Skip to content

Commit

Permalink
Merge pull request #58 from jonathan-robertson/dev
Browse files Browse the repository at this point in the history
Fix colors in text
  • Loading branch information
jonathan-robertson authored Nov 16, 2022
2 parents 2e293d2 + d266c45 commit 689df03
Show file tree
Hide file tree
Showing 3 changed files with 13 additions and 9 deletions.
16 changes: 8 additions & 8 deletions Amnesia/Config/Localization.txt
Original file line number Diff line number Diff line change
@@ -1,35 +1,35 @@
Key,File,Type,english

amnesiaJournalTip,Journal Tip,,"This server is configured so that players 'forget' certain kinds of progress after dying [ff8000]{cvar(amnesiaMaxLives)}[ffffff] times. You can view your Remaining Lives by going to the Character tab and selecting Core Character Stats.\n\n[ff007f]Forgotten[ffffff]: levels, learned skills, unspent skill points, and Player Stats related to zombie/player kills as well as times died.\n\n[00ff88]Never Forgotten[ffffff]: learned schematics, books, items/equipment (backpack is dropped on ground, but not deleted), vehicles, map, waypoints, land claims, bedroll location, quests, trader relationships.\n\n[00ff88]Recovering a Life[ffffff]: All traders sell Smelling Salts in limited quantities, which you can use to recover a single life. This item is quite expensive, so you probably won't be able to afford it right away.\n\n[00ff88]Safe PVP[ffffff]: You will NOT lose any lives if another player kills you, but you will lose 1 life if you die for any other reason (zombies, suicide, gravity, traps).\n\n[00ff88]Safe Blood Moon[ffffff]: You will NOT lose any lives during Blood Moon, regardless of what kills you (or even if you kill yourself). Focus instead on safely gaining levels during this hectic event.\n\n[00ff88]Positive Outlook[ffffff]: Forgetting all your negative experiences from before will leave you feeling strangely positive about the future! Double XP for up to 1 hour will help you to quickly get back on your feet."
amnesiaJournalTip,Journal Tip,,"This server is configured so that players 'forget' certain kinds of progress after dying [ff8000]{cvar(amnesiaMaxLives)}[-] times. You can view your Remaining Lives by going to the Character tab and selecting Core Character Stats.\n\n[ff007f]Forgotten[-]: levels, learned skills, unspent skill points, and Player Stats related to zombie/player kills as well as times died.\n\n[00ff80]Never Forgotten[-]: learned schematics, books, items/equipment (backpack is dropped on ground, but not deleted), vehicles, map, waypoints, land claims, bedroll location, quests, trader relationships.\n\n[00ff80]Recovering a Life[-]: All traders sell Smelling Salts in limited quantities, which you can use to recover a single life. This item is quite expensive, so you probably won't be able to afford it right away.\n\n[00ff80]Safe PVP[-]: You will NOT lose any lives if another player kills you, but you will lose 1 life if you die for any other reason (zombies, suicide, gravity, traps).\n\n[00ff80]Safe Blood Moon[-]: You will NOT lose any lives during Blood Moon, regardless of what kills you (or even if you kill yourself). Focus instead on safely gaining levels during this hectic event.\n\n[00ff80]Positive Outlook[-]: Forgetting all your negative experiences from before will leave you feeling strangely positive about the future! Double XP for up to 1 hour will help you to quickly get back on your feet."
amnesiaJournalTip_title,Journal Tip,,"Amnesia (1/2) [ff8000][MOD]"

amnesiaJournalTip2,Journal Tip,,"The constant threat of zombies weighs heavily on survivors, so it's only natural for key moments to spark a wave of relief.\n\nNews of [00ff80]any survivor[ffffff] eliminating major threats will help [00ff80]every survivor[ffffff] to relax and gain a [00ff80]Positive Outlook (bonus XP)[ffffff] for some number of extra minutes (up to 60):\n[00ff80]1 extra minute[ffffff] from taking down a [ffbf00]Demolition Zombie[ffffff]\n[00ff80]5 extra minutes[ffffff] from a [e32636]Scorcher[ffffff]\n[00ff80]15 extra minutes[ffffff] from a [ff4500]Juggernaut[ffffff] or [ffff00]Golden Juggernaut[ffffff]"
amnesiaJournalTip2,Journal Tip,,"The constant threat of zombies weighs heavily on survivors, so it's only natural for key moments to spark a wave of relief.\n\nNews of [00ff80]any survivor[-] eliminating major threats will help [00ff80]every survivor[-] to relax and gain a [00ff80]Positive Outlook (bonus XP)[-] for some number of extra minutes (up to 60):\n[00ff80]1 extra minute[-] from taking down a [ffbf00]Demolition Zombie[-]\n[00ff80]5 extra minutes[-] from a [e32636]Scorcher[-]\n[00ff80]15 extra minutes[-] from a [ff4500]Juggernaut[-] or [ffff00]Golden Juggernaut[-]"
amnesiaJournalTip2_title,Journal Tip,,"Amnesia (2/2) [ff8000][MOD]"

buffAmnesiaMentallyStableName,buffs,Buffs,"Mentally Stable"
buffAmnesiaMentallyStableDesc,buffs,Buffs,"Your mind and memory are healthy and you feel ready to take on the world!\n\nExperiencing severe trauma (death) will negatively impact your mental state and will eventually cause you to lose your mind...\n\n[FF8000]Remaining Lives: {cvar(amnesiaRemainingLives)}/{cvar(amnesiaMaxLives)}"
buffAmnesiaMentallyStableTooltip,buffs,Buffs,"Mentally Stable: Your mind and memory are healthy and you feel ready to take on the world!"

buffAmnesiaMentallyUneasyName,buffs,Buffs,"Mentally Uneasy"
buffAmnesiaMentallyUneasyDesc,buffs,Buffs,"Feeling a little overwhelmed, you realize surviving the apocalypse is tougher than you expected.\n\nYou can only handle significant trauma a few more times before losing your mind...\n\n[FF8000]Remaining Lives: {cvar(amnesiaRemainingLives)}/{cvar(amnesiaMaxLives)}[ffffff]\n\nYou can sometimes find Smelling Salts for sale by Traders that you can use to recover 1 life with, but they are pretty expensive."
buffAmnesiaMentallyUneasyDesc,buffs,Buffs,"Feeling a little overwhelmed, you realize surviving the apocalypse is tougher than you expected.\n\nYou can only handle significant trauma a few more times before losing your mind...\n\n[FF8000]Remaining Lives: {cvar(amnesiaRemainingLives)}/{cvar(amnesiaMaxLives)}[-]\n\nYou can sometimes find Smelling Salts for sale by Traders that you can use to recover 1 life with, but they are pretty expensive."
buffAmnesiaMentallyUneasyTooltip,buffs,Buffs,"Mentally Uneasy: Significant Trauma has taken its toll on your mind and spirit"

buffAmnesiaMentallyUnhingedName,buffs,Buffs,"Mentally Unhinged"
buffAmnesiaMentallyUnhingedDesc,buffs,Buffs,"You feel your sensibility slipping away. Adrenaline is coursing through your veins, granting a heightened awareness while making tasks requiring focus more difficult.\n\n[FF0000]Experiencing significant trauma 1 more time will cause you to forget almost everything you're learned.[ffffff]\n\nYou can sometimes find Smelling Salts for sale by Traders that you can use to recover 1 life with, but they are pretty expensive."
buffAmnesiaMentallyUnhingedDesc,buffs,Buffs,"You feel your sensibility slipping away. Adrenaline is coursing through your veins, granting a heightened awareness while making tasks requiring focus more difficult.\n\n[FF0000]Experiencing significant trauma 1 more time will cause you to forget almost everything you're learned.[-]\n\nYou can sometimes find Smelling Salts for sale by Traders that you can use to recover 1 life with, but they are pretty expensive."
buffAmnesiaMentallyUnhingedTooltip,buffs,Buffs,"Mentally Unhinged: going down once more will cause a mental break - you will forget everything"

buffAmnesiaMemoryLossName,buffs,Buffs,"Memory Loss"
buffAmnesiaMemoryLossDesc,buffs,Buffs,"What was it you were doing again? You find it hard to recall...\n\n[FF8000]Oh look, it's the apocalypse.\n\n[FFFFFF]You feel a sense that mistakes were made, but perhaps you can find a more effective method of survival this time around."
buffAmnesiaMemoryLossDesc,buffs,Buffs,"What was it you were doing again? You find it hard to recall...\n\n[FF8000]Oh look, it's the apocalypse.\n\n[-]You feel a sense that mistakes were made, but perhaps you can find a more effective method of survival this time around."
buffAmnesiaMemoryLossTooltip,buffs,Buffs,"Memory Loss: Significant trauma has caused memory loss. You barely recall who you once were..."

buffAmnesiaPositiveOutlookName,buffs,Buffs,"Positive Outlook"
buffAmnesiaPositiveOutlookDesc,buffs,Buffs,"Starting fresh is always hard, but you're feeling especially positive about your situation and the future.\n\nSure, the world has gone to hell, but that doesn't mean your attitude needs to!\n\n[00FF00]XP Gain is Doubled!"
buffAmnesiaPositiveOutlookTooltip,buffs,Buffs,"Positive Outlook: [00FF00]XP Gain Doubled!"

buffAmnesiaBloodmoonLifeProtectionName,buffs,Buffs,"Blood Moon Life Protection"
buffAmnesiaBloodmoonLifeProtectionDesc,buffs,Buffs,"You feel something in the air that seems to provide you with a sense of peace and clarity of thought... perhaps this is the same 'something' causing the zombies to go wild.\n\n[00ff80]You WILL NOT lose any lives if you die during this event[ffffff].\n\n... but still, try to play it safe."
buffAmnesiaBloodmoonLifeProtectionTooltip,buffs,Buffs,"You [00ff80]WILL NOT[ffffff] lose any lives during this event when/if you die"
buffAmnesiaBloodmoonLifeProtectionEndTooltip,buffs,Buffs,"Blood Moon Protection [ff007f]HAS ENDED[ffffff] - dying will result in lives lost again"
buffAmnesiaBloodmoonLifeProtectionDesc,buffs,Buffs,"You feel something in the air that seems to provide you with a sense of peace and clarity of thought... perhaps this is the same 'something' causing the zombies to go wild.\n\n[00ff80]You WILL NOT lose any lives if you die during this event[-].\n\n... but still, try to play it safe."
buffAmnesiaBloodmoonLifeProtectionTooltip,buffs,Buffs,"You [00ff80]WILL NOT[-] lose any lives during this event when/if you die"
buffAmnesiaBloodmoonLifeProtectionEndTooltip,buffs,Buffs,"Blood Moon Protection [ff007f]HAS ENDED[-] - dying will result in lives lost again"

amnesiaSmellingSalts,items,Medical,"Smelling Salts"
amnesiaSmellingSaltsDesc,items,Medical,"Use to restore 1 life."
Expand Down
4 changes: 4 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,10 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [0.9.4] - 2022-11-16

- fix colors in text

## [0.9.3] - 2022-10-15

- add extra journal notes explaining mechanics
Expand Down
2 changes: 1 addition & 1 deletion ModInfo.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
<Name value="Amnesia" />
<Description value="Reset player progress after a configurable number of deaths" />
<Author value="Jonathan Robertson (Kanaverum)" />
<Version value="0.9.3" />
<Version value="0.9.4" />
<Website value="https://github.com/jonathan-robertson/amnesia" />
</ModInfo>
</xml>

0 comments on commit 689df03

Please sign in to comment.