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It looks like these functions are brought it from Jimp's core, but a fairly simple .png encoding (using getBufferAsync) appears to take a few hundred milliseconds in my application and is becoming a pretty big bottleneck.
Sorry to just request features and not be implementing them, but thought I'd call this one out as one that's slow in Jimp-land as well.
The text was updated successfully, but these errors were encountered:
I'll look into it! Also no worries about the just requesting bit, just pointing out bottlenecks is already very helpful when it comes do deciding what should get optimized next.
It looks like these functions are brought it from Jimp's core, but a fairly simple .png encoding (using getBufferAsync) appears to take a few hundred milliseconds in my application and is becoming a pretty big bottleneck.
Sorry to just request features and not be implementing them, but thought I'd call this one out as one that's slow in Jimp-land as well.
The text was updated successfully, but these errors were encountered: