Skip to content

Puzzle Land is a remake of the gameboy game Daedalian opus also known as puzzle road in japan for Vircon32

License

Notifications You must be signed in to change notification settings

joyrider3774/puzzleland_vircon32

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

9 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Puzzle Land Vircon32 Version

DownloadCountTotal DownloadCountLatest LatestVersion License

Puzzle Land is a remake of the gameboy game Daedalian opus also known as puzzle road in japan. The game play and levels are the same but the graphics, music sounds have changed. It's a puzzle game with 36 levels. It is a tribute to a game i spend endless hours playing as a child.

Screenshots

screenshot 1 screenshot 2 screenshot 3 screenshot 4

Vircon32 Game Features:

  • 36 Levels
  • Faithfull Gameboy game Remake
  • Autosaves progress

Playing the Game:

The aim of the game, is to solve the puzzles in any puzzle room with the pieces you are given by moving the pieces into place such that the predefined shape is completely filled.

Controls

Button Action
Dpad Select menu's, options. During game play move the selector hand around.
A Confirm in menu. During game play (de)select a puzzle piece
B Back in menu. During game play rotate activated puzzle piece
X During game play flip activated puzzle piece horizontally
Y During game play flip activated puzzle piece vertically
R During game play reset room
START Back to title screen

Credits

Yann R. Fernandez aka Ryf Made the main character, fairy, shadow and the clouds graphics.

Music by MusMus https://musmus.main.jp/

Mini2X Font by donald hays

text.wav: Gamemaster Audio - Pro Sound Collection v1.3 - 16bit - https://www.gamedevmarket.net/asset/pro-sound-collection/

bridge.wav (cartoon Split) & elf.wav (harp) - a1freesoundeffects (no longer exists, but webarchive has it ( http://web.archive.org/web/20050701021700/http://www.a1freesoundeffects.com/noflash.htm )

Other sounds is unknown, the game was made 15-20 years ago in different times and i did not keep track of where i got the sounds from or if i created them myself. I know i used to use sfxr a lot in those times, if you happen to recognize any sound file please let me know