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TODO.md

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ToDo (Priority High)

  • get play testers

  • editor

    • frontend
      • multihit block numbers
      • limit spawn points to one
      • only rotate some blocks
      • output in level format
      • input in level format
      • load and save with unity editor integration
    • backend @janek
      • google games service api
      • upload levels
      • download levels
  • online highscores @janek

    • backend
    • frontend
  • next level button on the win screen

  • chapter unlock @janek

    • unlock chapter if chapter before is 50% completed
    • show highscore on completed levels
    • animation
  • blocks @maico

    • claw death block
      • timed close
      • has eyes that telegraph the closing
    • one way/color block
    • gate block
      • key lock system
      • color based
  • level, more levels @maico

    • new chapter for claw, one way and gate block
    • 6 per chapter
  • level finish @maico

    • level continues for half a second while being immortal
  • highscore menu

    • highlight score of current round
    • make last 4 names available as quick choice

ToDo (Prority Low)

  • alternative touchscreen controll with 4 controll quads

  • feedback

    • tell player on death how many blocks he hit / that he was better than before
  • options

    • sound
    • music
    • alternative controls
  • particle effects

    • player death
  • animations

    • player death pause die first, then menu
    • block animations in general
  • appearance

    • revisit animation for spawner
  • navigation

    • scroll automatically with navigation when using controller or keys to navigate
    • save chapter selection position like with levels

Bugs

  • fix: renaming level files not renaming meta file accordingly
  • same highscore data shows in all levels

Ideas

  • Multiple Players
    • you lose if all players are dead

Done

  • score system

    • showS
    • save
  • make tutorial in chapter 1 more clear for beginners

  • create unified colorpalatte

  • blocks

    • fly-through block
  • level store system overhaul in editor

    • change how levels are stored and created, to allow for a more flexible setup
    • make levels and chapters reorderable with reorderable list
  • speedup block sound

  • level unlock