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input.h
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input.h
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/* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
//
// Copyright (c) 2009-2011, Wei Mingzhi <whistler_wmz@users.sf.net>.
// Copyright (c) 2011-2022, SDLPAL development team.
// All rights reserved.
//
// This file is part of SDLPAL.
//
// SDLPAL is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License, version 3
// as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#ifndef INPUT_H
#define INPUT_H
#include "common.h"
#include "palcommon.h"
typedef struct tagPALINPUTSTATE
{
PALDIRECTION dir, prevdir;
DWORD dwKeyPress;
#if PAL_HAS_JOYSTICKS
int axisX,axisY;
BOOL joystickNeedUpdate;
#endif
} PALINPUTSTATE;
enum PALKEY
{
kKeyNone = 0,
kKeyMenu = (1 << 0),
kKeySearch = (1 << 1),
kKeyDown = (1 << 2),
kKeyLeft = (1 << 3),
kKeyUp = (1 << 4),
kKeyRight = (1 << 5),
kKeyPgUp = (1 << 6),
kKeyPgDn = (1 << 7),
kKeyRepeat = (1 << 8),
kKeyAuto = (1 << 9),
kKeyDefend = (1 << 10),
kKeyUseItem = (1 << 11),
kKeyThrowItem = (1 << 12),
kKeyFlee = (1 << 13),
kKeyStatus = (1 << 14),
kKeyForce = (1 << 15),
kKeyHome = (1 << 16),
kKeyEnd = (1 << 17),
};
PAL_C_LINKAGE_BEGIN
VOID
PAL_ClearKeyState(
VOID
);
VOID
PAL_InitInput(
VOID
);
VOID
PAL_ProcessEvent(
VOID
);
VOID
PAL_ShutdownInput(
VOID
);
VOID
PAL_SetTouchBounds(
DWORD dwScreenWidth,
DWORD dwScreenHeight,
SDL_Rect renderRect
);
VOID
PAL_RegisterInputFilter(
void (*init_filter)(),
int (*event_filter)(const SDL_Event *, volatile PALINPUTSTATE *),
void (*shutdown_filter)()
);
extern volatile PALINPUTSTATE g_InputState;
extern BOOL g_fUseJoystick;
PAL_C_LINKAGE_END
#endif