its own maximum time, the rest you put in will admit time unless the aforementioned happens.
{
"Version": "1.1.4",
"EnableJoinParticles": true,
"JoinParticleTimeTicks": 60,
"JoinParticleIds": [
1,
2
],
"EnableDeathParticles": true,
"DeathParticleTimeTicks": 60,
"DeathParticleIds": [
1,
2
],
"EnableDamageParticles": true,
"DamageParticleTimeTicks": 60,
"DamageParticleIds": [
1,
2
],
"EnableHealingParticles": true,
"HealingParticleTimeTicks": 60,
"HealingParticleIds": [
1,
2
],
"ItemParticleMap": {
"3": [
1,
2
],
"3": [
1,
2
]
},
"ItemParticleTimeTicks": 60
}