Simulation of a grid enviroment where some hunters try to surround the prey and kill it. While the prey moves randomly on the map (only up-right-down-left one cell moves are allowed), the hunters move by a specific heuristic:
- strongly attracted by prey near them
- slightly rejected by other hunters near them
The forces (attraction/rejection) are fading quadratically with (Manhattan) distance.
Hosted on Heroku: http://hunting-game.herokuapp.com/
- CherryPy
- JQuery
- SimpleJSON
- kick-start by this nice little example