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Releases: jagoosw/Walrus.jl

v0.5.3

09 Aug 18:27
75848da
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Walrus v0.5.3

Diff since v0.5.0

Merged pull requests:

  • Add body heating from light field (#7) (@jagoosw)
  • Add wind driven stokes drift model + bump compats (#8) (@jagoosw)
  • (0.5.3) Changes everything to be discrete boundary conditions to make compatible with flattend dimensions (#9) (@jagoosw)

v0.5.0

19 Jan 17:42
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Walrus v0.5.0

Diff since v0.4.2

Breaking changes

Changed API for wind stress, surface heat exchange and wall stress to allow friction velocities to be precomputed (which causes a large speed up for all but the smallest of grids).

Additionally fixes a major error in the homogenous body heating.

Merged pull requests:

  • added precomputed roughness length and friction velocity + fix bug (#5) (@jagoosw)
  • Bug (#6) (@jagoosw)

v0.4.2

27 Dec 13:29
0e9ff4e
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Walrus v0.4.2

Diff since v0.4.1

Merged pull requests:

  • Add adapt methods for wind stress and heat exchange (#4) (@jagoosw)

v0.4.1

25 Dec 11:47
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Walrus v0.4.1

Diff since v0.4.0

v0.4.0

24 Dec 15:00
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Walrus v0.4.0

Diff since v0.3.0

Merged pull requests:

  • Adding (physical) air-sea boundary conditions (#3) (@jagoosw)

v0.3.0

21 Dec 19:43
25d5f21
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Walrus v0.3.0

Diff since v0.2.0

Merged pull requests:

  • Made body heating way more efficient as it's actually just analytical in this situation (#2) (@jagoosw)

v0.2.0

01 Dec 14:58
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Walrus v0.2.0

Diff since v0.1.0

v0.1.0

01 Dec 14:34
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Walrus v0.1.0