QLDSK v20240506 (6d9fed9)
This is a release of Quake Level Design Starter Kit. For comprehensive details about the project and setup guidance, please refer to the instructions.
Features
The current version of QLDSK includes the following set of applications, tools and extras:
Applications
-
TrenchBroom, Kristian Duske [Website]
Commit: d2d8fc2 pushed by Kristian Duske on 2024-03-20
Message:Merge pull request #4532 from TrenchBroom/4531
Branch:master
Repository: https://github.com/TrenchBroom/TrenchBroom -
ericw-tools, Eric Wasylishen [Documentation]
Commit: e61630d pushed by Eric Wasylishen on 2024-04-24
Message:qbsp: q2: adding structrual solid to a leaf now only clears detail bit, not other bits
Branch:brushbsp
Repository: https://github.com/ericwa/ericw-tools
Tools
-
Ironwail, Andrei Drexler [Twitter]
Commit: b444798 pushed by Andrei Drexler on 2024-04-03
Message:Use malloc/free for file list items (#311)
Branch:master
Repository: https://github.com/andrei-drexler/ironwail -
Quake CLI Tools, Joshua Skelton [Website] [Usage]
Commit: af28382 pushed by Joshua Skelton on 2023-11-20
Message:Remove --onefile. Breaks packaing + makes install much larger.
Branch:master
Repository: https://github.com/joshuaskelly/quake-cli-tools -
goldutil, Léo Peltier
Commit: 21738f5 pushed by Léo Peltier on 2024-03-03
Message:Update changelog
Branch:master
Repository: https://github.com/L-P/goldutil
Extras
Quake
- Prototype WAD, Aleksander Marhall [Slipseer]
- Quake Palette, Spiney [Quake Wiki]
- TrenchBroom Quake Map Source, Atul Varma [The Level Design Book]
GoldSrc
- Digit's Developer Textures, Digit404 [GameBanana]