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RollABall

This game is basically a hello world for game development in Unity. This tutorial showed how to set up the scene, add objects, move objects, handle collisions, keep score and end the game.

I don't own the game assets or the game idea. I am just trying to put this project here to showcase my skills. As i learn more and more i will put tutorials here in github but i aim to release my own games made in unity eventually.

I have created this final output after following along with the official Unity tutorial on page https://unity3d.com/learn/tutorials/projects/roll-ball-tutorial. Please look at the offical unity license for this course but i found this somewhere "All assets including models, textures, sounds and scripts are available for free commercial and non-commercial use when used in a Unity game."

You can view more details at my personal blog here http://www.jawadrashid.com/roll-a-ball/ and view the working demo of the app here https://jawadrashid2011.github.io/RollABall/Builds/Web GL/

You can find Web GL version and Windows version in releases section of this repository.

Screenshots

Start Game Screenshot Start Game Screenshot

In Game Screenshot 1 In Game Screenshot 1

In Game Screenshot 2 In Game Screenshot 2

In Game Screenshot 3 In Game Screenshot 3

End Game Screenshot End Game Screenshot

Video

Game Recording I made me playing the game