Skip to content

Thumbnail generation

Mathias Wolfbrok edited this page Jan 9, 2024 · 24 revisions

Dr Doom-vs-Deadpool-2024-01-09-08-48-33

Example of thumbnail for Ultimate Marvel VS Capcom 3

TournamentStreamHelper 4.3 and later versions come with an option to generate thumbnails for your various VODs using the information currently loaded into the software.

Using the thumbnail generator

Using the thumbnail generator is very straightforward. To do so, open TournamentStreamHelper, load a game and input data for the two players' names and characters, as well as phase and round names, as shown below:

Screenshot_783

Note: Teams are also supported by the generator

Once this is done, you just need to click the Screenshot_699 button which is displayed at the top right of the scoreboard tab. After a short wait, your thumbnail should be available in the out/thumbnails folder in both JPG and PNG formats.

As of v5.75, the program will also generate additional text files with the suffixes _title.txt and _desc.txt, which can be used as the title and description respectively of any individual VOD upload for said match.

Example of contents from the `_title.txt` and `_desc.txt` files respectively
[My Tourney] Winners Bracket - AM | Dr. Doom contre MARVEL | Deadpool
MY TOURNEY
Ultimate Marvel VS Capcom 3 - 1v1 - 06/01/2024
Jeu : Ultimate Marvel VS Capcom 3

Top 32 - Winners Bracket
AM | Dr. Doom (Doctor Doom, Strider Hiryu, Albert Wesker) contre MARVEL | Deadpool (Deadpool, Taskmaster, MODOK)

Commentateurs : DMC | Dante / DMC | Vergil
Stream produit avec Tournament Stream Helper : https://github.com/joaorb64/TournamentStreamHelper/releases

Please note that the thumbnail generation feature is capable of using eyesight data in order to position the assets in the thumbnail

Customizing the generated thumbnail

Thumbnail Settings tab

The thumbnail generator can be customized in various ways using the options in the Thumbnail Settings tab. This tab will also allow you to preview your changes

Screenshot_784

Image

Setting name Description
Foreground Select a foreground template (Should be a PNG or SVG file)
Background Select a background image (Should be a PNG, SVG or JPG file)

NB: Foreground and Background templates are available as SVG files in assets/thumbnail_base, feel free to use those to get started

Custom Icon

Setting name Description
Main Select an icon to display at the top middle of the thumbnail (Should be a PNG file)
Left Select an icon to display at the left of the thumbnail (Should be a PNG file)
Right Select an icon to display at the right of the thumbnail (Should be a PNG file)

Separators

Setting name Description
Width Sets the width of the separators used for team/multi-character scenarios
Color Sets the color of the separators used for team/multi-character scenarios

Display

Setting name Description
Phase name? If enabled, the phase name will be displayed in the bottom middle section of the thumbnail
Team names? If enabled, the thumbnails will display team names instead of character names
Sponsors? If enabled, the player names will be accompanied by their respective sponsors (Ignored if "Team names?" is on)
Flip P1 assets? If enabled, the character assets for the Player 1 side will be flipped horizontally
Flip P2 assets? If enabled, the character assets for the Player 2 side will be flipped horizontally
Zoom Sets the level of zoom to be used for the assets (This setting is game-dependent)

Fonts

Setting name Description
Tag font Sets the font for player tags
Phase font Sets the font for phase/match display in the bottom middle section of the thumbnail
Font name Sets the font
Font type Sets which variant of the font should be used
Font color Sets the text color
Font outline Enables/Disables the outline and sets its color

Asset Pack

Setting name Description
Asset Pack Sets the asset pack to be used for the thumbnails (This setting is game-dependent)

UI options

Setting name Description
Open File Explorer after generation? If enabled, the software will open the out/thumbnails folder in your File Explorer after generating a thumbnail. If disabled, a simple message window notifying the user is opened instead.

Other

Setting name Description
Reset to defaults Resets all of the thumbnail generator settings back to default
Update preview Updates the thumbnail preview manually using the data provided in the scoreboard tab

Editing the templates

Included with the TournamentStreamHelper are templates for the foreground and background elements of the thumbnail. While the PNG files are used by the software itself, feel free to use the PSD files as a base to get an idea of the position and size of the various elements of the thumbnail and create your own design.

Here are a few tips we can give you to help you with creating your own templates:

  • We recommend using a 16/9 aspect ratio for both your foreground and background designs in order to match standard UI elements from various websites
  • We recommend keeping the same aspect ratio for the foreground and the background
  • The foreground needs to be a transparent PNG file.

Thumbnail examples

Zetterburn-vs-Clairen-2024-01-09-08-53-01

Example of thumbnail for Doubles in Rivals of Aether

Guile-vs-M Bison-2024-01-09-08-56-53

Example of thumbnail for a Crew Battle scenario in Street Fighter The Movie (arcade game). Notice how the generator uses team names instead.

Kazuya-vs-Heihachi-2024-01-09-08-58-26

Example of thumbnail for Tekken Tag Tournament 2, a team-based game with ratio systems

Ky-vs-Testament-2024-01-09-09-00-18

Example of thumbnail for Guilty Gear -STRIVE-, where we are using a different font and disabling phase display