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Non-DOS diskette images cannot be saved #76
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Not sure why. I just tried it in the latest version of Chrome and it seems to work fine. When using Chrome, you do have to make sure to tell the browser to "Keep" the file you just downloaded. In any case, an 8192-byte disk image file is definitely invalid. Can you attach it here? |
Yessir - it saved the file - that wasn't the problem. Here's the file: |
New Text Document.txt |
New Text Document.txt |
I see the problem -- Zork disks use a proprietary (non-DOS) format which can't be saved as an IMG. I should add an alert to PCjs that explains the problem and prevents you from saving it. PCjs can only (successfully) save and mount DOS-compatible disk images. |
AHA! THAT make's sense! |
So - how does one save a game with Zork? |
Use Zork's "save" and "restore" commands, and a scratch disk in drive B. The PCjs demo Zork 1 machine happens to have a PC DOS 2.00 disk sitting in drive B, but I think any disk will work. The disk will be trashed as far as DOS is concerned, because Zork just writes its "save" game data in predetermined locations on the scratch disk. Save the disk before you close the browser, and mount it in drive B the next time you play. |
Much thanks! This takes me WAY back to days of my "youth" (ok, my late teens and 20's) |
Currently - When I click "Save" - It saves a .IMG file.
When I try to MOUNT the .IMG just created - I get
"FDC: Unrecognized disk format (8192 bytes)"
Thoughts?
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