diff --git a/Amnesia/Config/Localization.txt b/Amnesia/Config/Localization.txt index cc3022d..8f27238 100644 --- a/Amnesia/Config/Localization.txt +++ b/Amnesia/Config/Localization.txt @@ -1,9 +1,9 @@ Key,File,Type,english -amnesiaJournalTip,Journal Tip,,"This server is configured so that players 'forget' certain kinds of progress after dying [ff8000]{cvar(amnesiaMaxLives)}[ffffff] times. You can view your Remaining Lives by going to the Character tab and selecting Core Character Stats.\n\n[ff007f]Forgotten[ffffff]: levels, learned skills, unspent skill points, and Player Stats related to zombie/player kills as well as times died.\n\n[00ff88]Never Forgotten[ffffff]: learned schematics, books, items/equipment (backpack is dropped on ground, but not deleted), vehicles, map, waypoints, land claims, bedroll location, quests, trader relationships.\n\n[00ff88]Recovering a Life[ffffff]: All traders sell Smelling Salts in limited quantities, which you can use to recover a single life. This item is quite expensive, so you probably won't be able to afford it right away.\n\n[00ff88]Safe PVP[ffffff]: You will NOT lose any lives if another player kills you, but you will lose 1 life if you die for any other reason (zombies, suicide, gravity, traps).\n\n[00ff88]Safe Blood Moon[ffffff]: You will NOT lose any lives during Blood Moon, regardless of what kills you (or even if you kill yourself). Focus instead on safely gaining levels during this hectic event.\n\n[00ff88]Positive Outlook[ffffff]: Forgetting all your negative experiences from before will leave you feeling strangely positive about the future! Double XP for up to 1 hour will help you to quickly get back on your feet." +amnesiaJournalTip,Journal Tip,,"This server is configured so that players 'forget' certain kinds of progress after dying [ff8000]{cvar(amnesiaMaxLives)}[-] times. You can view your Remaining Lives by going to the Character tab and selecting Core Character Stats.\n\n[ff007f]Forgotten[-]: levels, learned skills, unspent skill points, and Player Stats related to zombie/player kills as well as times died.\n\n[00ff80]Never Forgotten[-]: learned schematics, books, items/equipment (backpack is dropped on ground, but not deleted), vehicles, map, waypoints, land claims, bedroll location, quests, trader relationships.\n\n[00ff80]Recovering a Life[-]: All traders sell Smelling Salts in limited quantities, which you can use to recover a single life. This item is quite expensive, so you probably won't be able to afford it right away.\n\n[00ff80]Safe PVP[-]: You will NOT lose any lives if another player kills you, but you will lose 1 life if you die for any other reason (zombies, suicide, gravity, traps).\n\n[00ff80]Safe Blood Moon[-]: You will NOT lose any lives during Blood Moon, regardless of what kills you (or even if you kill yourself). Focus instead on safely gaining levels during this hectic event.\n\n[00ff80]Positive Outlook[-]: Forgetting all your negative experiences from before will leave you feeling strangely positive about the future! Double XP for up to 1 hour will help you to quickly get back on your feet." amnesiaJournalTip_title,Journal Tip,,"Amnesia (1/2) [ff8000][MOD]" -amnesiaJournalTip2,Journal Tip,,"The constant threat of zombies weighs heavily on survivors, so it's only natural for key moments to spark a wave of relief.\n\nNews of [00ff80]any survivor[ffffff] eliminating major threats will help [00ff80]every survivor[ffffff] to relax and gain a [00ff80]Positive Outlook (bonus XP)[ffffff] for some number of extra minutes (up to 60):\n[00ff80]1 extra minute[ffffff] from taking down a [ffbf00]Demolition Zombie[ffffff]\n[00ff80]5 extra minutes[ffffff] from a [e32636]Scorcher[ffffff]\n[00ff80]15 extra minutes[ffffff] from a [ff4500]Juggernaut[ffffff] or [ffff00]Golden Juggernaut[ffffff]" +amnesiaJournalTip2,Journal Tip,,"The constant threat of zombies weighs heavily on survivors, so it's only natural for key moments to spark a wave of relief.\n\nNews of [00ff80]any survivor[-] eliminating major threats will help [00ff80]every survivor[-] to relax and gain a [00ff80]Positive Outlook (bonus XP)[-] for some number of extra minutes (up to 60):\n[00ff80]1 extra minute[-] from taking down a [ffbf00]Demolition Zombie[-]\n[00ff80]5 extra minutes[-] from a [e32636]Scorcher[-]\n[00ff80]15 extra minutes[-] from a [ff4500]Juggernaut[-] or [ffff00]Golden Juggernaut[-]" amnesiaJournalTip2_title,Journal Tip,,"Amnesia (2/2) [ff8000][MOD]" buffAmnesiaMentallyStableName,buffs,Buffs,"Mentally Stable" @@ -11,15 +11,15 @@ buffAmnesiaMentallyStableDesc,buffs,Buffs,"Your mind and memory are healthy and buffAmnesiaMentallyStableTooltip,buffs,Buffs,"Mentally Stable: Your mind and memory are healthy and you feel ready to take on the world!" buffAmnesiaMentallyUneasyName,buffs,Buffs,"Mentally Uneasy" -buffAmnesiaMentallyUneasyDesc,buffs,Buffs,"Feeling a little overwhelmed, you realize surviving the apocalypse is tougher than you expected.\n\nYou can only handle significant trauma a few more times before losing your mind...\n\n[FF8000]Remaining Lives: {cvar(amnesiaRemainingLives)}/{cvar(amnesiaMaxLives)}[ffffff]\n\nYou can sometimes find Smelling Salts for sale by Traders that you can use to recover 1 life with, but they are pretty expensive." +buffAmnesiaMentallyUneasyDesc,buffs,Buffs,"Feeling a little overwhelmed, you realize surviving the apocalypse is tougher than you expected.\n\nYou can only handle significant trauma a few more times before losing your mind...\n\n[FF8000]Remaining Lives: {cvar(amnesiaRemainingLives)}/{cvar(amnesiaMaxLives)}[-]\n\nYou can sometimes find Smelling Salts for sale by Traders that you can use to recover 1 life with, but they are pretty expensive." buffAmnesiaMentallyUneasyTooltip,buffs,Buffs,"Mentally Uneasy: Significant Trauma has taken its toll on your mind and spirit" buffAmnesiaMentallyUnhingedName,buffs,Buffs,"Mentally Unhinged" -buffAmnesiaMentallyUnhingedDesc,buffs,Buffs,"You feel your sensibility slipping away. Adrenaline is coursing through your veins, granting a heightened awareness while making tasks requiring focus more difficult.\n\n[FF0000]Experiencing significant trauma 1 more time will cause you to forget almost everything you're learned.[ffffff]\n\nYou can sometimes find Smelling Salts for sale by Traders that you can use to recover 1 life with, but they are pretty expensive." +buffAmnesiaMentallyUnhingedDesc,buffs,Buffs,"You feel your sensibility slipping away. Adrenaline is coursing through your veins, granting a heightened awareness while making tasks requiring focus more difficult.\n\n[FF0000]Experiencing significant trauma 1 more time will cause you to forget almost everything you're learned.[-]\n\nYou can sometimes find Smelling Salts for sale by Traders that you can use to recover 1 life with, but they are pretty expensive." buffAmnesiaMentallyUnhingedTooltip,buffs,Buffs,"Mentally Unhinged: going down once more will cause a mental break - you will forget everything" buffAmnesiaMemoryLossName,buffs,Buffs,"Memory Loss" -buffAmnesiaMemoryLossDesc,buffs,Buffs,"What was it you were doing again? You find it hard to recall...\n\n[FF8000]Oh look, it's the apocalypse.\n\n[FFFFFF]You feel a sense that mistakes were made, but perhaps you can find a more effective method of survival this time around." +buffAmnesiaMemoryLossDesc,buffs,Buffs,"What was it you were doing again? You find it hard to recall...\n\n[FF8000]Oh look, it's the apocalypse.\n\n[-]You feel a sense that mistakes were made, but perhaps you can find a more effective method of survival this time around." buffAmnesiaMemoryLossTooltip,buffs,Buffs,"Memory Loss: Significant trauma has caused memory loss. You barely recall who you once were..." buffAmnesiaPositiveOutlookName,buffs,Buffs,"Positive Outlook" @@ -27,9 +27,9 @@ buffAmnesiaPositiveOutlookDesc,buffs,Buffs,"Starting fresh is always hard, but y buffAmnesiaPositiveOutlookTooltip,buffs,Buffs,"Positive Outlook: [00FF00]XP Gain Doubled!" buffAmnesiaBloodmoonLifeProtectionName,buffs,Buffs,"Blood Moon Life Protection" -buffAmnesiaBloodmoonLifeProtectionDesc,buffs,Buffs,"You feel something in the air that seems to provide you with a sense of peace and clarity of thought... perhaps this is the same 'something' causing the zombies to go wild.\n\n[00ff80]You WILL NOT lose any lives if you die during this event[ffffff].\n\n... but still, try to play it safe." -buffAmnesiaBloodmoonLifeProtectionTooltip,buffs,Buffs,"You [00ff80]WILL NOT[ffffff] lose any lives during this event when/if you die" -buffAmnesiaBloodmoonLifeProtectionEndTooltip,buffs,Buffs,"Blood Moon Protection [ff007f]HAS ENDED[ffffff] - dying will result in lives lost again" +buffAmnesiaBloodmoonLifeProtectionDesc,buffs,Buffs,"You feel something in the air that seems to provide you with a sense of peace and clarity of thought... perhaps this is the same 'something' causing the zombies to go wild.\n\n[00ff80]You WILL NOT lose any lives if you die during this event[-].\n\n... but still, try to play it safe." +buffAmnesiaBloodmoonLifeProtectionTooltip,buffs,Buffs,"You [00ff80]WILL NOT[-] lose any lives during this event when/if you die" +buffAmnesiaBloodmoonLifeProtectionEndTooltip,buffs,Buffs,"Blood Moon Protection [ff007f]HAS ENDED[-] - dying will result in lives lost again" amnesiaSmellingSalts,items,Medical,"Smelling Salts" amnesiaSmellingSaltsDesc,items,Medical,"Use to restore 1 life." diff --git a/CHANGELOG.md b/CHANGELOG.md index 526fd4c..3496369 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,10 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). +## [0.9.4] - 2022-11-16 + +- fix colors in text + ## [0.9.3] - 2022-10-15 - add extra journal notes explaining mechanics diff --git a/ModInfo.xml b/ModInfo.xml index e489395..7edb98f 100644 --- a/ModInfo.xml +++ b/ModInfo.xml @@ -3,7 +3,7 @@ - +