A voxel engine (like Minecraft) written in Kotlin
This voxel engine was created as a programming exercise. It was created with the Kotlin programming language and libgdx, a Java game library.
Youtube Video: https://t.co/77OObtUcxR
To run, you must use the gradle task
Linux/OSX:
./gradlew desktop:run
Windows:
gradlew.bat desktop:run
If you want to edit the code with IntelliJ IDEA indepedent from gradle, you can create idea project files with the task:
./gradlew idea (windows: gradlew.bat idea)
Then open the .ipr file with IntelliJ
Controls are explained in the in-game HUD
additionally, you may press 'G' to see OpenGL debugging info, or 'V' to reset the view.