-
Notifications
You must be signed in to change notification settings - Fork 105
/
modinfo.json
883 lines (883 loc) · 33.6 KB
/
modinfo.json
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
{
"defaults": {
"authors": "juso",
"source": "https://github.com/juso40/bl2sdk_Mods/",
"issues": "https://github.com/juso40/bl2sdk_Mods/issues",
"supports": [
"BL2",
"TPS"
],
"license": "MIT"
},
"mods": [
{
"name": "Badass Bounties",
"description": [
"Adds many randomly generated bounties to the game.\n",
"Each bounty will reward you with XP, Money and a random item upon completion.\n",
"The rarity of the reward items scale with your level.\n",
"To open the bounty board menu check your modded keybinds menu.\n",
"\nYou can reroll your active bounties at any time for the cheap price of 2 Eridium per bounty that is not completed."
],
"tagline": "Adds Bounties to the game.",
"types": [
"Content"
],
"latest": "1.0",
"versions": {
"1.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/BadassBounties/BadassBounties.zip"
},
"supports": [
"BL2"
],
"requirements": {
"UserFeedback": ">=1.5"
}
},
{
"name": "Better Spawns and Better Travel (BSABT)",
"description": [
"Ports back some qol features of BL3:\n",
"- open the fast travel from anywhere\n",
"- teleport in your vehicle from the map menu\n",
"- spawn at the last triggered spawn station\n",
"![yt](https://www.youtube.com/watch?v=pY17YkKkTqg)"
],
"tagline": "Spawning and traveling like in BL3.",
"types": [
"Gameplay"
],
"latest": "1.2.0",
"versions": {
"1.2.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/BSABT/BSABT.zip"
},
"requirements": {}
},
{
"name": "Be Gone Out Of Bounds Loot",
"description": [
"Gone are the times of missing loot because it fell out of the reachable area.\n",
"This mod adds a configurable keybind, that will allow you to teleport\n",
"all loot on the ground directly in front of you.\n Default Key: ``Enter``"
],
"tagline": "Teleport all loot in front of you, with the simple press of a button!",
"types": [
"Utility"
],
"latest": "2.0",
"versions": {
"2.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/BeGoneOutOfBoundsLoot/BeGoneOutOfBoundsLoot.zip"
},
"requirements": {}
},
{
"name": "Big Particle Party",
"description": [
"Have you ever felt like the games particles is lacking a bit of oomph?\n",
"Big PP allows you to increase the amount of various particles.\n",
"Check out the various particle types in the mod options.\n",
"Using Big PP might decrease your performance, depending on your GPU and your game settings."
],
"tagline": "Particles with more oomph!",
"types": [
"Utility"
],
"latest": "1.0",
"versions": {
"1.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/BigParticleParty/BigParticleParty.zip"
},
"requirements": {}
},
{
"name": "BL2 Eternal",
"description": [
"Doom Eternal, but it's BL2.\n",
"Adds the dash and glory kill mechanics from Doom Eternal to BL2.\n",
"Dash: Press sprint + direction while in air to dash.\n",
"Glory Kill: Meleeing injured enemies causes them to instantly die and drop additional loot and restore your health. ",
"Enemies enter the glory kill state when below 15% health and injured. Enemies will stay only 5 seconds in the Glory Kill state.",
"10 seconds after leaving the Glory Kill state the enemies can enter the state again by getting damaged while under 15% health.",
"Glory killable enemies are marked by shock + fire particles around their feet.\n"
],
"tagline": "Glory Kills and Dashing in BL2.",
"types": [
"Gameplay"
],
"latest": "1.7",
"versions": {
"1.7": "https://github.com/juso40/bl2sdk_Mods/raw/master/BL2Eternal/BL2Eternal.zip"
},
"supports": [
"BL2",
"TPS",
"AoDK"
],
"requirements": {
"Coroutines": ">=1.0"
}
},
{
"authors": "Exotek, juso",
"issues": "https://www.nexusmods.com/borderlands2/mods/257?tab=bugs",
"source": "https://www.nexusmods.com/borderlands2/mods/257?tab=files",
"name": "BL2 Exodus",
"description": [
"Features:\n",
"- Kill it with fire! But only if it's fleshy. Rebalanced elemental damage that punishes you for using conflicting types, and applies new debuffs depending on the type you use - regardless of weakness.\n",
"- Be what you set out to be. Vault Hunters are now better at what they're good at, and worse at what they're not. Zer0 for example is more agile, but less resilient, while Salvador has the opposite effects.\n",
"- Guns that are greater than the sum of their parts. Weapon parts have been rebalanced across the board, sharpening up some of the underperforming pieces of the arsenal, and generally making them more specialized. Matching parts still kick ass!\n",
"- Take the time to accessorize. Weapon accessories are now standardized across all weapon types.\n",
"- New unique items. Discover new and exciting ways to mutilate your enemies.\n",
"- New mini bosses. Got to find them all!\n",
"- Shields, but better. Shields now have improved stats based on their manufacturer, and boast greatly improved (and some new) special effects.\n",
"- Introducing the Manly Shield line, as designed by Jakob's. Experience the feeling of bullets entering your flesh, without the searing pain. Jakob's Manly shields have no capacity, but boost your maximum health, and health regeneration.\n",
"- … and much, much more.\n",
"Check out the full BL2:Exodus changelog [here](https://docs.google.com/document/d/1mF5vlx_RB0GCXrzpmWh1D6EDa5CmrluRT8q9mFgwk9I)"
],
"tagline": "Find over 130 completely NEW gear pieces that do not replace existing gear like it used before. New mechanics, new mini bosses... and more.",
"types": [
"Content"
],
"latest": "1.1.8",
"versions": {
"1.1.8": "https://www.nexusmods.com/borderlands2/mods/257?tab=files&file_id=1192"
},
"supports": [
"BL2"
],
"requirements": {}
},
{
"name": "blimgui",
"description": [
"A [PythonSDK](https://github.com/bl-sdk/PythonSDK) library that wraps boilerplate code for [pyimgui](https://github.com/pyimgui/pyimgui).\n",
"This library allows modders to easily create and interact with a new opengl window with an existing imgui context.\n",
"Linux users need to add `PYOPENGL_PLATFORM=nt` to the launch options for this mod to work."
],
"tagline": "Adds imgui support to PythonSDK Mods.",
"types": [
"Library"
],
"latest": "2.0",
"versions": {
"2.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/blimgui/blimgui.zip"
},
"requirements": {}
},
{
"name": "Bossbar",
"description": [
"Adds a Boss-/Health-bar to most named enemies."
],
"tagline": "Adds a Boss-/Health-bar to most named enemies.",
"types": [
"Gameplay"
],
"latest": "1.1",
"versions": {
"1.1": "https://github.com/juso40/bl2sdk_Mods/raw/master/bossbar/bossbar.zip"
},
"requirements": {}
},
{
"name": "CanvasLIB",
"description": [
"A library for easy writing to the screen with different fonts and alignments.\n"
],
"tagline": "A library for easy writing to the screen with different fonts and alignments.",
"types": [
"Library"
],
"latest": "1.1",
"versions": {
"1.1": "https://github.com/juso40/bl2sdk_Mods/raw/master/canvaslib/canvaslib.zip"
},
"supports": [
"BL2",
"TPS",
"AoDK"
],
"requirements": {
"Coroutines": ">=1.1"
}
},
{
"name": "Chronos",
"description": [
"A replacement for the Skullmasher.\n",
"- Slows down time while scoping.\n",
"- Randomizes the weapons skin after scoping in with the weapon equipped.\n",
"![yt](https://www.youtube.com/watch?v=lS_Dl43om0s)"
],
"tagline": "A replacement for the Skullmasher Sniper Rifle.",
"types": [
"Content"
],
"latest": "1.0",
"versions": {
"1.0": "https://github.com/juso40/bl2sdk_Mods/blob/master/Chronos/__init__.py"
},
"requirements": {}
},
{
"name": "ConfigurableViewModel (CVM)",
"description": [
"A mod that allows you to change the viewmodel of any WeaponType.\n",
"To change your viewmodel go ingame,\n ``Escape``->``Mods``->``CVM``",
"![yt](https://www.youtube.com/watch?v=nABmVIYpuXg)"
],
"tagline": "Allows you to easily change the ViewModel for each WeaponType with ingame sliders.",
"types": [
"Utility"
],
"latest": "2.1",
"versions": {
"2.1": "https://github.com/juso40/bl2sdk_Mods/raw/master/ConfigurableViewmodel/ConfigurableViewmodel.zip"
},
"requirements": {}
},
{
"name": "Constructor",
"description": [
"# Constructor V.1.2.0\n[PythonSDK](https://github.com/bl-sdk/PythonSDK) Mod/Ressource that allows the easy creation and use of new non replacing Objects.\n\n## Installation\n1. Download and install [PythonSDK](https://github.com/bl-sdk/PythonSDK) \n2. Download this mod by downloading the provided `.zip` \n3. Extract the `.zip` archive into the `/Binaries/Win32/Mods` directory of your game.\n4. To enable the mod go start the game, go to `Mods` menu and press `Enter` on the `Constructor` \n\n## Installing constructor addons/Non replacing mods\nSimply place the provided files/folders anywhere inside `/Binaries/Win32/Mods/Constructor`. \nThe names of the files do not really matter, as most mods will add new objects, so they won't overwrite each other and\nshouldn't cause any compatibility issues. \nIf you do care about load order, the files will be loaded in alphabetical order of their respective directory.\n\n## Using normal text mods alongside of the Constructor\nAs always, use BLCMM to configure your mods and decrease compatibility issues. \nAfter you are done in BLCMM make sure the files extension is `.blcm` and then place the file inside of the `Constructor` directory. \nIt's basically the same as with constructor addons/Non replacing mods. Load order of the `.blcm` files is again, alphabetically.\nThe `.blcm` mods will then automatically be merged and enabled. \n\n## FAQ\n- Can I use gibbeds Save editor to acquire new objects? \n - No, all your items will be stored in a `.json` file instead of the `.sav` file the game uses. You can open this `.json` with any text editor and simply give yourself any item you want, but you will need to know the parts object name.\n- Do I need all DLCs to use this mod?\n - No, you only need the base game. But if you plan on using an addon that uses an DLC item as its base, then you will ofc need the DLC to use this new item.\n- Why does my game crash when I throw a grenade?\n - This is related to multiple objects having the same name. So you either have a duplicate copy of an addon inside the Constructor directory or one of the addons you use has a bug/duplicate entry.\n- Does this work in coop?\n - No.\n\n## Getting Addons\n- [Borderlands 2 Reloaded](https://www.nexusmods.com/borderlands2/mods/272) \n adds 20+ new items to the base game, all of which can be farmed from specific sources. Planning on overhauling parts of the vanilla game later on, just wanting to get a beta out. -Created By: SteveKiller568 \n - [TPS Lasers in BL2](https://www.nexusmods.com/borderlands2/mods/281)\n attempts to recreate the Laser weapon category from The Pre-Sequel in BL2. \n - [MoxxiCard](https://github.com/zondaken/bl2-mods/tree/main/sdk-mods/MoxxiCard)\n is a simple QoL mod which adds card information to the card about the life steal amount. \n--------------------------------\n*If you've created a Repo or mod page with your creations message me, and I'll happily add it to this list :)*\n\n### Contact me\n- Discord `juso#6352`\n- Discord servers that can help you:\n - [Borderlands 2 Modding](https://discord.gg/DK74kjy)\n - [BL: Exodus](https://discord.gg/tdK5MGK)\n "
],
"tagline": "Mod/Ressource that allows the easy creation and use of new non replacing Objects.",
"types": [
"Content",
"Library"
],
"latest": "1.2.0",
"versions": {
"1.2.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/Constructor/Constructor.zip"
},
"requirements": {}
},
{
"name": "Coroutines",
"description": [
"A library that adds a simple coroutine interface."
],
"tagline": "Libray that adds coroutine interface.",
"types": [
"Library"
],
"latest": "1.1",
"versions": {
"1.1": "https://github.com/juso40/bl2sdk_Mods/raw/master/coroutines/coroutines.zip"
},
"requirements": {},
"supports": [
"BL2",
"TPS",
"AoDK"
]
},
{
"name": "Dialog Randomizer",
"description": [
"If it talks, it gets randomized.\n",
"DLC dialogs are only loaded while in the DLC, therefore they can only be played/randomized inside the DLC."
],
"tagline": "Randomizes dialogs.",
"types": [
"Gameplay"
],
"latest": "2.1",
"versions": {
"2.1": "https://github.com/juso40/bl2sdk_Mods/raw/master/dialograndomizer/dialograndomizer.zip"
},
"requirements": {}
},
{
"name": "DropChanceMultiplier",
"description": [
"Increase the times enemies drop loot from their pool.\n",
"You can easily change the amount of rolls from the pool from the ingame menues.\n",
"![yt](https://www.youtube.com/watch?v=i2FpWyEcRrM)"
],
"tagline": "Increase the amount of loot enemies drop.",
"types": [
"Utility"
],
"latest": "2.0",
"versions": {
"2.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/DropChanceMultiplier/DropChanceMultiplier.zip"
},
"requirements": {}
},
{
"name": "Emotes",
"description": [
"Adds a list of different emotes.\n",
"Check ``Modded Keybinds`` to configure the mod.",
"![yt](https://www.youtube.com/watch?v=NFrye102ENY)"
],
"tagline": "Express yourself.",
"types": [
"Utility",
"Content"
],
"latest": "1.0",
"versions": {
"1.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/Emotes/Emotes.zip"
},
"requirements": {}
},
{
"name": "FirstPersonDriver",
"description": [
"Drive the Vehicles from first person perspective.\n",
"Adds a keybind to toggle between 1st and 3rd person.\n",
"You can change the keybinds in ``Modded Keybinds`` menu."
],
"tagline": "Switch between 1st/3rd person while driving.",
"types": [
"Utility",
"Gameplay"
],
"latest": "2.0",
"versions": {
"2.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/FirstPersonDriver/FirstPersonDriver.zip"
},
"requirements": {},
"supports": [
"BL2"
]
},
{
"name": "FPS Slider",
"description": [
"Adds custom sliders to the game that allows you to easily change the games target min and max FPS values."
],
"tagline": "Custom FPS targets using two sliders.",
"types": [
"Utility"
],
"latest": "1.0",
"versions": {
"1.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/fpsslider/fpsslider.zip"
},
"requirements": {}
},
{
"name": "Hit Markers",
"description": [
"Adds customizable hitmarkers to the game.\n",
"There are custom markers for critical hits, normal hits and kills.\n",
"The markers can be either dynamic (fade out alpha and or grow over time) or be static."
],
"tagline": "Adds customizable hitmarkers to the game.",
"types": [
"Utility"
],
"latest": "1.0",
"versions": {
"1.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/hitmarkers/hitmarkers.zip"
},
"requirements": {
"Coroutines": ">=1.1",
"CanvasLIB": ">=1.1"
}
},
{
"name": "HitSounds",
"description": [
"- Plays a sound on hit.\n",
"- Spawns confetti on critical hit."
],
"tagline": "Plays a sound on enemy hit.",
"types": [
"Utility"
],
"latest": "1.0",
"versions": {
"1.0": "https://github.com/juso40/bl2sdk_Mods/blob/master/HitSounds/__init__.py"
},
"requirements": {}
},
{
"name": "Inventory Editor",
"description": [
"Allows you to add/edit items to/in your inventory, in a seperate toggleable window.\n",
"This mod will work with any constructed item, this means its 100% compatible with ``Exodus``",
"and other mods that add new Items to the game.\n",
"The default button to open up the Inventory Editor UI is binded to ``F1``.\n"
],
"tagline": "Edit/Add items to your inventory while ingame!",
"types": [
"Utility"
],
"latest": "1.7",
"versions": {
"1.7": "https://github.com/juso40/bl2sdk_Mods/raw/master/InventoryEditor/InventoryEditor.zip"
},
"requirements": {
"blimgui": ">=2.0"
}
},
{
"name": "LootMarker",
"description": [
"Places a marker on the map and minimap for every legendary or better.\n",
"Currently supports Exodus and UPC/Vanilla for both, TPS and BL2.\n",
"You can change the marker type, optionally enable a sound (and choose out of a predefined list) to be played when a legendary got dropped."
],
"tagline": "Map markers for legendary loot.",
"types": [
"Utility"
],
"latest": "1.4",
"versions": {
"1.4": "https://github.com/juso40/bl2sdk_Mods/raw/master/LootMarker/LootMarker.zip"
},
"requirements": {},
"supports": [
"BL2",
"TPS"
]
},
{
"name": "LootNotificator",
"description": [
"Plays special Particles and sounds depending on the loot rarity.\n",
"Supports Reborn and Exodus (non SDK version).\n",
"![yt](https://www.youtube.com/watch?v=lUML6lXfW14)"
],
"tagline": "Plays special Particles and sounds depending on the loot rarity.",
"types": [
"Utility",
"Content"
],
"latest": "2.1",
"versions": {
"2.1": "https://github.com/juso40/bl2sdk_Mods/raw/master/LootNotificator/LootNotificator.zip"
},
"requirements": {},
"supports": [
"BL2"
]
},
{
"name": "MapLoader",
"description": [
"Allows the use of custom map files created by the MapEditor.\n ",
"To add/remove a custom map simply place/remove the .json map file into/from the <MapLoader/Maps/> directory.\n",
"Each map file has its own Options/Mods entry that you can either enable or disable.\n",
"Because loading in and creating hundreds of new objects takes time, this mod will increase your Loading screen times.\n",
"If you absolutely can't live with ~4 additional seconds of Loading, check out the Options>Mod Menu.\n",
"This mod comes with an optional ``Threaded Loading`` option. Enabling this option will remove any additional loading screen time,",
"instead the custom map changes will load in over time."
],
"tagline": "Load and play with custom Maps!",
"types": [
"Utility",
"Content"
],
"latest": "1.4.3",
"versions": {
"1.4.3": "https://github.com/juso40/bl2sdk_Mods/raw/master/MapLoader/MapLoader.zip"
},
"requirements": {},
"supports": [
"BL2",
"TPS"
]
},
{
"name": "mateditor",
"description": [
"This SDK mod is a Tool for modders. It allows the user to easily change any `MaterialInstanceConstant` in realtime.\n",
"You can filter all Materials and Textures using a search field.\n",
"To change the colors you have the choice between using a slider, inputting your own values (by CNRTL+Leftclick) or using a color wheel.",
"All changes can easily be exported to a `.blcm` file to use as a standalone mod or for a modpack."
],
"tagline": "Edit Materials in realtime.",
"types": [
"Utility"
],
"latest": "1.3",
"versions": {
"1.3": "https://github.com/juso40/bl2sdk_Mods/raw/master/mateditor/mateditor.zip"
},
"requirements": {
"blimgui": ">=2.0"
},
"supports": [
"BL2",
"TPS",
"AoDK"
]
},
{
"name": "MissionQuickswitcher",
"description": [
"Adds two keybinds to the game that allow you to quickly switch between missions without having to open the mission menu."
],
"tagline": "Quickly switch between missions.",
"types": [
"Utility"
],
"latest": "1.0",
"versions": {
"1.0": "https://raw.githubusercontent.com/juso40/bl2sdk_Mods/master/MissionQuickswitcher/MissionQuickswitcher.zip"
},
"requirements": {}
},
{
"name": "NoCrosshair",
"description": [
"Disables your Crosshair.\n",
"If you have the ``coroutines`` and ``canvaslib`` libraries installed, you may enable a static square crosshair in the center of the screen.\n",
"This static square can further be customized in the mods settings menu."
],
"tagline": "Disables your Crosshair.",
"types": [
"Utility"
],
"latest": "1.1",
"versions": {
"1.1": "https://raw.githubusercontent.com/juso40/bl2sdk_Mods/master/NoCrosshair/NoCrosshair.zip"
},
"requirements": {}
},
{
"name": "NPCRevives",
"description": [
"Friendly NPCs will attempt to revive you."
],
"tagline": "Friendly NPCs attempt to revive you.",
"types": [
"Utility"
],
"latest": "1.1",
"versions": {
"1.1": "https://raw.githubusercontent.com/juso40/bl2sdk_Mods/master/NPCRevives/NPCRevives.zip"
},
"requirements": {}
},
{
"name": "Photomode",
"description": [
"Adds a keybind to toggle ``Photomode``, by default ``P``.\n",
"'Mousewheel Up/Down' to change the active modifier.\n",
"Hold 'Shift' while scrolling to change the camera movement speed.\n",
"Hold 'R' while scrolling to change the camera rotation.\n",
"Hold 'F' while scrolling to change the camera FOV."
],
"tagline": "A lightweight photomode for BL2/TPS.",
"types": [
"Utility"
],
"latest": "1.2",
"versions": {
"1.2": "https://github.com/juso40/bl2sdk_Mods/raw/master/Photomode/Photomode.zip"
},
"requirements": {}
},
{
"name": "Pickup Message",
"description": [
"Shows a message with the item you just picked up."
],
"tagline": "Shows a message with the item you just picked up.",
"types": [
"Utility"
],
"latest": "1.1",
"versions": {
"1.1": "https://github.com/juso40/bl2sdk_Mods/raw/master/PickupMessages/PickupMessages.zip"
},
"requirements": {
"Coroutines": ">=1.1"
}
},
{
"name": "PizzaForFastball",
"description": [
"Replaces the Fastballs mesh with the one of a Pizza."
],
"tagline": "Replaces the Fastballs mesh with the one of a Pizza.",
"types": [
"Content"
],
"latest": "1.0",
"versions": {
"1.0": "https://raw.githubusercontent.com/juso40/bl2sdk_Mods/master/PizzaForFastball/__init__.py"
},
"requirements": {}
},
{
"name": "Pokelands",
"description": [
"# Setup\n\n1. Download: [Pawn Grenade](https://www.nexusmods.com/borderlands2/mods/234) \n2. Add the ``Pokelands.blcm`` to the ``PawnGrenade.blcm`` using BLCMM and let it overwrite anything it wants. \n2b. Tick the ``Offline`` box in BLCMM to change the Hotfix method. For me the normal online one didn't work when tested. \n2c. Save the changes, you may now close BLCMM.\n3. Add the ``Nasty Suprise`` to your characters inventory, preferably with a low fuse.\n4. In Game, first ``exec PawnGrenade.blcm``, then enable the Pokelands SDK mod.\n5. Thats it.\n![yt](https://www.youtube.com/watch?v=r1H_Z9LRDUU&t)"
],
"tagline": "Pokemon, but in Borderlands 2. Kinda.",
"types": [
"Content",
"Gameplay"
],
"latest": "1.0",
"versions": {
"1.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/Pokelands/Pokelands.zip"
},
"requirements": {},
"supports": [
"BL2"
]
},
{
"authors": "Exotek, juso",
"issues": "https://www.nexusmods.com/borderlandspresequel/mods/44?tab=bugs",
"source": "https://www.nexusmods.com/borderlandspresequel/mods/44?tab=files",
"name": "TPS Exodus",
"description": [
"Features:\n",
"- Kill it with fire! But only if it's fleshy. Rebalanced elemental damage that punishes you for using conflicting types, and applies new debuffs depending on the type you use - regardless of weakness.\n",
"- Be what you set out to be. Vault Hunters are now better at what they're good at, and worse at what they're not. Zer0 for example is more agile, but less resilient, while Salvador has the opposite effects.\n",
"- Guns that are greater than the sum of their parts. Weapon parts have been rebalanced across the board, sharpening up some of the underperforming pieces of the arsenal, and generally making them more specialized. Matching parts still kick ass!\n",
"- Take the time to accessorize. Weapon accessories are now standardized across all weapon types.\n",
"- New unique items. Discover new and exciting ways to mutilate your enemies.\n",
"- New mini bosses. Got to find them all!\n",
"- New rarity. Pearls! Yup, they are back. \n",
"- Shields, but better. Shields now have improved stats based on their manufacturer, and boast greatly improved (and some new) special effects.\n",
"- Introducing the Manly Shield line, as designed by Jakob's. Experience the feeling of bullets entering your flesh, without the searing pain. Jakob's Manly shields have no capacity, but boost your maximum health, and health regeneration.\n",
"- … and much, much more.\n",
"Check out the full BL_TPS:Exodus changelog [here](https://docs.google.com/document/d/1sjfzrnl_MseW9tjlzaig0bYu2longbxEeibnIkCC23c)"
],
"tagline": "Find completely NEW gear pieces that do not replace existing gear. New mechanics, new mini bosses... and more.",
"types": [
"Content"
],
"latest": "1.0.3",
"versions": {
"1.0.3": "https://www.nexusmods.com/borderlandspresequel/mods/44?tab=files&file_id=101"
},
"supports": [
"TPS"
],
"requirements": {}
},
{
"name": "TPS SkinFix",
"description": [
"Allows the exec and set command for MaterialInstanceConstant Objects.\nThis allows the editing of Skins in TPS.\nSimply place this mod inside your TPS Mods folder, no enabling of this mod needed."
],
"tagline": "Enables Material editing for TPS.",
"types": [
"Library"
],
"latest": "1.0",
"versions": {
"1.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/SkinFix/SkinFix.zip"
},
"requirements": {},
"supports": [
"TPS"
]
},
{
"name": "RogueLands",
"description": [
"RogueLands is a mod that turns Borderlands into a Rogue-Lite game. \n",
"This mod works similar to the 1life challenge, but with the twist, ",
"that when you die, you respawn at the start of the game with all your Exp. \n",
"You will lose all your items, but you will keep your stats and skills. \n",
"All progress with this mod will count towards the UVHM. You do not need to have it unlocked to play. \n",
"Overpower Levels will also be ignored, it is recommended to create a new character for this mod!\n",
"To complete the mod you must complete a set of challenges. (Check modded keybinds)\n"
],
"tagline": "Turns BL2 into Rogue-Lite game.",
"types": [
"Gameplay"
],
"latest": "1.3",
"versions": {
"1.3": "https://github.com/juso40/bl2sdk_Mods/raw/master/RogueLands/RogueLands.zip"
},
"requirements": {
"UserFeedback": ">=1.5"
},
"supports": [
"BL2"
]
},
{
"name": "ScaledTVHM",
"description": [
"Fixes the TVHM scaling for TTAoDK One Shot Adventure.\n",
"Now everything will scale with the player level in TVHM."
],
"tagline": "Adds scaling to TVHM for TTAoDK One Shot Adventure.",
"types": [
"Gameplay"
],
"latest": "1.0",
"versions": {
"1.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/ScaledTVHM/ScaledTVHM.zip"
},
"requirements": {},
"supports": [
"AoDK"
]
},
{
"name": "SimpleZoom",
"description": [
"Adds a keybind that allows you to zoom.\n"
],
"tagline": "Adds a keybind that allows you to zoom.",
"types": [
"Utility"
],
"latest": "1.0.0",
"versions": {
"1.0.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/SimpleZoom/SimpleZoom.zip"
},
"requirements": {},
"supports": [
"BL2",
"TPS",
"AoDK"
]
},
{
"name": "Sliding",
"description": [
"Slide!\n",
"Sliding speed gets calculated from slope and slide duration. You slide faster and longer if you slide downhill.\n",
"![yt](https://www.youtube.com/watch?v=u0Ao8SGIbVU&t)"
],
"tagline": "Adds Sliding to BL2.",
"types": [
"Gameplay"
],
"latest": "2.2",
"versions": {
"2.2": "https://github.com/juso40/bl2sdk_Mods/raw/master/Sliding/Sliding.zip"
},
"requirements": {
"Coroutines": ">=1.1",
"UEMath Library": ">=1.3",
"tweens": ">=1.0"
},
"supports": [
"BL2",
"TPS",
"AoDK"
]
},
{
"name": "speedometer",
"description": [
"Gotta go fast!\n",
"Shows your current speed in km/h or mph.\n"
],
"tagline": "See how fast you go.",
"types": [
"Utility"
],
"latest": "1.1",
"versions": {
"1.1": "https://github.com/juso40/bl2sdk_Mods/raw/master/speedometer/speedometer.zip"
},
"requirements": {
"Coroutines": ">=1.1",
"UEMath Library": ">=1.3",
"CanvasLIB": ">=1.0"
},
"supports": [
"BL2",
"TPS",
"AoDK"
]
},
{
"name": "tweens",
"description": [
"A library for tweening values.\n",
"This library allows you to tween values over time with various easing functions.\n"
],
"tagline": "A library for tweening values.",
"types": [
"Library"
],
"latest": "1.1",
"versions": {
"1.1": "https://github.com/juso40/bl2sdk_Mods/raw/master/tweens/tweens.zip"
},
"requirements": {
"Coroutines": ">=1.1"
},
"supports": [
"BL2",
"TPS",
"AoDK"
]
},
{
"name": "Uber Post Processing",
"description": [
"Exposes many post processing effects to the user. It allows you to easily change the color of any scene.\n",
"Furthermore you can change settings related to Depth of Field, Bloom, Motion Blur and many other effects.\n",
"For this mod to work correctly, please ensure that you enabled the Depth of Field in your settings."
],
"tagline": "More Graphical Settings.",
"types": [
"Utility"
],
"latest": "1.2",
"versions": {
"1.2": "https://github.com/juso40/bl2sdk_Mods/raw/master/UberPostProcessing/UberPostProcessing.zip"
},
"requirements": {},
"supports": [
"BL2",
"TPS",
"AoDK"
]
},
{
"name": "UEMath Library",
"description": [
"This library is meant to be used by other mods, it provides no functionality on its own.\n",
"Library with focus on UEVector and UERotator operations."
],
"tagline": "Math library with wrapper functions for UE Rotator and Vector operations.",
"types": [
"Library"
],
"latest": "1.4",
"versions": {
"1.4": "https://github.com/juso40/bl2sdk_Mods/raw/master/uemath/uemath.zip"
},
"requirements": {},
"supports": [
"BL2",
"TPS",
"AoDK"
]
},
{
"name": "Weapon Randomizer",
"description": [
"Auto randomizes the weapon in the first slot every X seconds, or on pressing a configurable keybind.\n",
"![yt](https://youtu.be/wasQYpeb6jA?si=Kp6Qelmywa84o73E)"
],
"tagline": "Randomizes your first weapon slot.",
"types": [
"Gameplay",
"Content"
],
"latest": "1.0",
"versions": {
"1.0": "https://github.com/juso40/bl2sdk_Mods/raw/master/WeaponRandomizer/WeaponRandomizer.zip"
},
"requirements": {},
"supports": [
"BL2",
"TPS",
"AoDK"
]
}
]
}