- CUDA 11.8
- PyTorch 2.0.0 built with CUDA 11.8
- Microsoft C++ Build Tools
- requirements.txt
- yolov8_trakcing (copied necessary files into the project for customization)
on remote play v6 it seems like Sony is blocking Vigem (it is unclear if Sony did it intentionally or not)
If people have an alternative way of emulating DS4 controllers i am interested in hearing
Work around in previous post seems to work
Warning that this means you would be running a modded Remote Play exe YMMV
steps for workaround
- Download remote play v5.5 eg from https://github.com/starshinata/PS4-Keyboard-and-Mouse-Adapter/blob/master/installers/remotePlay/RemotePlayInstaller-5.5.0.08250_Win32.zip
- extract and run the RemotePlayInstaller_5.5.0.08250_Win32.msi file
- Get "xeropresence/remoteplay-version-patcher" from https://github.com/xeropresence/remoteplay-version-patcher/releases/download/1.0.0/Release.zip
- extract and run the remoteplay-version-patcher.exe file
- run remote play via PS4KMA and it works
python ./track.py \
--yolo-weights '.\djmax1920.pt' \
--show-vid \
--class 0 1 2 3 4 8 9 10 \
--imgsz 1920 \
--fullscreen \
--save-vid \
--note-lifetime 1134 \
--game-mode 5X
note_lifetime
is optional, but a good initial estimation
can help the tracker warm up quickly.