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Constants.cs
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Constants.cs
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using Playnite.SDK;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace XCloudLibrary
{
static class Constants
{
private static IResourceProvider resources = new ResourceProvider();
public static string GameAddedText = resources.GetString("LOC_XCLOUDLIBRARY_GameAdded");
public static string GameRemovedText = resources.GetString("LOC_XCLOUDLIBRARY_GameRemoved");
public static string SetupMessageText = resources.GetString("LOC_XCLOUDLIBRARY_SetupMessage");
public static string SetupBrowserMessageText = resources.GetString("LOC_XCLOUDLIBRARY_SetupBrowserMessage");
public static string IconText = resources.GetString("LOC_XCLOUDLIBRARY_Icon");
public static string PosterText = resources.GetString("LOC_XCLOUDLIBRARY_Poster");
public static string SquareText = resources.GetString("LOC_XCLOUDLIBRARY_Square");
}
}