Skip to content

Releases: juliand665/Dynamic-FPS

Dynamic FPS 3.3.2 for Minecraft 1.16.5 to 1.20.x

28 Dec 22:38
b75e6a4
Compare
Choose a tag to compare
  • Fix Minecraft's pause on lost focus setting not working when running the game at 0 FPS (PR 148 by @LostLuma)
  • Use MixinExtras injections to improve mod compatibility (now requires Fabric Loader 0.15.0 / Quilt Loader 0.23.0 or above)

Dynamic FPS 3.3.1 for Minecraft 1.16.5 to 1.20.x

16 Dec 23:10
e20abd9
Compare
Choose a tag to compare
  • Fix master volume resetting to 100% when refocusing the window (PR 146 by @LostLuma)

Dynamic FPS 3.3.0 for Minecraft 1.16.5 to 1.20.x

16 Dec 18:34
fcdee8e
Compare
Choose a tag to compare

New Features:

  • Add support for configuring the volume multiplier for each sound category (PR 140 by @LostLuma)
    • Now you can mute music and keep everything else, or do whatever you like!
  • Add new optional Idle mode (PR 141 by @LostLuma)
    • Choose a timeout between one and thirty minutes to activate
    • Configure all settings you're already used to while idling
    • This may or may not work with controller mods, this is (at least right now) not officially supported

Other Changes:

  • Improve config screen (PR 131 by @LostLuma)
    • Instead of showing internal values the FPS slider now has an "Unlimited" label
    • Added tooltips to explain what the graphics options, toast, and garbage collector settings do
  • Remove the 60 FPS limit on the pause screen (PR 134 by @LostLuma)
    • This has been superseded by the new idle mode as it has caused some of our users issues
  • Fix potential thread safety bug involving other mods (PR 135 by @LostLuma)
    • As far as I'm aware this has never caused an issue, however it has been fixed anyway
  • Improved config file handling (PR 139 by @LostLuma)
    • The file should no longer be able to be corrupted while being written
    • The config is no longer written to disk every time the game is started
  • Updated Turkish translations (PR 142 by @EuropaYou)
  • Updated Swedish translations (PR 143 by @Taarek)

Dynamic FPS 3.2.1 for Minecraft 1.16.5 to 1.20.x

29 Sep 02:03
7707890
Compare
Choose a tag to compare
  • Fix potential crash on 1.19.3 (by @LostLuma)
  • Fix sounds stopping when setting volume to zero (PR 130 by @LostLuma)
    • Sounds will now properly resume when restoring to a non-zero volume
    • Fixes an incompatibility with Now Playing causing toast notification spam
  • Opt sound options screen into screen optimization on 1.19.3 and 1.19.4 (by @LostLuma)

Dynamic FPS 3.2.0 for Minecraft 1.19.x and 1.20.x

21 Sep 15:27
d9b700a
Compare
Choose a tag to compare

Adds and updates a lot of translations in time for Minecraft 1.20.2, contains no other changes.

To make translations available to a wider range of users we've worked with translators and have ourselves duplicated translations to regions using the same language (e.g. German translations are available to Austrian and Swiss German players now). If you disagree with this change due to it not having regionally specific words please let us know or open a PR to fix them, thank you!

Dynamic FPS 3.1.0 for Minecraft 1.19.x and 1.20.x

09 Sep 10:13
1bf9d93
Compare
Choose a tag to compare

Reduces Dynamic FPS' performance impact during active and inactive times, reverts the changes making mod compatibility worse in the earlier 3.x releases, and comes with fixed up translations.

Full changelog:

If you play Minecraft in another language PRs with translations are always appreciated! 🐈

Dynamic FPS 3.0.1 for Minecraft 1.19.x and 1.20.x

04 Sep 15:38
36aacdf
Compare
Choose a tag to compare
  • Fix incompatibility with Fabrication's uncap menu fps option (PR 106 by @LostLuma)
  • Fix incompatibility with Xaero's World Map, and probably a few other mods (PR 108 by @LostLuma)

If you are aware of any other issues caused by the recent 3.0 update please report them 🦫

Dynamic FPS 3.0.0 for Minecraft 1.19.x and 1.20.x

02 Sep 17:58
1a720fe
Compare
Choose a tag to compare

This update comes with some breaking changes due to a rework of how Dynamic FPS works.

Breaking Changes:

  • All settings can now be configured individually for the hovered, unfocused, and invisible window states
  • Updating will reset your config, as there is many more options and we've switched to a new storage backend
  • The mod ID has changed from dynamicfps to dynamic_fps, this might affect dependency declarations and/or overrides

Regular Old Changes:

Miscellaneous Notes:

  • The mod archive is now roughly half the size from before!
  • Incompatiblity with Remove Reloading Screen / rrls was fixed

Thanks to all external contributors!

Lower framerate of world rendering in fullscreen screens

20 Jun 08:46
3762a80
Compare
Choose a tag to compare
  • Fix HUD text being light gray at night instead of white
  • Detect and render world at 0 FPS when a screen is covering the whole game (such as keybinds, resourcepacks, etc.) (PR 91 by @LostLuma)
    • This uses a heuristic to also work for modded screens, however you can also opt in or out manually. More info here.

Minecraft 1.20.0

10 Jun 17:09
4924876
Compare
Choose a tag to compare