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A simulation of a light source interacting with opaque walls.

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jayathungek/raycasting

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raycasting

A simulation of a light source interacting with opaque walls. A work in progress, with many more features to be added.

Build walls in real time!

Occlusion

Walls are correctly occluded depending on their positions relative to the light source and other walls.

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A simulation of a light source interacting with opaque walls.

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