-
Notifications
You must be signed in to change notification settings - Fork 1
/
player.py
729 lines (636 loc) · 27.4 KB
/
player.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
import numpy as np
import click
import time
import pygame
import pygame.locals as pyloc
import librosa as lr
import ffmpeg
import logging
import re
import pyaudio
import subprocess
import json
import os
import signal
import pdb
logging.basicConfig(level=logging.DEBUG)
log = logging.getLogger(__name__)
playlog = log.getChild('playback')
class PlayArgs:
def __init__(self, mouse_pos, position_offset, window_size, speed,
normal_speed, pause, set_bookmark, goto_bookmark, exit):
self.goto_bookmark = goto_bookmark
self.set_bookmark = set_bookmark
self.normal_speed = normal_speed
self.window_size = window_size
self.speed = speed
self.exit = exit
self.pause = pause
self.mouse_pos = mouse_pos
self.position_offset = position_offset
def got_command(self):
return self.pause or self.mouse_pos or self.position_offset or \
self.exit or self.speed or self.window_size or \
self.normal_speed or self.set_bookmark or self.goto_bookmark
# TODO log what the mimimum and maximum time that could be required before
# the silence cutter can kick in based on the BLOCK_LENGTH speed etc.
# TODO put video playback into seperate process to reduce lag
# TODO if a command is issued always draw the stats surface for the specified
# ammount of time
# Fixme if the playbackspeed is less that one, after some time a buffer
# underflow exception is raised
# TODO create fadein fadeout effect for stats bar
# TODO make it so that you can see the playbar always without resizing
# TODO make it so that you can only scrub through the timeline when you are on it
# TODO make it so that the sime of a point on the progressbar is displayed when
# you hover over the progressbar
# TODO enable selection of which audiotrack to play
# TODO Make it so that you can install via pip (the executable)
# (use setuptools? look at click documentation)
# TODO create tests for different file types
# FIXME when reaching the end of a .ts file that is currently being written
# the video resets to the positon of the play_from parameter play_from_pos
# was invoked with. This happens when the speed is 2 and the difference
# between video_positon and length_of_file is too close.
# TODO allow fractional speed
# TODO make it that it works for audiofiles
# TODO cerate command line documentation on controlls in window
# TODO add speed modifiers in timeline
# IFNEEDED create audio syncpoints. Prestart new audio and video streams
# (or only one of them) and then switch to them at a specific sync point
# (some point in time)
# IFNEEDED reimplement the simple unbuffered speedup procedures
# (because they run faster and do not lag)
# NICE you can stream youtube videos
# TODO Write tests for this buffer
class NumpyBuffer:
def __init__(self, size, dtype):
self.buffer = np.zeros(size, dtype=dtype)
self._buffer_len = size
self._write_idx = 0
self._read_idx = 0
self._fill_level = 0
@property
def fill_level(self):
return self._fill_level
@fill_level.setter
def fill_level(self, value):
if value > self._buffer_len:
raise Exception("Buffer overflow")
if value < 0:
raise Exception("Buffer underflow")
self._fill_level = value
def peek(self, n):
if n > self._buffer_len * 2:
raise Exception("Can't read more than twice the buffer size.")
rem = self._remaining_read_capacity()
if n <= rem:
return self.buffer[self._read_idx:n + self._read_idx]
else:
rem_n = n - rem
a = self.buffer[self._read_idx:]
b = self.buffer[:rem_n]
return np.concatenate((a, b))
def read(self, n):
r = self.peek(n)
self.advance_r(n)
return r
def write(self, arr):
if len(arr) > self._buffer_len * 2:
raise Exception("Can't write more than twice the buffer size.")
arr_len = len(arr)
if arr_len <= (self._buffer_len - self._write_idx):
self.buffer[self._write_idx:self._write_idx + arr_len] = arr
else:
rem = self._remaining_write_capacity()
self.buffer[self._write_idx:] = arr[:rem]
rem_a = len(arr) - rem
self.buffer[:rem_a] = arr[rem:]
self._advance_w(arr_len)
def _remaining_write_capacity(self):
return self._buffer_len - self._write_idx
def _remaining_read_capacity(self):
return self._buffer_len - self._read_idx
def _advance_w(self, x):
self.fill_level += x
self._write_idx = (self._write_idx + x) % self._buffer_len
def advance_r(self, x):
self.fill_level -= x
self._read_idx = (self._read_idx + x) % self._buffer_len
def test_buffer():
b = NumpyBuffer(16, np.float32)
for i in 100:
arr = np.array([1,2,8])
b.write(arr)
assert b.peek(3) == arr
assert b.read(3) == arr
class EventManager:
def __init__(self, speed):
signal.signal(signal.SIGINT, self.set_exit)
signal.signal(signal.SIGTERM, self.set_exit)
self.exit = None
self.time_last_mouse_move = 0
self.last_mouse_pos = None
self.last_vid_resize = None
self.speed = speed
def set_exit(self, signum, frame):
self.exit = True
log.debug('Exit flag set')
def handle_events(self, screen_size, stats_survace_x_size):
events = pygame.event.get()
play_offset = None
pause = None
speed_changed = False
window_size = None
mouse_button_on_stats_surf = None
screen_adjusted = False
normal_speed = False
set_bookmark = None
goto_bookmark = None
b = None
mouse_pos = pygame.mouse.get_pos()
if mouse_pos != self.last_mouse_pos:
self.last_mouse_pos = mouse_pos
self.time_last_mouse_move = time.time()
self.mouse_moved = True
else:
self.mouse_moved = False
ctrl_down = pygame.key.get_mods() & pygame.KMOD_CTRL
shift_down = pygame.key.get_mods() & pygame.KMOD_SHIFT
jump_coef = 2 if ctrl_down else 1
jump_coef *= 0.5 if shift_down else 1
for event in events:
if event.type == pyloc.QUIT:
self.set_exit(None, None)
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
self.set_exit(None, None)
elif event.key == pygame.K_SPACE:
pause = True
elif event.key == pygame.K_LEFT:
play_offset = -10 * self.speed * jump_coef
elif event.key == pygame.K_RIGHT:
play_offset = 10 * self.speed * jump_coef
elif event.key in [pygame.K_KP_PLUS, pygame.K_PLUS]:
self.speed = self.speed * 1.1
speed_changed = True
elif event.key in [pygame.K_KP_MINUS, pygame.K_MINUS]:
self.speed = self.speed * 0.9
speed_changed = True
elif event.key == pygame.K_r:
normal_speed = True
if event.key == pygame.K_0: b = 0
if event.key == pygame.K_1: b = 1
if event.key == pygame.K_2: b = 2
if event.key == pygame.K_3: b = 3
if event.key == pygame.K_4: b = 4
if event.key == pygame.K_5: b = 5
if event.key == pygame.K_6: b = 6
if event.key == pygame.K_7: b = 7
if event.key == pygame.K_8: b = 8
if event.key == pygame.K_9: b = 9
if b:
if pygame.key.get_mods() & pygame.KMOD_CTRL:
set_bookmark = 1
else:
goto_bookmark = 1
elif event.type == pygame.MOUSEBUTTONDOWN:
if mouse_pos[1] > screen_size[1] - stats_survace_x_size:
mouse_button_on_stats_surf = True
else:
pause = True
if event.type == pyloc.VIDEORESIZE:
self.last_vid_resize = event.dict['size']
screen_adjusted = True
log.debug(f'resize: {self.last_vid_resize}')
if not screen_adjusted and self.last_vid_resize:
window_size = self.last_vid_resize
self.last_vid_resize = None
pygame.display.flip()
speed = self.speed if speed_changed else None
mouse_pos = mouse_pos if mouse_button_on_stats_surf else None
return PlayArgs(mouse_pos, play_offset, window_size,
speed, normal_speed, pause, set_bookmark,
goto_bookmark, self.exit)
class AudioPlayer:
def __init__(self, pyaudio_instance, audio_sr, speed, silence_speedup,
file, play_from, ffmpeg_loglevel, volume, audio_channel):
self.volume = volume
self.pyaudio_instance = pyaudio_instance
self.audio_sr = audio_sr
self.speed = speed
self.silence_speedup = silence_speedup
self.file = file
self.play_from = play_from
self.ffmpeg_loglevel = ffmpeg_loglevel
self.BLOCK_LENGTH = 1024 * 24
self.AUDIO_DROP_SKIP_DURATION = \
self.BLOCK_LENGTH / audio_sr / speed * silence_speedup / 2
self.AUDIO_THRESHHOLD = 0.1
self.HORIZON_COEF = 4
self.FRAME_LENGTH = \
int(self.BLOCK_LENGTH * self.HORIZON_COEF * self.speed)
self.ADVANCE_LENGTH = int(self.BLOCK_LENGTH * self.speed)
self.n_droped = 0
self.audio_stream = create_ffmpeg_audio_stream(
file, play_from, ffmpeg_loglevel, audio_channel)
self.buff = NumpyBuffer(self.FRAME_LENGTH * 20, np.float32)
i = np.frombuffer(
self.audio_stream.stdout.read(self.FRAME_LENGTH * 4),
np.float32)
self.buff.write(i)
self.audio_out_stream = pyaudio_instance.open(
format=pyaudio.paFloat32,
channels=1,
rate=audio_sr * 2,
frames_per_buffer=self.BLOCK_LENGTH,
output=True,
stream_callback=self._callback_ff
)
self.first_callback = True
self.trigger_last_write = False
self.last_write_triggered = False
playlog.debug('Audioplayer started')
def _callback_ff(self, in_data, frame_count, time_info, status):
while self.buff.fill_level < self.FRAME_LENGTH * 2:
s = self.audio_stream.stdout.read(self.ADVANCE_LENGTH * 4)
if len(s) == 0:
playlog.debug("Audiostream end reached")
return None, pyaudio.paComplete
i = np.frombuffer(s, np.float32)
self.buff.write(i)
frame_1 = self.buff.peek(self.FRAME_LENGTH)
self.buff.advance_r(self.ADVANCE_LENGTH)
frame_2 = self.buff.peek(self.FRAME_LENGTH)
data1 = lr.effects.time_stretch(
frame_1, self.speed, center=False)
data2 = lr.effects.time_stretch(
frame_2, self.speed, center=False)
a1 = data2[:self.BLOCK_LENGTH]
a2 = np.linspace(0, 1, self.BLOCK_LENGTH)
a = a1 * a2
b1 = data1[self.BLOCK_LENGTH:self.BLOCK_LENGTH*2]
b2 = np.linspace(1, 0, self.BLOCK_LENGTH)
b = b1 * b2
data = (a + b).astype('float32')
# Drop silence
if self.silence_speedup > 1 and \
(self.buff.peek(int(self.BLOCK_LENGTH * (self.silence_speedup - 1) * self.speed)) <
self.AUDIO_THRESHHOLD).all():
self.buff.advance_r(int(self.BLOCK_LENGTH * (self.silence_speedup - 1)))
self.n_droped += 1
if self.first_callback:
self.first_callback = False
data = (data * self.volume * np.linspace(0, 1, self.BLOCK_LENGTH)).astype('float32')
return data, pyaudio.paContinue
elif self.trigger_last_write:
data = (data * self.volume * np.linspace(1, 0, self.BLOCK_LENGTH)).astype( 'float32')
self.last_write_triggered = True
return data, pyaudio.paComplete
else:
return data * self.volume, pyaudio.paContinue
def close(self):
self.trigger_last_write = True
time.sleep(0.3)
self.audio_out_stream.close()
self.audio_stream.kill()
def sec_to_time_str(x):
m, s = divmod(x, 60)
h, m = divmod(m, 60)
return f'{int(h):02}:{int(m):02}:{int(s):02}'
def get_stats_surf(playbar_offset_pix, x_size, screen_resolution, playbacktime,
total_media_length, speed, silence_speedup):
FONT_SIZE = 20
FONT_COLOR = (200, 200, 200)
font = pygame.font.SysFont(None, FONT_SIZE)
x, y = screen_resolution[0], x_size
pos = screen_resolution[0] - x, screen_resolution[1] - y
surf = pygame.Surface((x, y))
surf.set_alpha(200)
ratio_played = playbacktime / total_media_length
outline = pygame.Rect(playbar_offset_pix[0], playbar_offset_pix[1],
x - playbar_offset_pix[0] * 2,
y - playbar_offset_pix[1] * 2)
progress = outline.copy()
progress.width = outline.width * ratio_played
OUTLINE_THICKNESS = 2
outline.height -= OUTLINE_THICKNESS / 2
outline.width -= OUTLINE_THICKNESS / 2
a = 50
pygame.draw.rect(surf, (a, a, a), outline, OUTLINE_THICKNESS)
pygame.draw.rect(surf, (255, 255, 255), progress)
# TIMINGS
PADING = 3
text = font.render(f' {sec_to_time_str(playbacktime)}', True, FONT_COLOR)
surf.blit(text, (PADING, PADING))
time_remaining = sec_to_time_str(
(total_media_length - playbacktime) / speed)
text = font.render(f'-{time_remaining}', True, FONT_COLOR)
surf.blit(text, (PADING, y / 2 - PADING - FONT_SIZE / 5))
text = font.render(f' {sec_to_time_str(total_media_length)}', True,
FONT_COLOR)
surf.blit(text, (PADING, y - PADING - FONT_SIZE / 1.5))
# Settings
text = font.render(f'sp: {speed:01.2f}', True, FONT_COLOR)
surf.blit(text, (x - FONT_SIZE + PADING - 42, PADING))
# text = font.render(f' {speed}', True, FONT_COLOR)
# surf.blit(text, (x - FONT_SIZE + PADING, PADING))
text = font.render(f's-sp: {silence_speedup:01}', True, FONT_COLOR)
surf.blit(text, (x - FONT_SIZE + PADING - 42, y - PADING - FONT_SIZE / 1.5))
return surf, pos
def create_ffmpeg_video_stream(file, ss, ffmpeg_loglevel, frame_rate):
read_proc = (
ffmpeg
.input(file, ss=ss, loglevel=ffmpeg_loglevel)
.output('pipe:', format='rawvideo', pix_fmt='rgb24', r=frame_rate)
.run_async(pipe_stdout=True)
)
return read_proc
def create_ffmpeg_audio_stream(file, ss, ffmpeg_loglevel, audio_channel=0):
read_proc = (
ffmpeg
.input(file, ss=ss, loglevel=ffmpeg_loglevel)
.output('pipe:', format='f32le', acodec='pcm_f32le',
map=f'0:a:{audio_channel}')
.run_async(pipe_stdout=True)
)
return read_proc
def play_from_pos(file, screen, screen_resolution, video_resolution,
pyaudio_instance, audio_sr, volume, audio_channel,
frame_rate, speed, play_from, silence_speedup,
ffmpeg_loglevel, event_manager, input_length,
playbar_offset_pix, stats_surface_x_size):
v_width, v_height = video_resolution
playlog.debug("Starting video stream.")
video_stream = create_ffmpeg_video_stream(file, play_from, ffmpeg_loglevel,
frame_rate)
audio_player = AudioPlayer(pyaudio_instance, audio_sr, speed,
silence_speedup, file, play_from,
ffmpeg_loglevel, volume, audio_channel)
def cleanup():
audio_player.close()
video_stream.kill()
def get_video_position(curr_idx, frame_rate, play_from):
return curr_idx / frame_rate + play_from
playlog.debug("starting playback")
start_time = time.time()
curr_idx = 0
playback_offset = 0
while True:
ret = event_manager.handle_events(screen_resolution,
stats_surface_x_size)
video_position = get_video_position(curr_idx, frame_rate, play_from)
if video_position > input_length:
input_length = get_file_length(file)
if ret.got_command():
draw_stats_surf(input_length, playbar_offset_pix, screen,
screen_resolution, silence_speedup, speed,
stats_surface_x_size, video_position)
cleanup()
return False, video_position, ret
playback_time = time.time() - start_time + playback_offset
playback_offset += audio_player.AUDIO_DROP_SKIP_DURATION * \
(audio_player.n_droped * VIDEO_SKIP_COEF)
audio_player.n_droped = 0
frame_idx = int(playback_time * frame_rate * speed)
if curr_idx >= frame_idx:
continue
while curr_idx < frame_idx:
video_stream.stdout.read(v_width * v_height * 3)
curr_idx += 1
in_bytes = video_stream.stdout.read(v_width * v_height * 3)
curr_idx += 1
if len(in_bytes) == 0:
playlog.info("Video steam empty, stopping playback")
draw_stats_surf(input_length, playbar_offset_pix, screen,
screen_resolution, silence_speedup, speed,
stats_surface_x_size, video_position)
cleanup()
return True, video_position, ret
in_frame = (
np
.frombuffer(in_bytes, np.uint8)
.reshape([v_height, v_width, 3])
.transpose([1, 0, 2])
)
frame_surf = pygame.surfarray.make_surface(in_frame)
# if not video_resolution == screen_resolution:
frame_surf = pygame.transform.scale(frame_surf, screen_resolution)
screen.blit(frame_surf, (0, 0))
if time.time() - event_manager.time_last_mouse_move < 2:
draw_stats_surf(input_length, playbar_offset_pix, screen,
screen_resolution, silence_speedup, speed,
stats_surface_x_size, video_position)
pygame.display.flip()
raise Exception("Invalid programm state")
def draw_stats_surf(input_length, playbar_offset_pix, screen,
screen_resolution, silence_speedup, speed,
stats_surface_x_size, video_position):
stats_surf, pos = get_stats_surf(playbar_offset_pix, stats_surface_x_size,
screen_resolution, video_position,
input_length, speed, silence_speedup)
screen.blit(stats_surf, pos)
# =============================================================================
# STARTUP
# =============================================================================
def get_file_resolution(file):
r = subprocess.run(["ffprobe", "-v", "error", "-select_streams", "v:0",
f"-show_entries", "stream=width,height",
f"-of", "csv=s=x:p=0", file],
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT)
res = re.match(r'(\d+)x(\d+)\n?', r.stdout.decode('utf-8'))
if not res:
raise Exception(f"Could not infer resolution from ffprobe output {r}.")
return int(res.group(1)), int(res.group(2))
def get_file_length(file):
r = subprocess.run(["ffprobe", "-v", "error", "-show_entries",
"format=duration", "-of",
"default=noprint_wrappers=1:nokey=1", file],
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT)
try:
return float(r.stdout)
except Exception as e:
log.error("Could not extract file length.")
raise
SPEED_DEFAULT = 1.8
SILENCE_SPEEDUP_DEFAULT = 5
@click.command()
@click.argument('file',
type=click.Path(True, dir_okay=False, resolve_path=True))
@click.option('-s', '--speed', type=float, default=SPEED_DEFAULT, show_default=True,
help='How fast to playback.')
@click.option('-b', '--silence-speedup', default=SILENCE_SPEEDUP_DEFAULT, type=int,
show_default=True,
help="How much faster to play silence. This is in addition to "
"the speedup specified with --speed.")
@click.option('-v', '--volume', type=float, default=1, show_default=True,
help='Playback volume of audio.')
@click.option('--audio-channel', type=int, default=0, show_default=True,
help='The audio channel to play back.')
@click.option('--play-from', type=int, default=None, show_default=True,
help='Where to start playback in seconds. Overwrites loaded '
'playback location.')
@click.option('--frame-rate', type=int, default=15, show_default=True,
help='The framerate to play the video back at. Low values '
'improve performance.')
@click.option('-r', '--init-screen-res', type=int, nargs=2,
default=(1885, 1012),
show_default=True,
help='What resolution should the input be stretched to '
'initially.')
@click.option('-r', '--max-screen-res', type=int, nargs=2,
default=(1920, 1080),
show_default=True,
help='The maximum resolution that the screen can take.')
@click.option('--no-save-pos', is_flag=True,
help='Disable loading and saving of the playback position.')
@click.option('--ffmpeg-loglevel', default='warning', show_default=True,
help="Set the loglevel of ffmpeg.")
def main(file, speed, play_from, frame_rate, volume, audio_channel,
init_screen_res, max_screen_res,
silence_speedup, no_save_pos, ffmpeg_loglevel):
"""
Runtime commands
Space Pause playback
left_arrow Seek backwards 5 seconds
right_arrow Seek forward 5 seconds
mouse_click Jump to position in timeline at mouse position
plus Increase playback speed 10%
minus Decrease playback speed 10%
r toogle between set speed and speed 1
Esc Exit the application
"""
if silence_speedup < 1:
raise Exception(f"--silence-speedup needs to be an integer greater "
f"than zero.")
if speed < 1:
raise Exception(f"speeds under 1 are not supported right now as they "
f"lead to a sound buffer underflow for some reason.")
VIDEO_PLAYBACK_SAVE_FILE = \
f'{os.path.dirname(__file__)}/playback_positions.json'
STATS_SURFACE_X_SIZE = 1080//20
SEEKBACK_ON_RESUME = 1
log.debug(f'Video pos save file {VIDEO_PLAYBACK_SAVE_FILE}')
pyaudio_instance = pyaudio.PyAudio()
pygame.init()
screen = pygame.display.set_mode(max_screen_res,
pygame.HWSURFACE | pygame.DOUBLEBUF | pygame.RESIZABLE)
pygame.display.set_caption(f'bepl {file}')
audio_sr = lr.get_samplerate(file)
log.debug(f'Audio sample-rate of {audio_sr} inferred.')
input_resolution = get_file_resolution(file)
log.debug(f'Video resolution infered {input_resolution}')
input_length = get_file_length(file)
n_input_length = None
if not play_from:
play_from = 0
if not play_from and not no_save_pos:
play_from = load_playback_pos(VIDEO_PLAYBACK_SAVE_FILE, file)
PLAYBAR_OFFSET_PIX = (70, 10)
event_manager = EventManager(speed)
cmd = {'file': file,
'screen': screen,
'screen_resolution': init_screen_res,
'video_resolution': input_resolution,
'audio_sr': audio_sr,
'frame_rate': frame_rate,
'speed': speed,
'play_from': play_from,
'silence_speedup': silence_speedup,
'pyaudio_instance': pyaudio_instance,
'ffmpeg_loglevel': ffmpeg_loglevel,
'event_manager': event_manager,
'input_length': input_length,
'playbar_offset_pix': PLAYBAR_OFFSET_PIX,
'volume': volume,
'audio_channel': audio_channel,
'stats_surface_x_size': STATS_SURFACE_X_SIZE,
}
while True:
while True:
stream_ended, vid_pos, new_cmd = play_from_pos(**cmd)
n_input_length = get_file_length(file)
if not stream_ended or input_length == n_input_length:
input_length = n_input_length
cmd['input_length'] = input_length
break
else:
input_length = n_input_length
cmd['input_length'] = input_length
if new_cmd.exit:
if not no_save_pos:
save_playback_pos(VIDEO_PLAYBACK_SAVE_FILE, file, vid_pos)
break
cmd['play_from'] = vid_pos
if new_cmd.window_size:
init_screen_res = new_cmd.window_size
cmd['screen_resolution'] = init_screen_res
if new_cmd.pause or stream_ended:
log.debug("Paused or stream end reached, waiting for command.")
cmd['play_from'] -= SEEKBACK_ON_RESUME
while True:
time.sleep(0.1)
new_cmd = event_manager.handle_events(cmd['screen_resolution'],
STATS_SURFACE_X_SIZE)
if new_cmd.got_command():
break
if new_cmd.speed:
if new_cmd.speed < 1:
log.warning(
f"Speeds under 1 are not supported right now as they "
f"lead to a sound buffer underflow for some reason.")
cmd['speed'] = 1
speed = 1
else:
speed = new_cmd.speed
cmd['speed'] = new_cmd.speed
if new_cmd.normal_speed:
if cmd['speed'] == 1:
cmd['speed'] = speed
else:
cmd['speed'] = 1
if new_cmd.position_offset:
cmd['play_from'] = \
np.clip(vid_pos + new_cmd.position_offset,
0,
input_length - 0.5)
if new_cmd.mouse_pos:
zeroed = new_cmd.mouse_pos[0] - PLAYBAR_OFFSET_PIX[0]
scaled = zeroed / (
init_screen_res[0] - PLAYBAR_OFFSET_PIX[0] * 2)
cmd['play_from'] = np.clip(scaled * input_length,
0,
input_length - 0.5)
pyaudio_instance.terminate()
pygame.display.quit()
#TODO implement bookmarking
def save_playback_position():
pass
def load_playback_position():
pass
def load_playback_pos(save_file, video_file, seek_back=2):
if not os.path.isfile(save_file):
return 0
with open(save_file) as f:
data = json.load(f)
if video_file in data.keys():
play_from = data[video_file]
else:
play_from = 0
log.debug(f'Loaded playback time of {video_file}')
return max(0, play_from - seek_back)
def save_playback_pos(save_file, video_file, vid_pos):
new_save = {video_file: vid_pos}
data = {}
if os.path.isfile(save_file):
with open(save_file, 'r') as f:
data = json.load(f)
data.update(new_save)
with open(save_file, 'w') as f:
json.dump(data, f)
log.debug(f'Saved playback time of {video_file}')
if __name__ == '__main__':
VIDEO_SKIP_COEF = 0.8
main()