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Releases: jeffeb3/sandify

Sandify v0.2.1

16 Apr 18:05
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Bobnik and I have been spending some spare cycles working on Sandify some more. We have some new features designed that we are working on, but we wanted to get these smaller updates out so everyone can enjoy them.

Forum Discussion

The forum post, where you can comment or ask questions is here:
https://forum.v1engineering.com/t/sandify-update-v0-2-1/16594

But, as always, feel free to post issues with bugs you find or features you think would be great.

Release Notes

These are the changes you'll see when you visit Sandify.org from now on:

  • More than 6 Tesselation sides. The kernel vertices have been derived mathematically, so it can handle an arbitrary number of sides.
    screenshot-2020-04-16-1587059895
  • "Keep Intact" loop feature. For some patterns (text, or the fractal being prime examples) it doesn't make sense to spin each vertex a little more, instead, we should only spin the entire shape. You'll notice an option in the transform section for "smear" (which is the old method, of spreading out the growing and spinning) and "keep intact" which keeps the relative shape of the original object, and then grows and rotates the whole object at once for the next loop.
    screenshot-2020-04-16-1587059857
  • Repeat at each track vertex. You can now increase the number of loops of a shape at each track location. This lets you do some really neat repeating patterns with the track, and small shapes.
  • Text improvements. The text input is not multiple lines, and also supports arcs of text, readable either inside or outside.
    screenshot-2020-04-16-1587059730
  • Google analytics has been on the site for a while, but I added more fine grained measurements to show which shapes get used and how long some of our longer calculations are taking. All the data is anonymized by google, and it helps me stay motivated seeing that people are interacting with it frequently.
  • Continuous Integration. This is very software focused, but we have tests running on each change of the code, and publishing the website to the server should be done as soon as I am finished with this release announcement.