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3D exporter for use with libyaul

Exporter for Blender 3.x written to output s3d.c files to be used with libyaul

The exporter is still incomplete.

Current features : Geometry export. Requires that the polygons are quads before exporting.

What is missing :

  • Polygon colors
  • Polygon attibutes
  • In case the polygon is a quad instead of a triangle, to duplicate the last vertex according to SGL documentation

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